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2016-05-26Merge pull request #1568 from JayFoxRox/fix-printfMat M
Fix ftoi and disable VFPv3
2016-05-26Merge pull request #1810 from JayFoxRox/fix-float-exceptionsbunnei
Fix float exceptions
2016-05-26Merge pull request #1846 from JayFoxRox/missing-dirty-lightingbunnei
OpenGL: Set shader_dirty on lighting changes
2016-05-26Merge pull request #1855 from MerryMage/memory-headers-20160526Mat M
Memory: Added necessary headers and removed unnecessary header
2016-05-26Memory: Added necessary headers and removed unnecessary headerMerryMage
2016-05-25Merge pull request #1817 from linkmauve/smdh-stuffbunnei
Improve SMDH support in loaders and frontends
2016-05-24New3DS: Minor style cleanup to #1520.bunnei
2016-05-24Merge pull request #1520 from JamePeng/checknew3dsbunnei
Implement CheckNew3DS and CheckNew3DSApp
2016-05-23Merge pull request #1733 from lioncash/vert_loaderbunnei
VertexLoader: Minor changes
2016-05-23OpenGL: Set shader_dirty on lighting changesJannik Vogel
2016-05-23Pica: Name LightSrc.config registerJannik Vogel
2016-05-23Pica: Name lighting.config0 and .config1 registersJannik Vogel
2016-05-23OpenGL: Use uniforms for dist_atten_bias and dist_atten_scaleJannik Vogel
2016-05-22Merge pull request #1837 from wwylele/sync-trapbunnei
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-21Loader: Split SMDH into its own header and import helpers from QGameListEmmanuel Gil Peyrot
Also rewrite Qt wrappers to use those.
2016-05-21CitraQt: Simplify the game list loader codeEmmanuel Gil Peyrot
2016-05-21Loader: Add a GetFileType method to get the type of a loaded fileEmmanuel Gil Peyrot
2016-05-21Loader, Frontends: Refactor loader creation and game loadingEmmanuel Gil Peyrot
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing.
2016-05-21SVC::WaitSynchronizationN: Reschedule at the endwwylele
2016-05-21Merge pull request #1564 from MerryMage/this-is-only-a-testbunnei
tests: Infrastructure for unit tests
2016-05-21Refactor Tev stage dumperJannik Vogel
2016-05-21Extend Tev stage dumperJannik Vogel
2016-05-20Config: Restore previously selected audio sink option (#1824)James Rowe
2016-05-19Merge pull request #1797 from MerryMage/audio-mixerbunnei
DSP/HLE: Implement mixer processing
2016-05-19Tests: Run tests on CIMerryMage
2016-05-19tests: Infrastructure for unit testsMerryMage
2016-05-19DSP/HLE: Audio outputMerryMage
2016-05-19DSP/HLE: Implement mixer processingMerryMage
2016-05-18Merge pull request #1785 from MerryMage/mp-dpibunnei
Microprofile: DPI-aware drawing
2016-05-18Config: Audio sink configuration (#1798)Maribel
2016-05-18Remove `exceptions` parameter from `normaliseround` VFP functionsJannik Vogel
2016-05-18Fix exception propagation for VFP single precisionJannik Vogel
2016-05-18Fix exception propagation for VFP double precisionJannik Vogel
2016-05-18Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSDJannik Vogel
2016-05-17Update ACT:U and create ACT:A (#1809)AndrĂ¡s Domonkos
* Update ACT_U * Create act_a.h * Create act_a.cpp * Add service ACT:A * Add ACT:A source and header * Fix wrong header
2016-05-17Merge pull request #1800 from JayFoxRox/set-fpscrbunnei
Set fpscr for new threads
2016-05-17Set fpscr for new threadsJannik Vogel
2016-05-16Merge pull request #1786 from JayFoxRox/blend-equationbunnei
OpenGL: Support blend equation
2016-05-16Merge pull request #1787 from JayFoxRox/refactor-jitlinkmauve
Refactor JIT
2016-05-16Fix ftoi behaviourJannik Vogel
2016-05-16Respect fpscr in ftoizJannik Vogel
2016-05-16Disable VFP3 instructionsJannik Vogel
2016-05-15Merge pull request #1792 from JayFoxRox/avoid-uninitialisedbunnei
Avoid uninitialised in hw renderer + Only sync depth if necessary
2016-05-15DSP_DSP: Remove GetHeadphoneStatus logspam (#1799)Maribel
2016-05-14AudioCore: Implement time stretcher (#1737)Maribel
* AudioCore: Implement time stretcher * fixup! AudioCore: Implement time stretcher * fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
2016-05-14Memory: Fixed a regression caused by #1695 and #1689.Subv
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much. Closes #1790
2016-05-14OpenGL: Only update depth uniforms if the depth changedJannik Vogel
2016-05-14OpenGL: value-initialize variables which cause uninitialised access otherwiseJannik Vogel
2016-05-13Merge pull request #1689 from Subv/shmembunnei
Kernel: Implemented shared memory.
2016-05-13Use new shader-jit signature for interpreterJannik Vogel