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2018-11-23Merge pull request #1725 from FernandoS27/gl43bunnei
Update OpenGL's backend version from 3.3 to 4.3
2018-11-23Merge pull request #1708 from ogniK5377/res-scalebunnei
Report resolution scaling support for vi and am
2018-11-23Merge pull request #1747 from DarkLordZach/exefs-lfsbunnei
patch_manager: Add support for applying LayeredFS patches to ExeFS
2018-11-22correct clang-formatgreggameplayer
2018-11-22Automatically disable joycons dockedgreggameplayer
when docked mode is enable
2018-11-21Removed pre 4.3 ARB extensionsFernandoS27
2018-11-21Update OpenGL's backend version from 3.3 to 4.3FernandoS27
2018-11-20patch_manager: Show LayeredExeFS patch in add-ons columnZach Hilman
The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well.
2018-11-20settings: Add option to dump ExeFS of games upon launchZach Hilman
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
2018-11-20yuzu/applets/software_keyboard: Override accept() and reject() instead of ↵Lioncash
providing own differently named member functions Uses Qt's built-in interface instead of rolling our own separate one on top of it. This also fixes a bug in reject() where we were calling accept() instead of reject().
2018-11-20yuzu/applets/software_keyboard: std::move std::function instances where ↵Lioncash
applicable std::function instances can potentially allocate. std::moveing them prevents an avoidable allocation in that case.
2018-11-20yuzu/applets/software_keyboard: Make slots private functionsLioncash
These aren't required to be public.
2018-11-20Merge pull request #1667 from DarkLordZach/swkbdbunnei
am: Implement HLE software keyboard applet
2018-11-18configure_input: Use Joycons Docked instead of Connected as labelZach Hilman
2018-11-18configure_input_player: Set minimum width on controlsZach Hilman
2018-11-18configure_input: Properly update UI components on removal of playerZach Hilman
2018-11-18configure_input: Make None a controller option instead of checkboxZach Hilman
2018-11-18hid: Use player-defined controller type as PREFERRED_CONTROLLERZach Hilman
2018-11-18qt: Move controller button config to separate dialogZach Hilman
Handles button configuration for all controller layouts and debug pads. Configurable at construction.
2018-11-18qt: Add UI to configure touchscreen parametersZach Hilman
This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do.
2018-11-18qt: Add UI to configure mouse buttonsZach Hilman
Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back)
2018-11-18configure_input: Add support for multiplayer and controller typesZach Hilman
This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab.
2018-11-18yuzu/config: Add (de-)serialization for multiplayerZach Hilman
Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
2018-11-18Merge pull request #1640 from DarkLordZach/game-list-reloadbunnei
game_list: Only reload game list after relevant settings changed
2018-11-18software_keyboard: Add max and current length display to dialogZach Hilman
2018-11-18applet: Add operation completed callbackZach Hilman
2018-11-18software_keyboard: Make GetText asynchronousZach Hilman
a
2018-11-18am: Allow applets to push multiple and different channels of dataZach Hilman
2018-11-18am: Implement text check software keyboard modeZach Hilman
Allows the game to verify and send a message to the frontend.
2018-11-18am: Deglobalize software keyboard appletZach Hilman
2018-11-18qt/main: Register Qt Software Keyboard frontend with AMZach Hilman
Allows using Qt provider over default.
2018-11-18qt/applets: Provide Qt frontend implementation of software keyboardZach Hilman
Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
2018-11-16Merge pull request #1678 from FearlessTobi/amiibo-hotkeysbunnei
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
2018-11-16Merge pull request #1632 from DarkLordZach/keys-manager-optimizationsbunnei
game_list: Optimize game list refresh
2018-11-16Fixed switching operation modes when not running a gameDavid Marcec
The service manager seems to be a nullptr before a game boots
2018-11-16Report resolution scaling support for vi and amDavid Marcec
Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-15Merge pull request #1618 from DarkLordZach/dump-nsobunnei
patch_manager: Add support for dumping uncompressed NSOs
2018-11-14yuzu/configure_system: Mark the entropy mask string as nontranslatableLioncash
There's no need for translators to concern themselves with the validation mask used by the entry field.
2018-11-14Merge pull request #1679 from DarkLordZach/deterministic-rng-2bunnei
svc: Use proper random entropy generation algorithm
2018-11-13qt: Move Open yuzu Folder action from Help to FileZach Hilman
2018-11-13svc: Use proper random entropy generation algorithmZach Hilman
2018-11-13yuzu: Add hotkey for Amiibo loadingfearlessTobi
2018-11-12Merge pull request #1670 from DarkLordZach/deterministic-rngbunnei
csrng: Add config option to set RNG seed
2018-11-12svc: Return random seed for svcGetInfo RandomEntropyZach Hilman
2018-11-12Merge pull request #1650 from FreddyFunk/castbunnei
yuzu/main: Fix compiler warning
2018-11-12Merge pull request #1674 from FearlessTobi/fullscreen-fixJames Rowe
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12yuzu: Add a missing "!" to fix the stuck-in-fullscreen bugTobias
2018-11-11settings: Add config option to set RNG seedZach Hilman
2018-11-11Merge pull request #1652 from FreddyFunk/static-castbunnei
configure_system: Fix compiler warning
2018-11-08Renamed CheckIfOperationChanged to OnDockedModeChangedDavid Marcec