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2023-02-06Merge pull request #4949 from Morph1984/hidpi-temp-fixliamwhite
main: Enable High DPI fixes for Qt >= 5.14
2023-02-06Merge pull request #9644 from SaiKai/volume_quicksettingbunnei
add volume quicksetting with volume slider
2023-02-04Merge pull request #9720 from SoRadGaming/discordPresenceUpdatebunnei
Game Image with Discord RPC
2023-02-05Add Game Icon for Discord RPCSorab
Connected to Yuzu Compatibility Page
2023-02-04remove disambiguation argument from mute textJonas Gutenschwager
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-02-02added 'Hide empty rooms' toggle to lobbyLuke Sawczak
fixed typo fixed typo fixed typo clang
2023-02-01yuzu: config: Draw turbo buttons with a different colorgerman77
2023-02-01input_common: Implement turbo buttonsgerman77
2023-01-28Merge pull request #9690 from german77/whoopsliamwhite
yuzu: config: Avoid reading deleted object
2023-01-28yuzu: config: Avoid reading deleted objectNarr the Reg
2023-01-28Merge pull request #9661 from SoRadGaming/LDNhostnameSupportliamwhite
LDN hostname support in direct connect
2023-01-28LDN Hostname Support in Direct ConnectSoRadGaming
- Added IPv6 & Namespace support in direct connection Regex - Updated Tooltip for Direct Connect UI - Removed Dropdown Connection Type in Direct Connect
2023-01-27Merge pull request #9539 from Wollnashorn/opengl-fsrliamwhite
video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
2023-01-26video_core/opengl: Add FSR upscaling filter to the OpenGL rendererWollnashorn
2023-01-25main: Convert to device independent coordinates for scalingMorph
devicePixelRatioF() returns the scaling ratio when high dpi scaling is enabled. When high dpi scaling is enabled, the raw screen coordinate system is scaled to device independent coordinates.
2023-01-25main: Use passthrough scaling for non-windows OSesMorph
They should be better than windows when handling fractional scaling ratios.
2023-01-25main: Enable High DPI fixes for Qt >= 5.14Morph
This uses Qt's new high DPI application attributes for scaling the current window. However, these aren't perfect as scaling with non integer scales will cause artifacts in UI, icons and other elements. Therefore, we use a heuristic to select an appropriate integer scale value depending on the current screen resolution and applies this to the application.
2023-01-25main: Only set AA_DisableWindowContextHelpButton below Qt6Morph
This is fortunately disabled by default on Qt6, so we just have to check whether we are compiling with Qt6 or not.
2023-01-25main: Globally disable the "?" button on dialogsMorph
Sets the AA_DisableWindowContextHelpButton attribute to disable this useless button globally.
2023-01-24Merge pull request #9492 from german77/joycon_releaseliamwhite
Input_common: Implement custom joycon driver v2
2023-01-22Merge pull request #9660 from german77/koreaToTaiwanliamwhite
yuzu: Fix language comobox crash
2023-01-22yuzu: Fix language comobox crashgerman77
2023-01-19core: hid: Only set the polling mode to the correct sideNarr the Reg
2023-01-19yuzu: Add ring controller test buttongerman77
2023-01-19core: hid: Migrate ring from emulated devices to emulated controllerNarr the Reg
2023-01-19yuzu: Update controller colors and button namesNarr the Reg
2023-01-19input_common: Disable SDL driver with switch controllersNarr the Reg
2023-01-19add volume quicksetting with volume sliderJonas Gutenschwager
2023-01-18fix formatJonas Gutenschwager
2023-01-18allow volume up/down hotkeys to be repeatedJonas Gutenschwager
2023-01-13UI changeMatías Locatti
2023-01-131.5X resolution scaler optionMatías Locatti
2023-01-10Merge pull request #9605 from german77/mouse_mappingbunnei
yuzu: Read mouse scroll
2023-01-10yuzu: Read mouse wheel inputNarr the Reg
2023-01-10Merge pull request #9601 from liamwhite/it-never-endsliamwhite
qt: unlock during signal emission
2023-01-10Merge pull request #9595 from liamwhite/per-gameliamwhite
qt: fix configuration weirdness on turbo
2023-01-10Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengthsliamwhite
TAS: Show all script lengths for multiplayer
2023-01-10qt: unlock during signal emissionLiam
2023-01-09qt: fix configuration weirdness on turboLiam
2023-01-09macOS: Make Yuzu show up in the Launchpad Games folder (#9594)UltraHDR
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype This makes it show up in the Launchpad Games folder
2023-01-07TAS: Show all script lengths for multiplayerMonsterDruide1
2023-01-06qt: additional fixes for reentrant shutdownLiam
2023-01-06Merge pull request #9552 from liamwhite/turboliamwhite
vulkan: implement 'turbo mode' clock booster
2023-01-05video_core/vulkan: Driver pipeline cache will now be deleted with the shader ↵Wollnashorn
cache
2023-01-05config: Set the Vulkan driver pipeline cache option to be globalWollnashorn
2023-01-05config: Better wording for VK pipeline cache option and enable by defaultWollnashorn
2023-01-05video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelinesWollnashorn
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk. These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-04common: add setting for renderer clock workaroundLiam
2023-01-04Merge pull request #9501 from FernandoS27/yfc-rel-2liamwhite
Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04yuzu-ui: Add setting for disabling macro HLEFernando Sahmkow