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2014-12-20Pica/DebugUtils: Add an event triggered after loading a vertex.Tony Wasserka
2014-12-20Pica/PrimitiveAssembly: Implement triangle strips.Tony Wasserka
2014-12-20Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.Tony Wasserka
2014-12-20Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are ↵Tony Wasserka
accessed for different attributes.
2014-12-20Add support for a ridiculous number of texture formats.Tony Wasserka
2014-12-20Pica: Unify ugly address translation hacks.Tony Wasserka
2014-12-20Pica: Further improve Tev emulation.Tony Wasserka
2014-12-20Pica: Merge texture lookup logic for DebugUtils and Rasterizer.Tony Wasserka
This effectively adds support for a lot texture formats in the rasterizer.
2014-12-20Pica: Implement texture wrapping.Tony Wasserka
2014-12-20Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Tony Wasserka
2014-12-20citra-qt: Fix invalid memory read upon program startup.Tony Wasserka
This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not.
2014-12-20Pica: Initial support for multitexturing.Tony Wasserka
2014-12-20BitField: Add an explicit Assign method.Tony Wasserka
This is useful when doing crazy stuff like inheriting from BitField.
2014-12-20citra-qt: static-constify a map.Tony Wasserka
2014-12-20Merge pull request #315 from chinhodado/masterbunnei
Clean up some warnings
2014-12-20Clean up some warningsChin
2014-12-20Common: Add a clone of std::make_uniqueYuri Kunde Schlesner
2014-12-19Merge pull request #306 from Subv/even_more_savedatabunnei
SaveData: Added some documentation to FormatSaveData
2014-12-19FS_U: Added the command to the docs of SaveData functionsSubv
2014-12-19Merge pull request #309 from chinhodado/patch-1bunnei
Properly erase/remove a DebuggerObserver
2014-12-19Merge pull request #294 from lioncash/varbunnei
armemu: Narrow the scope of some variables in handle_v6_insn
2014-12-19Merge pull request #305 from lioncash/parenbunnei
armemu: Get rid of bitwise parenthesis warnings
2014-12-19Properly erase/remove an observerchinhodado
2014-12-18Merge pull request #302 from purpasmart96/flushshutupbunnei
GSP_GPU: Shut up FlushDataCache
2014-12-18GSP_GPU: Shut up FlushDataCachepurpasmart96
2014-12-18Merge pull request #308 from Subv/more_savedatabunnei
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18SystemSaveData: Fixed a typo that was segfaultingSubv
2014-12-18Merge pull request #304 from lioncash/sflagsbunnei
armemu: Set GE flags properly for SSUB16, SADD16, SSAX, and SASX.
2014-12-18Merge pull request #307 from lioncash/usat16bunnei
armemu: Fix USAT16.
2014-12-18Merge pull request #301 from Subv/more_savedatabunnei
SaveData: Implemented the SystemSaveData archive.
2014-12-18SystemSaveData: Added a TODO to move it to the NAND.Subv
Maybe sometime when we actually implement that
2014-12-18armemu: Fix lower-bounds clamping for USAT16Lioncash
2014-12-18SaveData: Added some documentation to FormatSaveDataSubv
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData. Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18armemu: More concise names for USAT16-related variablesLioncash
2014-12-18armemu: Get rid of bitwise parenthesis warningsLioncash
2014-12-18armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX.Lioncash
2014-12-18Merge pull request #299 from lioncash/joinbunnei
Combine SSUB16, SADD16, SASX, and SSAX.
2014-12-17SaveData: Implemented the SystemSaveData archive.Subv
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17Merge pull request #298 from lioncash/flagsbunnei
armemu: Unset GE flags for UADD8 if results are < 0x100
2014-12-17Merge pull request #295 from lioncash/umaalbunnei
armemu: Implement UMAAL
2014-12-17armemu: Combine SSUB16, SADD16, SASX, and SSAX.Lioncash
2014-12-17Merge pull request #292 from lioncash/backportsbunnei
Backport more skyeye fixes from 3dmoo
2014-12-17Merge pull request #297 from lioncash/ssub16bunnei
armemu: Fix SSUB16
2014-12-17Merge pull request #185 from purpasmart96/mem_permbunnei
Kernel: Add missing permissions
2014-12-17Filesystem/Archives: Implemented the SaveData archiveSubv
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-12-17armemu: Unset GE flags for UADD8 if results are < 0x100Lioncash
Reference manual states these must be set to zero if this case is true.
2014-12-17armemu: Fix SSUB16Lioncash
Broken from the same reason SADD16 was. The lo part of the result should only be constructed from the lo halfwords of rm and rn. The hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17Merge pull request #293 from lioncash/sopsbunnei
armemu: Fix SADD16
2014-12-17Merge pull request #287 from lioncash/qaddsub16bunnei
armemu: Join QADD16/QSUB16 and fix saturation clamping.
2014-12-17armemu: Implement UMAALLioncash