Age | Commit message (Collapse) | Author |
|
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable
Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`
PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix
Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive
Core::Memory 12 bits (4096)
QueryCacheBase 12 bits
ShaderCache 14 bits (16384)
TextureCache 20 bits (1048576, or 1MB)
Fixes #8779
|
|
|
|
|
|
Previously, accessing the room_network when it was already freed would crash the emulator on shutdown.
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
|
|
Apparently, "interface" is a reserved keyword on this compiler.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
video_core/textures/decoders: Avoid SWIZZLE_TABLE
|
|
Allow audio volume up to 200%
|
|
ips_layer: Delimit parsed hex value string
|
|
Qt: tweak ui files
|
|
|
|
arm_dynarmic: Fix nullptr fastmem arenas
|
|
|
|
Delimits the hex value string on spaces, slashes, carriage returns or newlines, allowing for comments to be added in-line.
|
|
Linux: handle dark system themes nicely
|
|
|
|
ldn: Add better stubs and more data types
|
|
|
|
Make vsync setting work for Vulkan
|
|
hid: core: Delay the stop vibration command when testing
|
|
hid: core: Properly emulate controller color and battery level
|
|
arm_dynarmic_cp15: Implement CP15DMB/CP15DSB/CP15ISB
|
|
Translate english plurals
|
|
Unable to enable fastmem of exclusive access without a valid fastmem arena.
|
|
Qt5 work around for suzhou numerals
|
|
make about dialog a bit taller for full message on more systems
for direct_connect.ui hedging bets here, there is a text field for port
number that possibly shouldn't be translated, marking as such, but also
adding a translation note for the event that it makes sense to translate
the placeholder text to something other than the default multiplayer
direct connect port.
|
|
|
|
|
|
|
|
|
|
|
|
kernel: unlayer CPU interrupt handling
|
|
core/arm: re-enable cycle counting
|
|
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
Co-Authored-By: Morph <39850852+Morph1984@users.noreply.github.com>
|
|
|
|
|
|
video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated blits
|
|
vk_texture_cache: return VK_NULL_HANDLE for views of null images
|
|
[SPIRV] Add missed shader defines
|
|
|
|
* Controller bugfixes in profile select, closes #8265
2 fixes for using a controller in profile select dialog.
Pressing 'B' cancels the launch of the game
Using controller to select a profile now correctly sets the index to use for the launch
* Added brackets to if statements as requested.
|
|
yuzu's default theme doesn't specify everything, which is fine for
windows, but in linux anything unspecified is set to the users theme.
Symptoms of this are that a linux user with a dark theme won't think
to change the theme to a dark theme when first using yuzu
Idea here is to try and support arbitrary themes on linux.
preliminary work on a "default_dark" theme, used only as overlay
for any themes that are measured to be dark mode.
Other work done:
FreeDesktop standard icon names:
plus -> list-add
delete refresh, we use view-refresh
remove duplicated icons for qdarkstyle_midnight_blue
referencing icon aliases in the qrc files is the way to go
Note:
Dynamic style changing doesn't appear to work with AppImage
|
|
When windows is told to display Standard digits as suzhou, it is showing
incorrect information in yuzu, file sizes and the CPU speed limiter are
effected by this. See #8698 for some screenshots.
Setting number format to Chinese (Simplified, Hong Kong SAR) is one
way to see this issue in action.
Fixes #8698
|
|
R16G16B16_SSCALED, R8G8B8_SSCALED
|
|
|