Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-24 | Merge pull request #4817 from Kewlan/open-single-save-location | bunnei | |
main/profile_select: Don't ask for profile when there's only one. | |||
2020-10-22 | Merge pull request #4792 from bunnei/rtc-fix | bunnei | |
service: time: Update current time with changes to RTC setting. | |||
2020-10-22 | Don't ask for profile when there's only one. | Kewlan | |
2020-10-20 | configure_input_player: Fix modifier buttons | Morph | |
Fix them for real this time, now they finally work. | |||
2020-10-15 | input_common/CMakeLists: Make some warnings errors | Lioncash | |
Makes the input_common code warnings consistent with the rest of the codebase. | |||
2020-10-12 | service: time: Update current time with changes to RTC setting. | bunnei | |
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs. | |||
2020-09-30 | Merge pull request #4733 from ReinUsesLisp/game-list-leak | LC | |
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent | |||
2020-09-29 | qt/game_list: Give GameListSearchField::KeyReleaseEater a parent | ReinUsesLisp | |
This fixes a memory leak as KeyReleaseEater's destructor was never called. | |||
2020-09-26 | main: Allow applets to display on top while fullscreen | Morph | |
Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect. | |||
2020-09-23 | Merge pull request #4701 from lioncash/unused-proto | Rodrigo Locatti | |
install_dialog: Remove unused function prototype | |||
2020-09-23 | install_dialog: Make use of [[nodiscard]] where applicable | Lioncash | |
Allows the compiler to warn against cases where the return value isn't used (which would be a bug). | |||
2020-09-23 | install_dialog: Remove unused function prototype | Lioncash | |
This function doesn't have an implementation, so it can be removed to prevent others from unintentionally using it. | |||
2020-09-23 | game_list: Make game list function naming consistent | Lioncash | |
Makes the naming consistent with the rest of the functions that are present. | |||
2020-09-23 | game_list: Eliminate redundant argument copies | Lioncash | |
Several functions can be taken by const reference to avoid copies | |||
2020-09-20 | renderer_opengl: Remove emulated mailbox presentation | ReinUsesLisp | |
Emulated mailbox presentation was causing performance issues on Nvidia's OpenGL driver. Remove it. | |||
2020-09-18 | configure_input_player: Fixes motion mapping using ConfigureButtonClick | Morph | |
2020-09-17 | configure_input_player: Re-add "Clear" context menu option | Morph | |
The context menu was removed in Mjölnir Part 1 as part of the input rewrite as we were unaware of it's usage statistics. However, as this was the only way to clear the inputs of individual buttons, this PR will re-add it back in. | |||
2020-09-17 | Merge pull request #4594 from german77/MotionHID | bunnei | |
hid/configuration: Implement motion controls to HID | |||
2020-09-14 | crypto/key_manager: Remove dependency on the global system accessor | Lioncash | |
We can supply the content provider as an argument instead of hardcoding a global accessor in the implementation. | |||
2020-09-10 | Merge pull request #4597 from Morph1984/mjolnir-p2 | bunnei | |
Project Mjölnir: Part 2 - Controller Applet | |||
2020-09-10 | Merge pull request #4608 from lioncash/sign3 | bunnei | |
configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults() | |||
2020-09-10 | Merge pull request #4633 from ReinUsesLisp/gpu-init | Rodrigo Locatti | |
video_core: Remove all Core::System references in renderer | |||
2020-09-06 | Merge pull request #4606 from lioncash/constexpr | bunnei | |
game_list_p: Mark some constants as constexpr | |||
2020-09-06 | video_core: Remove all Core::System references in renderer | ReinUsesLisp | |
Now that the GPU is initialized when video backends are initialized, it's no longer needed to query components once the game is running: it can be done when yuzu is booting. This allows us to pass components between constructors and in the process remove all Core::System references in the video backend. | |||
2020-09-05 | configure_input: Hook up the motion button and checkbox | Morph | |
This allows toggling motion on or off, and allows access to the motion configuration. Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player. | |||
2020-09-04 | Add cemu hook changes related to PR #4609 | german | |
2020-09-04 | configure_input_player: Show/hide motion buttons based on the controller | Morph | |
2020-09-04 | Include HID and configuration changes related to motion | german | |
2020-09-04 | applets/controller: Resolve several compiler warnings | Morph | |
Resolves -Wsign-compare and -Wunused-variable | |||
2020-09-04 | Address feedback | Morph | |
2020-09-04 | clang-format | Morph | |
2020-09-04 | main: Apply settings after applet configuration is complete. | Morph | |
2020-09-04 | applets/controller: Load configuration prior to setting up connections | Morph | |
This avoids unintentionally changing the states of elements while loading them in. | |||
2020-09-04 | applets/controller: Make 8 a static constexpr value of NUM_PLAYERS | Morph | |
Avoids repetitive usages of the int literal '8' or calls to player_widgets.size() | |||
2020-09-04 | applets/controller: Implement "Explain Text" | Morph | |
"Explain Text" is additional text that is shown for each player in the controller applet. | |||
2020-09-04 | Project Mjölnir: Part 2 - Controller Applet | Morph | |
Co-authored-by: Its-Rei <kupfel@gmail.com> | |||
2020-09-02 | main: Use three dots to complete the ellipsis | lat9nq | |
Fixes a typo in the UI file. An ellipsis has 3 dots. | |||
2020-09-01 | Merge pull request #4382 from FearlessTobi/port-udp-config | bunnei | |
yuzu: Add motion and touch configuration from Citra | |||
2020-08-29 | Merge pull request #4605 from lioncash/copy3 | bunnei | |
bootmanager: Prevent unnecessary copies in TouchUpdateEvent() | |||
2020-08-30 | Address second batch of reviews | FearlessTobi | |
2020-08-29 | configure_input_player: Resolve sign conversion warnings in ↵ | Lioncash | |
UpdateMappingWithDefaults() Prevents sign mismatch warnings in the loop conditionals. | |||
2020-08-29 | Reolve reorder warning | FearlessTobi | |
2020-08-29 | Address review comments and fix code compilation | FearlessTobi | |
2020-08-29 | bootmanager: Prevent unnecessary copies in TouchUpdateEvent() | Lioncash | |
The list of points is returned by const reference, so we don't need to make a copy of every element in the list. | |||
2020-08-29 | game_list_p: Avoid string churn in GameListItemPath data() | Lioncash | |
2020-08-29 | game_list_p: Mark some constants as constexpr | Lioncash | |
Consistency change with how we mark constants in the rest of the codebase. | |||
2020-08-29 | yuzu: Add motion and touch configuration | FearlessTobi | |
2020-08-29 | Merge pull request #4604 from lioncash/lifetime | LC | |
yuzu/main: Amend lifetime issues with InputSubsystem | |||
2020-08-29 | yuzu/main: Amend lifetime issues with InputSubsystem | Lioncash | |
Due to the way Qt performs destruction of parent/child widgets, we need to make the lifetime of the input subsystem shared across the main window and the render window. | |||
2020-08-29 | yuzu/configuration: Fix index out of bounds for default_analogs | Morph | |