| Age | Commit message (Collapse) | Author |
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PICA: Alignment happens locally in vertex
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video_core: Don't cast away const
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Register ROM started through the gamelist in the list of ROM recently started
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Not to say these subscript operators aren't totally ugly as is.
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PICA: Fix viewport offset
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Clear JIT cache
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Fix MAD/MADI encoding
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SDL2: Explicitly use RGB8 color buffer.
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SuspendDaemons , ResumeDaemons , OverrideDefaultDaemons
The NDM file move to /core/hle/service/ndm/ now!
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common: Minor changes to NonCopyable
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An equivalent enum already exists within address_arbiter.h
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HLE/Applets: Implemented a dummy Mii Selector applet.
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This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
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gsp_gpu: Change 0 literal to nullptr
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emitter: constexpr/misc changes
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Common: Get rid of alignment macros
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Fix attribute mapping in vs debugger
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renderer_base: Minor changes
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This was removed in Dolphin as there were no particular uses for it.
I'm sure the same will apply to citra.
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The gl rasterizer already uses alignas,
so we may as well move everything over.
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Output errors in GUI
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