Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-26 | Merge pull request #6740 from K0bin/hvv-fallback | Rodrigo Locatti | |
Handle allocation failure in Staging buffer | |||
2021-07-26 | vk_staging_buffer_pool: Fall back to host memory when allocation fails | Robin Kertels | |
2021-07-26 | Merge pull request #6728 from ReinUsesLisp/null-buffer-usage | Rodrigo Locatti | |
vk_buffer_cache: Add transform feedback usage to null buffer | |||
2021-07-26 | Merge pull request #6729 from ReinUsesLisp/quad-indexed-barrier | Rodrigo Locatti | |
vk_compute_pass: Fix pipeline barrier for indexed quads | |||
2021-07-26 | Merge pull request #6724 from lioncash/nodisc-shader | Rodrigo Locatti | |
shader_recompiler: Remove unnecessary [[nodiscard]] instances | |||
2021-07-26 | Merge pull request #6726 from lioncash/hguard | Rodrigo Locatti | |
emit_spirv_instructions: Add missing header guard | |||
2021-07-26 | Merge pull request #6727 from lioncash/topology | Rodrigo Locatti | |
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() | |||
2021-07-26 | configure_graphics: reword GLASM option | Vamsi Krishna | |
Change wording to explain that GLASM is actually short for Assembly Shaders | |||
2021-07-26 | Merge pull request #6723 from lioncash/shader | Rodrigo Locatti | |
object_pool: Add missing return in Chunk move assignment operator | |||
2021-07-26 | Merge pull request #6725 from lioncash/control-token | Rodrigo Locatti | |
control_flow: Fix duplicate switch case in OpcodeToken | |||
2021-07-26 | vk_compute_pass: Fix pipeline barrier for indexed quads | ReinUsesLisp | |
Use an index buffer barrier instead of a vertex input read barrier. | |||
2021-07-26 | vk_buffer_cache: Add transform feedback usage to null buffer | ReinUsesLisp | |
Fixes bad API usages on Vulkan. | |||
2021-07-26 | emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() | Lioncash | |
This should be LINES_ADJACENCY | |||
2021-07-26 | emit_spirv_instructions: Add missing header guard | Lioncash | |
2021-07-26 | shader_recompiler: Remove unnecessary [[nodiscard]] instances | Lioncash | |
[[nodiscard]] doesn't do anything on functions with a void return type and causes superfluous warnings. | |||
2021-07-26 | control_flow: Fix duplicate switch case in OpcodeToken | Lioncash | |
This previously duplicated the case of the PBK case above it. | |||
2021-07-26 | object_pool: Add missing return in Chunk move assignment operator | Lioncash | |
Prevents undefined behavior from occurring. | |||
2021-07-25 | Merge pull request #6697 from ameerj/fps-cap | bunnei | |
config, nvflinger: Add FPS cap setting | |||
2021-07-25 | Merge pull request #6575 from FernandoS27/new_settings | bunnei | |
Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy to status bar | |||
2021-07-25 | Merge pull request #6709 from ameerj/screenshot-path | Morph | |
main: Fix screenshot filepath construction | |||
2021-07-25 | Merge pull request #6585 from ameerj/hades | bunnei | |
Shader Decompiler Rewrite | |||
2021-07-25 | main: Fix screenshot filepath construction | ameerj | |
The screenshot directory path returned does not have a trailing directory separator character. This caused screenshots to be saved in the parent directory of the configured screenshot directory. This fixes that behavior | |||
2021-07-25 | Merge pull request #6699 from lat9nq/common-threads | bunnei | |
common: Publically link to pthreads | |||
2021-07-24 | Merge pull request #6690 from ReinUsesLisp/dma-clear-fixups | bunnei | |
buffer_cache: Misc fixups related to buffer clears | |||
2021-07-23 | config, nvflinger: Add FPS cap setting | ameerj | |
Allows finer tuning of the FPS limit. | |||
2021-07-23 | Merge pull request #6551 from bunnei/improve-kernel-obj | bunnei | |
Improve management of kernel objects | |||
2021-07-23 | common: Publically link to pthreads | lat9nq | |
Common requires pthreads but does not refer to it when linking to other modules. Fix this by linking to Threads where necessary. | |||
2021-07-22 | shader: Support out of bound local memory reads and immediate writes | ReinUsesLisp | |
Support ignoring immediate out of bound writes. Writing dynamically out of bounds is not yet supported (e.g. R0+0x4). Reading out of bounds yields zero. This is supported checking for the size from the IR; if the input is immediate, the optimization passes will drop it. | |||
2021-07-22 | vulkan/blit_image: Commit descriptor sets within worker thread | ReinUsesLisp | |
Fixes race condition caused. The descriptor pool is not thread safe, so we have to commit descriptor sets within the same thread. | |||
2021-07-22 | vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptor | ReinUsesLisp | |
Causes crashes on Link's Awakening intro. It's hard to debug if it's our fault due to bugs in validation layers. | |||
2021-07-22 | qt: Remove "experimental" from asynchronous shader building UI | ReinUsesLisp | |
2021-07-22 | Revert "renderers: Disable async shader compilation" | ReinUsesLisp | |
This reverts commit 4a152767286717fa69bfc94846a124a366f70065. | |||
2021-07-22 | opengl: Fix asynchronous shaders | ReinUsesLisp | |
Wait for shader to build before configuring it, and wait for the shader to build before sharing it with other contexts. | |||
2021-07-22 | shader_environment: Receive cache version from outside | ReinUsesLisp | |
This allows us invalidating OpenGL and Vulkan separately in the future. | |||
2021-07-22 | cmake: Remove shader cache version | ReinUsesLisp | |
2021-07-22 | shader: Fix disabled attribute default values | ameerj | |
2021-07-22 | gl_device: Simplify GLASM setting logic | ameerj | |
2021-07-22 | glsl: Simplify FCMP emission | ameerj | |
2021-07-22 | glsl: Update TessellationControl gl_in | ameerj | |
Adheres to GL_ARB_separate_shader_objects requirements | |||
2021-07-22 | renderer_opengl: Use ARB_separate_shader_objects | ReinUsesLisp | |
Ensures that states set for a particular stage are not attached to other stages which may not need them. | |||
2021-07-22 | shader: Implement ISETP.X | ameerj | |
2021-07-22 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | |
2021-07-22 | glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | ameerj | |
2021-07-22 | gl_shader_cache: Properly implement asynchronous shaders | ReinUsesLisp | |
2021-07-22 | shader_recompiler, video_core: Resolve clang errors | lat9nq | |
Silences the following warnings-turned-errors: -Wsign-conversion -Wunused-private-field -Wbraced-scalar-init -Wunused-variable And some other errors | |||
2021-07-22 | main: Update Shader Cache menu options | ameerj | |
This change adds two new context menu items to remove either the OpenGL or the Vulkan shader caches individually, and the provides the option to remove all caches for the selected title. This also changes the behavior of the open shader cache option. Now it creates the shader cache directory for the title if it does not yet exist. | |||
2021-07-22 | renderers: Fix clang formatting | ameerj | |
2021-07-22 | shader: Manually convert from array<u32> to bitset instead of using bit_cast | ReinUsesLisp | |
2021-07-22 | renderers: Disable async shader compilation | ameerj | |
The current implementation is prone to causing graphical issues. Disable until a better solution is implemented. | |||
2021-07-22 | maxwell_to_vk: Add R16_SNORM | ReinUsesLisp | |