Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-29 | Reolve reorder warning | FearlessTobi | |
2020-08-29 | Address review comments and fix code compilation | FearlessTobi | |
2020-08-29 | yuzu: Add motion and touch configuration | FearlessTobi | |
2020-08-29 | Merge pull request #4604 from lioncash/lifetime | LC | |
yuzu/main: Amend lifetime issues with InputSubsystem | |||
2020-08-29 | yuzu/main: Amend lifetime issues with InputSubsystem | Lioncash | |
Due to the way Qt performs destruction of parent/child widgets, we need to make the lifetime of the input subsystem shared across the main window and the render window. | |||
2020-08-29 | yuzu/configuration: Fix index out of bounds for default_analogs | Morph | |
2020-08-28 | Merge pull request #4600 from lioncash/prototype | LC | |
input_common/main: Remove unimplemented prototype | |||
2020-08-28 | input_common/main: Remove unnecessary headers | Lioncash | |
2020-08-28 | input_common/main: Remove unimplemented prototype | Lioncash | |
I forgot to remove this in the rebase when removing most of the global variables within the input common codebase. | |||
2020-08-28 | vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state | ReinUsesLisp | |
Vertex binding's <stride> is bugged on AMD's proprietary drivers when using VK_EXT_extended_dynamic_state. Blacklist it for now while we investigate how to report this issue to AMD. | |||
2020-08-28 | Merge pull request #4544 from lioncash/input-sub | bunnei | |
input_common: Eliminate most global state | |||
2020-08-28 | Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt | bunnei | |
cpu_interrupt_handler: Make is_interrupted an atomic | |||
2020-08-27 | input_common: Eliminate most global state | Lioncash | |
Abstracts most of the input mechanisms under an InputSubsystem class that is managed by the frontends, eliminating any static constructors and destructors. This gets rid of global accessor functions and also allows the frontends to have a more fine-grained control over the lifecycle of the input subsystem. This also makes it explicit which interfaces rely on the input subsystem instead of making it opaque in the interface functions. All that remains to migrate over is the factories, which can be done in a separate change. | |||
2020-08-27 | Merge pull request #4530 from Morph1984/mjolnir-p1 | bunnei | |
Project Mjölnir: Part 1 - Input Rewrite | |||
2020-08-27 | Merge pull request #4577 from lioncash/asserts | bunnei | |
common/assert: Make use of C++ attribute syntax | |||
2020-08-27 | Merge pull request #4524 from lioncash/memory-log | bunnei | |
shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message | |||
2020-08-26 | Merge pull request #4569 from ReinUsesLisp/glsl-cmake | bunnei | |
video_core/host_shaders: Add CMake integration for string shaders | |||
2020-08-26 | input_common/main: Add "/Mouse" to the display name | Morph | |
2020-08-26 | Merge pull request #4555 from ReinUsesLisp/fix-primitive-topology | bunnei | |
vk_state_tracker: Fix primitive topology | |||
2020-08-26 | memory_manager: Make use of [[nodiscard]] in the interface | Lioncash | |
2020-08-26 | memory_manager: Make operator+ const qualified | Lioncash | |
This doesn't modify member state, so it can be marked as const. | |||
2020-08-26 | configure_input_player: Fix modifier scale button mapping | Morph | |
2020-08-26 | configuration/input: Add support for mouse button clicks | Morph | |
Supports the Left, Right, Middle, Backward and Forward mouse buttons. | |||
2020-08-26 | controllers/npad: Fix inconsistencies with controller connection statuses | Morph | |
2020-08-26 | controllers/npad: Fix LibNX controller connection statuses | Morph | |
This allows homebrew applications to be able to properly detect connected controllers. | |||
2020-08-26 | controllers/npad: Fix LedPattern for P1-4 | Morph | |
2020-08-26 | input_common: Fix directional deadzone values | Morph | |
The hardware tested value is 0.5 which translates to SHRT_MAX / 2 | |||
2020-08-26 | Address feedback | Morph | |
2020-08-26 | Project Mjölnir: Part 1 | Morph | |
Co-authored-by: James Rowe <jroweboy@gmail.com> Co-authored-by: Its-Rei <kupfel@gmail.com> | |||
2020-08-26 | cpu_interrupt_handler: Misc style changes | ReinUsesLisp | |
2020-08-26 | cpu_interrupt_handler: Make is_interrupted an atomic | ReinUsesLisp | |
Fixes a race condition detected from tsan | |||
2020-08-25 | Merge pull request #4574 from lioncash/const-fn | bunnei | |
memory_manager: Mark IsGranularRange() as a const member function | |||
2020-08-25 | Merge pull request #4563 from lioncash/rcache | bunnei | |
registered_cache: Make use of designated initializers | |||
2020-08-25 | Merge pull request #4548 from lioncash/color | bunnei | |
common/color: Migrate code over to the Common namespace | |||
2020-08-24 | Merge pull request #4542 from ReinUsesLisp/gpu-init-base | bunnei | |
video_core: Initialize renderer with a GPU | |||
2020-08-24 | Merge pull request #4562 from lioncash/loop | bunnei | |
cpu_manager: Make use of ranged for where applicable | |||
2020-08-24 | common/assert: Make use of C++ attribute syntax | Lioncash | |
Normalizes the syntax used for attributes | |||
2020-08-24 | memory_manager: Mark IsGranularRange() as a const member function | Lioncash | |
This doesn't modify internal member state, so it can be marked as const. | |||
2020-08-23 | gl_texture_cache: Take std::string by reference in DecorateViewName() | Lioncash | |
LabelGLObject takes a string_view, so we don't need to make copies of the std::string. | |||
2020-08-23 | video_core/fence_manager: Remove unnecessary includes | Lioncash | |
Avoids pulling in unnecessary things that can cause rebuilds when they aren't required. | |||
2020-08-23 | Merge pull request #4561 from lioncash/key-constexpr | bunnei | |
key_manager: Make data arrays constexpr | |||
2020-08-23 | video_core/host_shaders: Add CMake integration for string shaders | ReinUsesLisp | |
Add the necessary CMake code to copy the contents in a string source shader (GLSL or GLASM) to a header file then consumed by video_core files. This allows editting GLSL in its own files without having to maintain them in source files. For now, only OpenGL presentation shaders are moved, but we can add GLASM presentation shaders and static SPIR-V generation through glslangValidator in the future. | |||
2020-08-23 | gl_shader_util: Use std::string_view instead of star pointer | ReinUsesLisp | |
This allows us passing any type of string and hinting the length of the string to the OpenGL driver. | |||
2020-08-23 | Merge pull request #4549 from lioncash/files | bunnei | |
vfs_real: Avoid redundant map lookups | |||
2020-08-23 | Merge pull request #4559 from lioncash/webresult | bunnei | |
web_service: Move web_result.h into web_service | |||
2020-08-23 | registered_cache: Make use of ends_with for string suffix checking | Lioncash | |
Simplifies code. | |||
2020-08-23 | registered_cache: Make use of designated initializers | Lioncash | |
Removes the need for comments to indicate the fields being assigned. | |||
2020-08-23 | Merge pull request #4560 from lioncash/convert | bunnei | |
core_timing: Resolve sign conversion warning | |||
2020-08-22 | key_manager: Make data arrays constexpr | Lioncash | |
We can convert these maps into constexpr arrays to eliminate some runtime static constructors. | |||
2020-08-22 | cpu_manager: Make use of ranged for where applicable | Lioncash | |
We can simplify a few loops by making use of ranged for. |