Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-08 | nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. | bunnei | |
2018-07-07 | Merge pull request #625 from Subv/imnmx | bunnei | |
GPU: Implemented the IMNMX shader instruction. | |||
2018-07-07 | Merge pull request #627 from Subv/bc7u | bunnei | |
GPU: Implemented the BC7U texture format. | |||
2018-07-07 | Revert "Virtual Filesystem (#597)" | bunnei | |
This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2. | |||
2018-07-07 | GPU: Implemented the BC7U texture format. | Subv | |
Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it. | |||
2018-07-06 | Merge pull request #630 from FearlessTobi/remove-citra-references | bunnei | |
Remove some references to Citra | |||
2018-07-06 | Virtual Filesystem (#597) | Zach Hilman | |
* Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename | |||
2018-07-06 | Remove some references to Citra | fearlessTobi | |
2018-07-05 | Merge pull request #629 from Subv/depth_test | bunnei | |
GPU: Allow using the old NV04 values for the depth test function. | |||
2018-07-05 | GPU: Allow using the old NV04 values for the depth test function. | Subv | |
These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp This restores graphical output to Disgaea 5 | |||
2018-07-05 | Merge pull request #626 from Subv/shader_sync | bunnei | |
GPU: Stub the shader SYNC and DEPBAR instructions. | |||
2018-07-05 | Merge pull request #624 from Subv/f2f_round | bunnei | |
GPU: Implemented the F2F 'round' rounding mode. | |||
2018-07-05 | Merge pull request #623 from Subv/vertex_types | bunnei | |
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types | |||
2018-07-05 | Merge pull request #622 from Subv/unused_tex | bunnei | |
GPU: Ignore unused textures and corrected the TEX shader instruction decoding. | |||
2018-07-05 | Merge pull request #621 from Subv/psetp_ | bunnei | |
GPU: Implemented the PSETP shader instruction. | |||
2018-07-05 | Merge pull request #620 from Subv/depth_z32f | bunnei | |
GPU: Implemented the 32 bit float depth buffer format. | |||
2018-07-04 | GPU: Implemented the IMNMX shader instruction. | Subv | |
It's similar to the FMNMX instruction but it works on integers. | |||
2018-07-04 | GPU: Implemented the F2F 'round' rounding mode. | Subv | |
It's implemented via the GLSL 'roundEven()' function. | |||
2018-07-04 | GPU: Stub the shader SYNC and DEPBAR instructions. | Subv | |
It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us. | |||
2018-07-04 | GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types. | Subv | |
Both signed and unsigned variants. | |||
2018-07-04 | GPU: Ignore textures that the GLSL compiler deemed unused when binding ↵ | Subv | |
textures to the shaders. | |||
2018-07-04 | GPU: Corrected the decoding for the TEX shader instruction. | Subv | |
2018-07-04 | GPU: Implemented the PSETP shader instruction. | Subv | |
It's similar to the isetp and fsetp instructions but it works on predicates instead. | |||
2018-07-04 | GPU: Implemented the 32 bit float depth buffer format. | Subv | |
2018-07-04 | GPU: Flip the triangle front face winding if the GPU is configured to not ↵ | Subv | |
flip the triangles. OpenGL's default behavior is already correct when the GPU is configured to flip the triangles. This fixes 1-2 Switch's splash screen. | |||
2018-07-03 | GPU: Only configure the used framebuffers during clear. | Subv | |
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point. | |||
2018-07-03 | Merge pull request #609 from Subv/clear_buffers | bunnei | |
GPU: Implemented the CLEAR_BUFFERS register. | |||
2018-07-03 | GPU: Factor out the framebuffer configuration code for both Clear and Draw ↵ | Subv | |
commands. | |||
2018-07-03 | GPU: Support clears that don't clear the color buffer. | Subv | |
2018-07-03 | GPU: Bind and clear the render target when the CLEAR_BUFFERS register is ↵ | Subv | |
written to. | |||
2018-07-03 | GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. | Subv | |
2018-07-03 | gl_rasterizer_cache: Implement PixelFormat S8Z24. | bunnei | |
2018-07-03 | Update AudioRenderer Voice Sections (#614) | David | |
* voice section updating * fixed slight offset miscalculation * fixed overflow | |||
2018-07-03 | Merge pull request #607 from jroweboy/logging | bunnei | |
Logging - Customizable backends | |||
2018-07-02 | Merge pull request #612 from bunnei/fix-cull | bunnei | |
gl_rasterizer: Only set cull mode and front face if enabled. | |||
2018-07-02 | Merge pull request #611 from Subv/enabled_depth_test | bunnei | |
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func | |||
2018-07-02 | Merge pull request #610 from Subv/mufu_8 | bunnei | |
GPU: Implemented MUFU suboperation 8, sqrt. | |||
2018-07-02 | gl_rasterizer: Only set cull mode and front face if enabled. | bunnei | |
2018-07-02 | GPU: Use only the least significant 3 bits when reading the depth test func. | Subv | |
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits. | |||
2018-07-02 | GPU: Don't try to parse the depth test function if the depth test is disabled. | Subv | |
2018-07-02 | Fix build and address review feedback | bunnei | |
2018-07-02 | Add configurable logging backends | James Rowe | |
2018-07-02 | Update clang format | James Rowe | |
2018-07-02 | Rename logging macro back to LOG_* | James Rowe | |
2018-07-02 | Merge pull request #608 from Subv/depth | bunnei | |
GPU: Implemented the depth buffer and depth test + culling | |||
2018-07-02 | GPU: Set up the culling configuration on each draw. | Subv | |
2018-07-02 | GPU: Implemented MUFU suboperation 8, sqrt. | Subv | |
2018-07-02 | Merge pull request #606 from Subv/base_vertex | Sebastian Valle | |
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering. | |||
2018-07-02 | Merge pull request #603 from Subv/nvmap_free | Sebastian Valle | |
GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior. | |||
2018-07-02 | Merge pull request #605 from Subv/dma_copy | Sebastian Valle | |
GPU: Directly copy the pixels when performing a same-layout DMA. |