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2020-04-22GPU: Implement a Fence Manager.Fernando Sahmkow
2020-04-22OpenGL: Implement Fencing backend.Fernando Sahmkow
2020-04-22TextureCache: Flush linear textures after finishing rendering.Fernando Sahmkow
2020-04-22GPU: Delay Fences.Fernando Sahmkow
2020-04-22BufferCache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow
2020-04-22Texture Cache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow
2020-04-22UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow
2020-04-21Merge pull request #3714 from lioncash/copiesbunnei
gl_shader_decompiler: Avoid copies where applicable
2020-04-21Merge pull request #3745 from bunnei/fix-homebrew-loadbunnei
Fix process memory initialization for ELF and NRO
2020-04-21Merge pull request #3718 from ReinUsesLisp/better-pipeline-stateRodrigo Locatti
fixed_pipeline_state: Pack structure, use memcmp and CityHash on it
2020-04-21Merge pull request #3698 from lioncash/warningbunnei
General: Resolve minor assorted warnings
2020-04-20Merge pull request #3724 from bunnei/fix-unicornbunnei
core: arm_unicorn: Fix interpret fallback by temporarily mapping instruction page.
2020-04-20audio_renderer: Preliminary BehaviorInfo (#3736)David
* audio_renderer: Preliminary BehaviorInfo * clang format * Fixed IsRevisionSupported * fixed IsValidRevision * Fixed logic error & spelling errors & crash * Addressed issues
2020-04-20Merge pull request #3695 from ReinUsesLisp/default-attributesbunnei
maxwell_3d: Initialize format attributes constant as one
2020-04-20Merge pull request #3733 from ambasta/patch-2Mat M
Initialize quad_indexed_pass before uint8_pass
2020-04-20loader: nro: Fix process initialization using ProgramMetadata default.bunnei
2020-04-20loader: elf: Fix process initialization using ProgramMetadata default.bunnei
2020-04-20file_sys: program_metadata: Add a helper function for generating reasonable ↵bunnei
default metadata. - We need this for homebrew process initialization.
2020-04-20Merge pull request #3739 from MerryMage/disable_cpu_optMat M
dynarmic: Add option to disable CPU JIT optimizations
2020-04-20npad: Lower log level for VibrateController to DebugFearlessTobi
2020-04-20audren: Lower log level for RequestUpdateImpl to DebugFearlessTobi
2020-04-20Merge pull request #3700 from ReinUsesLisp/stream-buffer-sizesFernando Sahmkow
vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
2020-04-20dynarmic: Add option to disable CPU JIT optimizationsMerryMage
2020-04-20Merge pull request #3712 from lioncash/removebunnei
service: Remove unused RequestParser instances
2020-04-20Merge pull request #3709 from lioncash/ambunnei
am: Resolve ineffective moves
2020-04-20Initialize quad_indexed_pass before uint8_passAmit Prakash Ambasta
Fixes Werror=reorder in gcc
2020-04-19Merge pull request #3729 from lioncash/globalsRodrigo Locatti
dma_pusher: Remove reliance on the global system instance
2020-04-19Merge pull request #3694 from ReinUsesLisp/indexed-quadsbunnei
vk_compute_pass: Implement indexed quads
2020-04-19dma_pusher: Remove reliance on the global system instanceLioncash
With this, the video core is now has no calls to the global system instance at all.
2020-04-19Merge pull request #3686 from lioncash/tablebunnei
texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indices
2020-04-19Merge pull request #3696 from lioncash/cast-sizebunnei
hle_ipc: Remove std::size_t casts where applicable
2020-04-19Merge pull request #3655 from FearlessTobi/ui-retext-yuzubunnei
yuzu/main: Add better popup texts and remove duplicated actions
2020-04-19Merge pull request #3679 from lioncash/trackbunnei
track: Eliminate redundant copies
2020-04-19core: arm_unicorn: Fix interpret fallback by temporarily mapping instruction ↵bunnei
page.
2020-04-19renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c074Jan Beich
Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateInstance:131: Presentation not supported on this platform Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateSurface:378: Presentation not supported on this platform Core <Critical> core/core.cpp:Load:199: Failed to initialize system (Error 5)!
2020-04-18fixed_pipeline_state: Hash and compare the whole structureReinUsesLisp
Pad FixedPipelineState's size to 384 bytes to be a multiple of 16. Compare the whole struct with std::memcmp and hash with CityHash. Using CityHash instead of a naive hash should reduce the number of collisions. Improve used type traits to ensure this operation is safe. With these changes the improvements to the hashable pipeline state are: Optimized structure Hash: 89 ns Comparison: 103 ns Construction*: 164 ns Struct size: 384 bytes Original structure Hash: 148 ns Equal: 174 ns Construction*: 281 ns Size: 1384 bytes * Attribute state initialization is not measured These measures are averages taken with std::chrono::high_accuracy_clock on MSVC shipped on Visual Studio 16.6.0 Preview 2.1.
2020-04-18fixed_pipeline_state: Pack blending stateReinUsesLisp
Reduce FixedPipelineState's size to 364 bytes.
2020-04-18fixed_pipeline_state: Pack rasterizer stateReinUsesLisp
Reduce FixedPipelineState's size to 600 bytes.
2020-04-18fixed_pipeline_state: Pack depth stencil stateReinUsesLisp
Reduce FixedPipelineState's size to 632 bytes.
2020-04-18fixed_pipeline_state: Pack attribute stateReinUsesLisp
Reduce FixedPipelineState's size from 1384 to 664 bytes
2020-04-18Merge pull request #3716 from bunnei/fix-another-impl-fallthroughMat M
video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
2020-04-18video_core: gl_shader_decompiler: Fix implicit fallthrough errors.bunnei
2020-04-18Merge pull request #3710 from lioncash/nsobunnei
loader/nso: Resolve moves not occurring in DecompressSegment
2020-04-18Merge pull request #3715 from bunnei/fix-impl-fallthroughMat M
service: hid: npad: Fix implicit fallthrough errors.
2020-04-18service: hid: npad: Fix implicit fallthrough errors.bunnei
2020-04-17Merge pull request #3713 from lioncash/timebunnei
service/time: Minor changes
2020-04-17Merge pull request #3711 from lioncash/castbunnei
memory/slab_heap: Make use of static_cast over reinterpret_cast
2020-04-17gl_shader_decompiler: Avoid copies where applicableLioncash
Avoids unnecessary reference count increments where applicable and also avoids reallocating a vector. Unlikely to make a huge difference, but given how trivial of an amendment it is, why not?
2020-04-17time/system_clock_core: Remove unnecessary initializerLioncash
This is already initialized within the class body.