Age | Commit message (Collapse) | Author |
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host_memory: mmap changes for virtual_base
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settings: warn on invalid regon/language combinations
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Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
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touch_from_button_maps.
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CMake: make more features optional
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Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
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video_core: Implement all vulkan topology
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k_page_group: synchronize
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texture_cache: Use pre-allocated heap buffer for texture swizzles
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yuzu: Automatically refresh device list
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<cstring> is needed for std::memcpy
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qt: prevent reentrant shutdown
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kernel: workaround static shared memory initialization
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time: add LockFreeAtomicType
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common: Add ScratchBuffer Class
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* don't automatically open the console on windows build of yuzu-cmd
* fix formatting
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qt: continue event loop during game close
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EmuThread: refactor
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
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externals: update Vulkan-Headers to v1.3.238 to fix -Werror=switch with system package
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Uses ScratchBuffer and avoids overwriting the command_headers buffer with the prefetch_command_list
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This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
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