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2020-07-20qt-themes: Add Midnight Blue qdarkstyle theme (2.8.1)James Rowe
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-07-19configure_graphics_advnaced: clang-format mk iilat9nq
2020-07-19configure_graphics_advanced: Fix oversight from rebaselat9nq
2020-07-19configuration_shared: Remove unused functionslat9nq
These were only kept for compatibility with old code during testing.
2020-07-19configuration: Use forward declares and remove extraneous structslat9nq
2020-07-19configuration_shared: Make CheckState strongly typedlat9nq
Also gets rid of unnecessary explicit namespace usage.
2020-07-19clang-formatlat9nq
2020-07-19configuration_shared: Break up tracker structs to respective classeslat9nq
One less global variable.
2020-07-19configure_system: break instead of semicolonlat9nq
Makes the code more readable Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-07-19clang-formatlat9nq
2020-07-19configure_system: Highlight labels on startuplat9nq
whoops
2020-07-19configure_graphics: Fix layout in global configlat9nq
Fixes a regression where the global config takes up a lot of extra space.
2020-07-19configure_per_game: Improve style consistencylat9nq
The way the configurations are set up, it is not trivial to do this. I'll leave it as is, but the API selection, and the background color and volume slider selectors are kind of not following the style.
2020-07-19configure_system: Implement highlighted overrideslat9nq
2020-07-19configuration_shared: Add default combobox setup functionlat9nq
Not a catch-all, but helps clean up the code for when I do this a lot. Also fixes some bugs caught in configure_graphics.
2020-07-19configuration_shared: Use an int instead of a QStringlat9nq
I noticed some of the code could be reduced to just passing the function an int, since I was doing the same thing over and over. Also clang-formats configure_graphics
2020-07-19configure_graphics_advanced: Implement highlighted overrideslat9nq
2020-07-19configuration_shared: Switch back to background colorslat9nq
Let's see if I make up my mind.
2020-07-19configuration_shared: Better use global textlat9nq
Also adds trackers for graphics and advanced graphics
2020-07-19configure_audio: fix UI marginslat9nq
2020-07-19configure_graphics: Implement highlighted overrideslat9nq
2020-07-19configure_audio: Implement highlighted overrideslat9nq
2020-07-19configuration_shared: Require name of the widget for highlightinglat9nq
Prevents mass-coloring of elements later on
2020-07-19configuration_shared: Use a highlight instead of background colorlat9nq
Fixes visibility in the built-in dark theme
2020-07-19configure_general: Implement manual tristate buttonslat9nq
2020-07-19configuration_shared: Initial functions and data for manual tristatelat9nq
Sets up initial support for implementing colored tristate functions. These functions color a QWidget blue when it's overriding a global setting, and discolor it when not. The lack of color indicates it uses the global state, replacing the Qt::CheckState::PartiallyChecked state with the global state.
2020-07-19Merge pull request #4376 from ogniK5377/dark-wait-treeRodrigo Locatti
frontend: Improve wait tree readability for dark themes
2020-07-19Address issuesDavid Marcec
2020-07-18Address trivial review comments.FearlessTobi
2020-07-18configure_ui: Address some review comments from the previous PRFearlessTobi
2020-07-18yuzu: Port translation support from CitraFearlessTobi
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2020-07-18frontend: Improve wait tree readability for dark themesDavid Marcec
2020-07-17Remove duplicate configDavid Marcec
2020-07-17Rebase for per game settingsDavid Marcec
2020-07-17async shadersDavid Marcec
2020-07-16Merge pull request #4337 from lat9nq/fix-per-game-asyncbunnei
main: Set async gpu properly after loading per-game setting
2020-07-16Merge pull request #4297 from FearlessTobi/skip-profile-selectbunnei
main/profile_select: Don't prompt for profile selection when only one is available
2020-07-15Use proper install result when overwriting filesMorph
2020-07-14settings: Move settings sanitization to its own functionlat9nq
Creates a new function that can be expanded later to fix other settings that are known to cause emulation errors across executables.
2020-07-14Merge pull request #4294 from MerryMage/cpu-opt-settingsbunnei
configuration: Add settings to enable/disable specific CPU optimizations
2020-07-14Merge pull request #4282 from Morph1984/fs-sizebunnei
filesystem: Set various NAND partition sizes to their defaults
2020-07-14main: Set async gpu properly after loading per-game settinglat9nq
Another error that got pass me and only noticed when I was doing the per-game settings UI rework. This prevents asynchronous GPU emulation from being disabled while multi core is enabled as a result of a poorly put together per-game config.
2020-07-14configure_general: Explicitly guard use_multi_core when applying settingslat9nq
This is likely an oversight during a rebase. Guards use_multi_core to be only set when the global value is in use. It should not make a difference given the current code base, but makes the code sensible.
2020-07-12configure_cpu: Split optimization settings off into Debug tabMerryMage
2020-07-12Merge pull request #4290 from lioncash/latestLC
CMakeLists: Make use of /std:c++latest on MSVC
2020-07-12Merge pull request #3385 from Morph1984/batch-installbunnei
frontend: Add support to batch install files to NAND
2020-07-11configure_cpu: Add tooltipsMerryMage
2020-07-11configure_cpu: Show/Hide debugging optionsMerryMage
2020-07-11main/profile_select: Don't prompt for profile selection when only one is ↵FearlessTobi
available
2020-07-11configuration: Add settings to enable/disable specific CPU optimizationsMerryMage