| Age | Commit message (Collapse) | Author | 
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|  | GPU: Implemented the flip_data (bit 0) bit in display transfers. | 
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|  | in GetTouchState() | 
|  | Touchpad support | 
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|  | Implement SetLcdForceBlack and add implementation for color filling in the GPU code | 
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|  | Assemblers will exit with an error when trying to assemble instructions with disallowed registers. | 
|  | GPU: Implemented more depth buffer formats. | 
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|  | This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others | 
|  | Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order. | 
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|  | GPU: Use the correct position for the finished bit in memory fills | 
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|  | GPU: Corrected the 24 bit memory fills component order | 
|  | incorrect winding order. | 
|  | Fix errorcodes for bad config block request | 
|  | Apply the logging filter before sending the message to the queue | 
|  | Minor bugfixes to LDM/STM. | 
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|  | Update nihstro submodule to the initial release version. | 
|  | Asserts: Use lambdas to keep assertion code away from the main code path | 
|  | Previously it would write the contents of register 13 for the case where the link register (r14) is supposed to be written. | 
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|  | Includes more opcodes to implement in the future. | 
|  | Build app bundles on OS X. Fixes the issue where the menubar would not appear. | 
|  | Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values. | 
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|  | Set framebuffer layout from EmuWindow. | 
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|  | Add profiling infrastructure and widget |