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path: root/src/yuzu_cmd/default_ini.h
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2021-06-16Reaper: Setup settings and final tuning.Fernando Sahmkow
2021-06-16Merge pull request #6464 from ameerj/disable-astcbunnei
textures: Add a toggle for GPU Accelerated ASTC decoder
2021-06-16fsp_srv: Fix filesystem access loggingMorph
This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard. Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-15yuzu_cmd/config: Add Accelerate ASTC and missing NVDEC emulation settingsameerj
2021-06-11General: Add settings for fastmem and disabling adress space check.FernandoS27
2021-06-07Various suggestions by v1993 and lioncashClément Gallet
2021-06-06Add sdl2 audio description in the yuzu-cmd config fileClément Gallet
2021-06-04yuzu-cmd: Add touch_from_button in config fileClément Gallet
2021-04-14core: settings: Add setting for debug assertions and disable by default.bunnei
- This is a developer-only setting and no longer needs to be enabled by default. - Also adds "use_auto_stub" setting to SDL frontend while we are here. - Supersedes #1340.
2021-01-10config: Enable docked mode by defaultMorph
2020-12-19yuzu: Remove gdbstub configurationFearlessTobi
The gdbstub itself was removed with https://github.com/yuzu-emu/yuzu/pull/5028. This PR just removes the remaining gdb configuration code from the emulator and the UI.
2020-11-15configure_input: Add per-player vibrationMorph
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-15settings: Remove global vibration strength modifierMorph
This will be replaced in favor of per-player vibration strength modifiers.
2020-11-15configure_input: Hook up the vibration percentage spinboxMorph
This allows setting the vibration strength percentage anywhere from 1% to 100%. Also hooks up the remaining motion button and checkbox in the Controller Applet.
2020-10-26yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.bunnei
- In general, this is now the preferred settings for most games. # Conflicts: # src/yuzu/configuration/config.cpp
2020-07-17Rebase for per game settingsDavid Marcec
2020-07-11configuration: Add settings to enable/disable specific CPU optimizationsMerryMage
2020-06-16Merge pull request #3966 from Morph1984/hide-internal-resolution-uibunnei
yuzu/frontend: Remove internal resolution option
2020-06-06yuzu/frontend: Remove internal resolution optionMorph
2020-05-30Implement macro JITDavid Marcec
2020-05-19yuzu: Add frontend settings for assembly shadersReinUsesLisp
Add settings for assembly shaders. Currently hidden to avoid users from accidentally enabled them.
2020-05-11core: settings: Add a setting for time zone.bunnei
2020-04-22UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow
2020-04-20dynarmic: Add option to disable CPU JIT optimizationsMerryMage
2020-03-07Merge pull request #3452 from Morph1984/anisotropic-filteringbunnei
frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
2020-03-03Frontend/SDL - Provide proper default for UDP inputJames Rowe
When the default file is read in, the settings default value is only used when the key is missing. As it was, the key existed, but the value was empty string causing it to accept that as a value to pass into the core
2020-02-27Create an "Advanced" tab in the graphics configuration tab and add ↵Morph
anisotropic filtering levels.
2020-02-25core: settings: Add setting to enable vsync, which is on by default.bunnei
2020-02-14Add 4:3 aspect ratio and address feedbackMorph
2020-02-13Add following aspect ratios: 16:9, 21:9, Stretch to WindowMorph
Available as a drop down within the configure graphics tab.
2020-01-29settings: Add settings for graphics backendReinUsesLisp
2020-01-23Input: UDP Client to provide motion and touch controlsfearlessTobi
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com>
2019-09-30settings: Add option to set BCAT backendZach Hilman
2019-09-21filesystem: Add const qualification to various accessorsZach Hilman
2019-09-21settings: Add options for managing gamecard emulationZach Hilman
2019-09-10Add frametime logging for tracking performance over timefearlessTobi
Co-Authored-By: jroweboy <jroweboy@gmail.com>
2019-07-11yuzu: Remove setting for using UnicornLioncash
The JIT is mature enough that this setting can be removed, falling back to Unicorn only on unsupported architectures. Any missing features from Unicorn (of which there are extremely few), are mostly developer-oriented, which most users don't care about. Features should be coordinated with the JIT, not the interpreter, anyhow.
2019-07-04Merge pull request #2669 from FearlessTobi/move-cpujit-settingZach Hilman
yuzu: Move CPU Jit setting to Debug tab
2019-07-04yuzu: Remove CPU Jit setting from the UIfearlessTobi
A normal user shouldn't change this, as it will slow down the emulation and can lead to bugs or crashes. The renaming is done in order to prevent users from leaving this on without a way to turn it off from the UI.
2019-06-28settings: Add config option for kiosk (quest) modeZach Hilman
2019-03-06settings: Add new graphics setting for use_asynchronous_gpu_emulation.bunnei
2019-02-06settings: Hide shader cache behind a settingReinUsesLisp
2019-01-07time: Use custom RTC settings if applicable for gameZach Hilman
2019-01-07settings: Add custom RTC settingsZach Hilman
Stored as signed seconds since epoch.
2018-12-04qt: Add Properties menu to game list right-clickZach Hilman
2018-12-03config: Store and load disabled add-ons listZach Hilman
2018-11-20settings: Add option to dump ExeFS of games upon launchZach Hilman
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
2018-11-15Merge pull request #1618 from DarkLordZach/dump-nsobunnei
patch_manager: Add support for dumping uncompressed NSOs
2018-11-11settings: Add config option to set RNG seedZach Hilman
2018-10-29settings: Add setting to control NSO dumpingZach Hilman
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.