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2022-10-12Merge pull request #9040 from liamwhite/woe-thirty-twobunnei
core_timing: use high-precision sleeps on non-Windows targets
2022-10-12Merge pull request #9024 from liamwhite/async-screenshotbunnei
video_core: don't block rendering on screenshots
2022-10-12Merge pull request #9047 from german77/steam-aspectbunnei
yuzu: Add 16:10 aspect ratio
2022-10-12Merge pull request #9049 from liamwhite/monkeyhawkbunnei
syncpoint_manager: ensure handle is removable before removing
2022-10-10syncpoint_manager: ensure handle is removable before removingLiam
2022-10-10Fix stencil func registers, make clip control equivalent to how it was ↵Kelebek1
before, but surely wrong.
2022-10-10yuzu: Add 16:10 aspect ratioNarr the Reg
2022-10-09Merge pull request #9043 from german77/vector_dataliamwhite
input_common: have an unique vector in callback status
2022-10-09input_common: have an unique vector in callback statusgerman77
2022-10-09Merge pull request #8766 from Kelebek1/regsFernando S
[video_core] Update 3D registers
2022-10-08core_timing: use high-precision sleeps on non-Windows targetsLiam
2022-10-08fsp_srv: stub GetCacheStorageSizeLiam
2022-10-07Merge pull request #9016 from liamwhite/drunken-scheduleMai
vk_scheduler: wait for command processing to complete
2022-10-07Merge pull request #9030 from Morph1984/api-disableMai
configure_graphics: Fix graphics API selection when a game is running
2022-10-07Merge pull request #8807 from Docteh/default_fontsliamwhite
Qt: work around Qt5's font choice for Chinese (in Windows)
2022-10-07video_core: don't block rendering on screenshotsLiam
2022-10-07configure_graphics: Fix graphics API selection when a game is runningMorph
The graphics API setting should not be changed when a game is running.
2022-10-07Update 3D regsKelebek1
2022-10-07nfp_types: silence -Wtype-limitsLiam
2022-10-06Merge pull request #6142 from lat9nq/prog_meta_ref_bind_addressbunnei
program_metadata: Avoid reference binding to misaligned address
2022-10-06Merge pull request #8944 from Tachi107/patch-2bunnei
build(room): simplify yuzu-room installation
2022-10-06vulkan_blitter: Fix pool allocation double free.Byte
2022-10-06maxwell_dma: remove warnings from implemented functionalityLiam
2022-10-06General: address feedbackFernando Sahmkow
2022-10-06state_tracker: workaround channel setup for homebrewLiam
2022-10-06general: rework usages of UNREACHABLE macroLiam
2022-10-06nvdisp: End system frame after requesting to swap buffersMorph
Fixes frametime reporting
2022-10-06address_space: Rename va_start to virt_startMorph
Avoids conflicting with the va_start macro
2022-10-06address_space: Address feedbackMorph
2022-10-06general: Format licenses as per SPDX guidelinesMorph
2022-10-06NvHostChannels: improve hack for supporting multiple channels.Fernando Sahmkow
2022-10-06Address Feedback from bylaws.Fernando Sahmkow
2022-10-06Nvflinger: correct duplication.Fernando Sahmkow
2022-10-06Core: Fix get nvmap object random crashVonChenPlus
2022-10-06General: Fix clang format.Fernando Sahmkow
2022-10-06Common: Fix variable shadowing.Fernando Sahmkow
2022-10-06Vulkan Swapchain: Overall improvements.Fernando Sahmkow
2022-10-06NvDec: Fix regressions.Fernando Sahmkow
2022-10-06Vulkan Texture Cache: Limit render area to the max width/height of the targets.Fernando Sahmkow
2022-10-06ImageBase: Basic fixes.Fernando Sahmkow
2022-10-06General: Fix compilation for GCCLiam White
2022-10-06VideoCore: Implement formats needed for N64 emulation.Fernando Sahmkow
2022-10-06Buffer Cache: Deduce vertex array limit from memory layout when limit is the ↵Fernando Sahmkow
highest possible.
2022-10-06VideoCore: Add option to dump the macros.Fernando Sahmkow
2022-10-06NVDRV: Further improvements.Fernando Sahmkow
2022-10-06Buffer Cache: Basic fixes.Fernando Sahmkow
2022-10-06Decoders: Improve overall speed.Fernando Sahmkow
2022-10-06DMA & InlineToMemory Engines Rework.bunnei
2022-10-06Maxwell3D: Add small_index_2Fernando Sahmkow
2022-10-06Memory Manager: ensure safety of GPU to CPU address.Fernando Sahmkow