Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-06-24 | Only use SDL wakelock on Linux | zeltermann | |
SDL has internally fixed shenanigans related to wakelocking through DBus from inside sandboxes from around August 2022, so we can now remove the workaround we used since 2021. | |||
2023-06-23 | Merge pull request #10859 from liamwhite/no-more-atomic-wait | liamwhite | |
general: remove atomic signal and wait | |||
2023-06-23 | Merge pull request #10842 from german77/native_mifare | liamwhite | |
input_common: Implement native mifare/skylander support for joycons/pro controller | |||
2023-06-22 | general: remove atomic signal and wait | Liam | |
2023-06-21 | Merge pull request #10777 from liamwhite/no-barrier | bunnei | |
video_core: optionally skip barriers on feedback loops | |||
2023-06-21 | input_common: Implement native mifare support | Narr the Reg | |
2023-06-18 | vk_device_info: Check only affected Intel drivers | lat9nq | |
Renames is_intel_proprietary to has_broken_compute for accuracy. vk_device_info: Use vulkan::device to check compute | |||
2023-06-18 | Merge pull request #10486 from lat9nq/vk-device-find-once | liamwhite | |
yuzu-qt: Load Vulkan device info at startup | |||
2023-06-14 | video_core: optionally skip barriers on feedback loops | Liam | |
2023-06-13 | Merge pull request #10603 from lat9nq/tz-more-complete | bunnei | |
core,common: Implement missing time zone data/computations | |||
2023-06-12 | input_common: Redesign mouse panning | Baptiste Marie | |
2023-06-11 | qt: use larger buffer for update install | Liam | |
2023-06-10 | Merge pull request #10685 from liamwhite/serialization-is-hard | Morph | |
qt: persist framerate sync option | |||
2023-06-09 | Merge pull request #10614 from xcfrg/shader-backend-status-bar | liamwhite | |
yuzu: add opengl shader backend info in status bar | |||
2023-06-09 | qt: persist framerate sync option | Liam | |
2023-06-08 | nvnflinger: allow locking framerate during video playback | Liam | |
2023-06-07 | Merge pull request #10591 from keve1227/localized-game-icons | liamwhite | |
Localize game icons | |||
2023-06-06 | vk_device_info: Clean up includes [IWYU] | lat9nq | |
2023-06-06 | vk_device_info: Add SPDX data | lat9nq | |
2023-06-06 | yuzu-qt: Load Vulkan device info at startup | lat9nq | |
Loading it when the configuration opens now incurs a noticeable delay. We also don't need to rediscover the same data repeatedly each time the configuration opens. Moves vulkan device info discovery to yuzu's startup as opposed to the configure_graphics constructor. | |||
2023-06-05 | configure_system: Remove external offset on custom rtc | lat9nq | |
2023-06-04 | yuzu: add opengl shader backend info in status bar | xcfrg | |
2023-06-03 | Issue a reload if the system language changed | Keve1227 | |
2023-06-03 | android: native: Add support for custom Vulkan driver loading. | bunnei | |
2023-06-03 | core: frontend: Refactor GraphicsContext to its own module. | bunnei | |
2023-06-01 | Merge pull request #10352 from grimkor/add-context-menu-status-bar-settings | liamwhite | |
add context menu for status bar settings | |||
2023-05-29 | yuzu: Disable game list while game is running | german77 | |
2023-05-28 | Merge pull request #10280 from danilaml/cmake-bin-dir | liamwhite | |
Use TARGET_FILE_DIR generator expression | |||
2023-05-26 | qt: add menu item to remove cache storage | Liam | |
2023-05-24 | add context menu for filter and anti-aliasing status buttons | grimkor | |
2023-05-23 | textures: add BC1 and BC3 compressors and recompression setting | Liam | |
2023-05-16 | Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys | liamwhite | |
Allow fully customised controller hotkeys | |||
2023-05-15 | Merge pull request #10181 from lat9nq/intel-compute-toggle | liamwhite | |
configure_graphics: Add option to enable compute pipelines for Intel proprietary | |||
2023-05-13 | Use TARGET_FILE_DIR generator expression | Danila Malyutin | |
Use $<TARGET_FILE_DIR:...> where appropriate instead of trying to guess where the binary will end up. | |||
2023-05-10 | Allow fully customisable controller hotkeys | grimkor | |
2023-05-09 | service: nfp: Allow to load with a different amiibo id | german77 | |
2023-05-09 | Merge pull request #10203 from german77/calibration | liamwhite | |
core: hid: Allow to calibrate gyro sensor | |||
2023-05-08 | qt_common: consistently ifdef QPlatform after cbd79df23375 | Jan Beich | |
src/yuzu/qt_common.cpp:45:33: error: member access into incomplete type 'QPlatformNativeInterface' wsi.display_connection = pni->nativeResourceForWindow("display", window); ^ /usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface' class QPlatformNativeInterface; ^ src/yuzu/qt_common.cpp:47:42: error: member access into incomplete type 'QPlatformNativeInterface' wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr; ^ /usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface' class QPlatformNativeInterface; ^ | |||
2023-05-08 | yuzu: Make 3d cube with joycon shape | Narr the Reg | |
2023-05-08 | core: hid: Allow to calibrate gyro sensor | Narr the Reg | |
2023-05-08 | configure_graphics_advanced: Hide input compute toggle a little later | lat9nq | |
SetColoredTristate causes the setting to become visible as it calls `show()` on it. | |||
2023-05-07 | bootmanager: remove stop_token header | Liam | |
2023-05-07 | Settings: add option to enable / disable reactive flushing | Fernando Sahmkow | |
2023-05-07 | Merge pull request #10097 from german77/nfp_full | bunnei | |
service: nfc: Merge device interfaces and create the device manager | |||
2023-05-07 | yuzu/applets/qt_profile_select: connect double-click to accept() | QGJ | |
In the profile selection window: Allow the user to start the game by double-clicking a profile to avoid having to additionally click the OK button. This avoids an unnecessary "step" to the start of the game... | |||
2023-05-07 | yuzu-qt/config: Add option to disable compute on Intel | lat9nq | |
This option is only visible if an Intel GPU using the proprietary driver is found during Vulkan device enumeration. configure_graphics: More directly get driver id Vulkan::Device does quite a bit more than we need just to see the driver ID here. | |||
2023-05-06 | Merge pull request #10125 from lat9nq/vsync-select | bunnei | |
configuration: Expose separate swap present modes | |||
2023-05-05 | service: nfc: Merge device interfaces and create the device manager | Narr the Reg | |
2023-05-05 | input_common: Add property to invert an axis button | Narr the Reg | |
2023-05-05 | yuzu: Add motion preview to controller input | Narr the Reg | |