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2021-07-22shader: Add shader loop safety check settingslat9nq
Also add a setting for enable Nsight Aftermath.
2021-07-22main: Fix Open Transferable Shader Cache context itemameerj
Opens the new shader cache directory location for the specified title, if it exists.
2021-07-22vk_pipeline_cache,shader_notify: Add shader notificationsReinUsesLisp
2021-07-22shader: Adhere to disk shader cache settingameerj
2021-07-21Merge pull request #6654 from german77/custom_thresholdbunnei
input_common: Make button threshold customizable
2021-07-20Merge pull request #6649 from german77/toggle_sdlbunnei
input_common: Support SDL toggle buttons
2021-07-20bootmanager: Create a dummy render widgetMorph
This ensures that Qt positions the render window at the correct position on initializing the respective render backends.
2021-07-20file_sys: Support load game collection (#6582)Feng Chen
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-17Merge pull request #6659 from german77/mouse_panningAmeer J
input_common: Fix mouse panning behaivour
2021-07-17configure/ui: Add sliders for trigger buttonsgerman77
2021-07-16input_common: Fix mouse panning behaivourgerman77
2021-07-16configure_audio: Fix volume clamping to 0Morph
2021-07-15input_common: Make button threshold customizablegerman77
2021-07-15Merge pull request #6579 from ameerj/float-settingsbunnei
settings: Eliminate usage of float-point setting values
2021-07-15input_common: Support SDL toggle buttonsgerman77
2021-07-14applets: Append qt_ prefix to Qt frontend appletsMorph
2021-07-12Merge pull request #6574 from lioncash/i18nbunnei
qt/main: Make title string more i18n-friendly
2021-07-11Merge pull request #6576 from ameerj/unlock-fps-settingMorph
settings: Disable FPS unlimit setting between title launches
2021-07-10settings: Disable FPS unlimit setting between title launchesameerj
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues. In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled. The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-09Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2Fernando S
core,common,yuzu qt: Add CPU accuracy option 'Auto'
2021-07-09yuzu qt: config: Only save renderer_debug as a global settinglat9nq
This is a bug fix. Enabling graphics debug mode, then saving a custom configuration causes graphics debugging to be saved and read from the custom configuration. Isolate it the same way we isolate the CPU settings.
2021-07-08configure_input: Use u8 for mouse sensitivityameerj
2021-07-08config: Remove float {Read,Write}Setting variantsameerj
2021-07-08configure_graphics: Use u8 for bg_color valuesameerj
2021-07-08configure_audio: Use u8 for volume valueameerj
2021-07-08settings, arm_dynarmic, yuzu qt: Move CPU debugging optionlat9nq
Decouples the CPU debugging mode from the enumeration to its own boolean. After this, it moves the CPU Debugging tab over to a sub tab underneath the Debug tab in the configuration UI.
2021-07-08qt/main: Make title string more i18n-friendlyLioncash
Currently, whether or not the title is 32-bit or 64-bit was being appended as a suffix to the title, which is fine for left-to-right languages, but may not always fly so smoothly with some right-to-left languages. We also weren't marking that portion of the string as translatable, which prevents translators from translating part of the title string.
2021-07-08settings, yuzu qt: Add migration code for CPU accuracylat9nq
Old CPU Accuracy setting won't translate well into since we're adding one at the beginning of the list. On first boot with the new setting, just use the default setting.
2021-07-08core,common,yuzu qt: Add CPU accuracy option 'Auto'lat9nq
The current CPU accuracy settings in yuzu are fairly polarized and require more than common knowledge to know what the optimal settings for yuzu would be. This adds a curated option called 'Auto' that applies a few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08Merge pull request #6539 from lat9nq/default-settingAmeer J
general: Move most settings' defaults and labels into their definition
2021-07-08general: Code formatting improvementslat9nq
Slight improvements to readability. Dropped suggestions for string_view (settings.h:101), pass by value (settings.h:82), reverting double to a float (config.cpp:316), and other smaller ones, some out of scope. Addresses review feedback. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-05profiler: Fix deprecated functionsgerman77
2021-07-02config: Read UISettings as basic settingslat9nq
I must have been asleep or something. These need to be read with the new ReadBasicSetting function.
2021-06-29Merge pull request #6471 from lat9nq/dump-as-modMorph
yuzu qt, core: Support LayeredFS mods from SDMC directory
2021-06-28yuzu qt: Make most UISettings a BasicSettinglat9nq
For simple primitive settings, moves their defaults and labels to definition time. Also fixes typo and clang-format yuzu qt: config: Fix rng_seed
2021-06-28general: Make most settings a BasicSettinglat9nq
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting.
2021-06-28Merge pull request #6502 from ameerj/vendor-titleMorph
main: Add GPU Vendor name to running title bar
2021-06-28patch_manager: Do not apply LayeredFS mods when dumpingMorph
We should not apply any mods when dumping a game's RomFS.
2021-06-28yuzu qt: Add option to dump to SDMC directorylat9nq
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28main: Display the instruction set of the running title in the window nameameerj
Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
2021-06-26configuration: Defer to common/settings for per-game settings defaultslat9nq
Avoids double-setting defaults, and avoids potential accidents when inconsistently setting the default on new settings.
2021-06-23Merge pull request #6517 from lioncash/fmtlibbunnei
externals: Update fmt to 8.0.0
2021-06-23General: Resolve fmt specifiers to adhere to 8.0.0 API where applicableLioncash
Also removes some deprecated API usages.
2021-06-23Merge pull request #6465 from FernandoS27/sex-on-the-beachMai M
GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23Merge pull request #6508 from ReinUsesLisp/bootmanager-stop-tokenMai M
bootmanager: Use std::stop_source for stopping emulation
2021-06-23Simple resizing of the Per-Game configuration window and removal of useless ↵OZtistic
Help question mark button in the title bar
2021-06-22common: fs: Remove [[nodiscard]] attribute on Remove* functionsMorph
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal. As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22bootmanager: Use std::stop_source for stopping emulationReinUsesLisp
Use its std::stop_token to abort shader cache loading. Using std::stop_token instead of std::atomic_bool allows the usage of other utilities like std::stop_callback.
2021-06-21Merge pull request #6499 from FernandoS27/we-were-on-a-breakbunnei
Update dynarmic and add new unsafe CPU option.
2021-06-20video_core: Add GPU vendor name to window title barameerj