Age | Commit message (Collapse) | Author |
|
VfsFilesystem instance by reference
Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
|
|
crypto: Add support for full key derivation
|
|
kernel/process: Make CodeSet a regular non-inherited object
|
|
Implemented helper function to correctly calculate a texture's size
|
|
svc: Fix typos in sanitizing checks for MapMemory/UnmapMemory
|
|
|
|
Fixed incorrect types for svcBreak
|
|
These only exist to ferry data into a Process instance and end up going
out of scope quite early. Because of this, we can just make it a plain
struct for holding things and just std::move it into the relevant
function. There's no need to make this inherit from the kernel's Object
type.
|
|
Passing an invalid nmap handle to Remap should throw an error
|
|
thread: Remove unnecessary memset from ResetThreadContext()
|
|
Added error codes for nvmap
|
|
Regular value initialization is adequate here for zeroing out data. It
also has the benefit of not invoking undefined behavior if a non-trivial
type is ever added to the struct for whatever reason.
|
|
|
|
|
|
|
|
HwOpus, Implemented DecodeInterleavedWithPerformance
|
|
svc: Add missing address range sanitizing checks to MapMemory/UnmapMemory
|
|
nvhost_as_gpu: Flush/invalidate CPU VAddr on UnmapBuffer.
|
|
|
|
Added error for invalid nmap handles
|
|
|
|
|
|
Used by sonic ages
|
|
Fixed block height settings for RenderTargets and Depth Buffers
|
|
This adds the missing address range checking that the service functions
do before attempting to map or unmap memory. Given that both service
functions perform the same set of checks in the same order, we can wrap
these into a function and just call it from both functions, which
deduplicates a little bit of code.
|
|
Implemented Scissor Testing
|
|
gl_shader_decompiler: Implement geometry shaders
|
|
There's no real need to use a shared pointer in these cases, and only
makes object management more fragile in terms of how easy it would be to
introduce cycles. Instead, just do the simple thing of using a regular
pointer. Much of this is just a hold-over from citra anyways.
It also doesn't make sense from a behavioral point of view for a
process' thread to prolong the lifetime of the process itself (the
process is supposed to own the thread, not the other way around).
|
|
ips_layer: Silence truncation and conversion warnings
|
|
patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr
|
|
|
|
|
|
signal_debugger seems like a more fitting name
|
|
svcBreak reason should be a u32, not a u64.
|
|
block width and block depth
|
|
gl_shader_decompiler: Remove unused variables in TMML's implementation
|
|
Port citra-emu/citra#4310: "Handle touch input"
|
|
svcBreak, Signalling to the debugger should not kill execution
|
|
telemetry_session: Minor miscellaneous changes
|
|
ips_layer: Minor miscellaneous changes
|
|
Fixed smo softlock due to incorrect effect state updating
|
|
Given "y" isn't always used, but "x" is, we can rearrange this to avoid
unused variable warnings by changing the names of op_a and op_b
|
|
There's no "func" parameter, so this can just be removed.
|
|
Prevents potential compilation issues in the future by including missing
headers for certain functions and types.
|
|
This isn't implemented anywhere, so it can just be removed.
|
|
We don't need to potentially heap-allocate a std::string instance here,
given the data is known ahead of time. We can just place it within an
array and pass this to the mbedtls functions.
|
|
GetControlMetadata() instead of a std::shared_ptr
Neither of these functions require the use of shared ownership of the
returned pointer. This makes it more difficult to create reference
cycles with, and makes the interface more generic, as std::shared_ptr
instances can be created from a std::unique_ptr, but the vice-versa
isn't possible. This also alters relevant functions to take NCA
arguments by const reference rather than a const reference to a
std::shared_ptr. These functions don't alter the ownership of the memory
used by the NCA instance, so we can make the interface more generic by
not assuming anything about the type of smart pointer the NCA is
contained within and make it the caller's responsibility to ensure the
supplied NCA is valid.
|
|
change TouchToPixelPos to return std::pair<int, int>
static_cast (SDL)
various minor style and code improvements
style - PascalCase for function names
made touch events private
const pointer arg in touch events
make TouchToPixelPos a const member function
did I do this right?
braces on barely-multiline if
remove question comment (confirmed in Discord)
fixed consts
remove unused parameter from TouchEndEvent
DRY - High-DPI scaled touch put in separate function
also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom.
implicit conversion from QPoint to QPointF, apparently
I have no idea what const even means but I'll put it here anyway
remove unused or used-once variables
make touch scaling functions const, and put their implementations together
removed unused FingerID parameters
QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit
better DRY in SDL
To do -> TODO(NeatNit)
remove unused include
|
|
We can just compare the existing std::vector instance with a constexpr
std::array containing the desired match. This is lighter resource-wise,
as we don't need to allocate on the heap.
|
|
Makes the layout of the array consistent, by making all elements match,
instead of special-casing the first one.
|