Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-21 | shared_widget: Support checkbox + spinbox | lat9nq | |
2023-07-21 | configure_debug: Reorganize | lat9nq | |
2023-07-21 | configure_graphics: Reimplement bg_color | lat9nq | |
To specialized a setting to be worth adding to the shared_widget imo, so add it roughly like before. | |||
2023-07-21 | shared_widget: Make button creation static | lat9nq | |
2023-07-21 | configure_general: Hide reset button in custom configs | lat9nq | |
2023-07-21 | configure_general: Sort data | lat9nq | |
2023-07-21 | configure_general: Generate UI using containers | lat9nq | |
This leaves per-game config's General tab empty? | |||
2023-07-21 | shared_translation: Add UI widget translations | lat9nq | |
2023-07-21 | shared_widget: Fix header | lat9nq | |
2023-07-21 | settings: Add UiGeneral class | lat9nq | |
2023-07-21 | config: Don't merge the maps | lat9nq | |
Me shooting myself in the foot 3 days in advance. | |||
2023-07-21 | configure_graphics: Remove redundant log | lat9nq | |
2023-07-21 | configuration: Move CreateWidget to a class | lat9nq | |
We were passing so many objects between the function and the caller that it needed to be redesigned. | |||
2023-07-21 | configuration: Implement slider | lat9nq | |
2023-07-21 | configuration: Use buttons instead of highlights | lat9nq | |
Only for updated configs at the moment | |||
2023-07-21 | shared_translations: Re flow strings | lat9nq | |
2023-07-21 | configure_graphics: More complete reimplementation | lat9nq | |
2023-07-21 | settings: Define base renderer runtime modifiable settings | lat9nq | |
2023-07-21 | configuration_shared: Fix blank state hiding check box | lat9nq | |
2023-07-21 | settings: Add anisotropy mode enum | lat9nq | |
2023-07-21 | shared_translation: Finish using int ids | lat9nq | |
2023-07-21 | configure_graphics: Partial runtime implementation | lat9nq | |
2023-07-21 | settings: Recategorize a bit | lat9nq | |
Will help with generating config UI later. | |||
2023-07-21 | shared_translation: Add the rest of the settings | lat9nq | |
2023-07-21 | shared_translation: Add copyright and license | lat9nq | |
2023-07-21 | configure_graphics_advance: Generate UI at runtime | lat9nq | |
We can iterate through the AdvancedGraphics settings and generate the UI during runtime. This doesn't help runtime efficiency, but it helps a ton in reducing the amount of work a developer needs in order to add a new setting. | |||
2023-07-21 | configure_per_game: Rename group to tab_group | lat9nq | |
2023-07-21 | configuration: Add base class to tabs | lat9nq | |
Tabs that largely configure SwitchableSetting's are now Tabs and grouped together. | |||
2023-07-21 | configuration_shared: Create Tab base class | lat9nq | |
2023-07-21 | settings: Add a registry of settings | lat9nq | |
LoadString: Sanitize input settings: Handle empty string, remove redundant category settings: Rename Input to Controls, FS to DataStorage settings: Fix Controls groups information settings: Move use_docked_mode to System (again) settings: Document settings: Add type identification function settings: Move registry into values settings: Move global_reset_registry into values settings: Separate AdvGraphics from Renderer settings: More document squash settings: Use linkage object uisettings: Move registry into settings Probably wont build without uisettings: Use settings linkage object config: Load settings with a map Uses the new all_settings vector to load settings. qt-config: Rename settings category qt config: Rename to read category config: Read/write contols category with for_each This is extremely limited due to the complexity of the Controls group, but this handles the the settings that use the interface. qt-config: Use new settings registry qt-config: Read/write advgrphics qt-config: Use settings linkage object yuzu_cmd: Load setting off of vector cmd-config: Finish settings rename config: Read controls settings group with for_each cmd/config: Move registry into values cmd: Read adv graphics cmd-config: Use settings linkage object | |||
2023-07-21 | uisettings: Fix typings | lat9nq | |
2023-07-21 | settings,core,config_sys: Remove optional type from custom_rtc, rng_seed | lat9nq | |
core: Fix MSVC errors | |||
2023-07-21 | settings,video_core: Consolidate ASTC decoding options | lat9nq | |
Just puts them all neatly into one place. | |||
2023-07-06 | main: Use 1_MiB as a constant for copy buffer size | Morph | |
2023-07-06 | main: Fix install progress calculation | Morph | |
The increased buffer size means that that progress bar size has to be adjusted | |||
2023-07-03 | Use `toUtf8()` for string passed to DBus | zeltermann | |
2023-07-02 | core_timing: Remove GetCurrentTimerResolution in CoreTiming loop | Morph | |
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once. | |||
2023-07-01 | Merge pull request #10974 from Steveice10/macos_vk | liamwhite | |
vulkan: Improvements to macOS surface creation | |||
2023-07-01 | Merge pull request #10950 from german77/mouse_tune | liamwhite | |
input_common: Tune mouse controls | |||
2023-07-01 | yuzu: Use test window with VulkanSurface to check for present modes. | Steveice10 | |
It is probably not correct to create a surface on a non-VulkanSurface window. On macOS this causes a preferences crash due to missing CAMetalLayer. | |||
2023-06-30 | vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK. | Steveice10 | |
2023-06-30 | yuzu: Ensure mouse panning can't be enabled with real mouse emulation | german77 | |
2023-06-28 | input_common: Tune mouse controls | Narr the Reg | |
2023-06-28 | input_common: Remove duplicated DriverResult enum | german77 | |
2023-06-27 | yuzu: Fix clang format | german77 | |
2023-06-27 | Merge pull request #9663 from EBADBEEF/disable-controller-applet | Narr the Reg | |
qt: add option to disable controller applet | |||
2023-06-27 | Merge pull request #10495 from bm01/master | liamwhite | |
input_common: Redesign mouse panning | |||
2023-06-27 | Merge pull request #10679 from zeltermann/wakelock-reason | liamwhite | |
Only use SDL wakelock on Linux | |||
2023-06-25 | Hyphenate Joy-Con and clarify further | Kirill Ignatev | |
2023-06-25 | Clarify Ring-Con configuration message in UI | Kirill Ignatev | |
Not obvious how left controller should be set up Mention that it should be left physical dual emulated |