| Age | Commit message (Collapse) | Author |
|
This has been wrong since https://github.com/yuzu-emu/yuzu/commit/0432af5ad1ec34f02071f6fdc5fc78149b059f18
I haven't found a game that called this function (and I haven't tried this on a real Switch), and because of this I haven't been able to check if the number in assert OR the string in the assert is wrong, but one of the two is wrong:
NetworkProfileData is 0x18E, while SfNetworkProfileData is 0x17C, according to Switchbrew
Switchbrew doesn't officially say that NetworkProfileData's size is 0x18E but it's possible to calculate its size since Switchbrew provides the size and the offset of all the components of NetworkProfileData (which isn't currently implemented in yuzu, alongside SfNetworkProfileData)
NetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#NetworkProfileData
SfNetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#SfNetworkProfileData
Since I trust ogniK's work on reversing NIFM, I'd assume this was just a typo in the string
|
|
file_sys: Update SystemVersion archive to version 10.0.2
|
|
hid: Clear keyboard states & fix logic issue
|
|
FS: Improve emulation of device saves
|
|
nv_flinger: Use enum for pixel format instead of u32
|
|
|
|
|
|
|
|
vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior
|
|
Match OpenGL's behavior. This can fix or simplify bisecting issues on
Vulkan.
|
|
|
|
Frontend: Remove tracking for context wrapper
|
|
audio_renderer: Better voice mixing and 6 channel downmixing
|
|
Improve time zone support
|
|
shader_ir: Add separate instructions for ordered and unordered comparisons and fix NE on GLSL
|
|
|
|
|
|
Previously we never cleared the states of the entries and the key would stay held down, also looping over the key bytes for each key lead to setting every bit for the key state instead of the key we wanted
|
|
vk_graphics_pipeline: Implement rasterizer_enable on Vulkan
|
|
|
|
|
|
|
|
|
|
|
|
Supersedes #3738 and #3321
|
|
|
|
|
|
|
|
|
|
Needed for Puchikon 4 SmileBASIC 1.0.0
|
|
"Not equal" operators on GLSL seem to behave as unordered when we expect
an ordered comparison.
Manually emulate this checking for LGE values (numbers, not-NaNs).
|
|
texture: Implement R8G8UI
|
|
This allows us to use native SPIR-V instructions without having to
manually check for NAN.
|
|
maxwell_to_vk: implement missing signed int formats
|
|
* Remove git submodules that will be loaded through conan
* Move custom Find modules to their own folder
* Use conan for downloading missing external dependencies
* CI: Change the yuzu source folder user to the user that the containers run on
* Attempt to remove dirty mingw build hack
* Install conan on the msvc build
* Only set release build type when using not using multi config generator
* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries
* Add workaround for submodules that use legacy CMAKE variables
* Re-add USE_BUNDLED_QT on the msvc build bot
|
|
video_core: Implement viewport swizzles with NV_viewport_swizzle
|
|
hle_ipc: Eliminate core memory globals
|
|
vk_sampler_cache: Use VK_EXT_custom_border_color when available
|
|
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
|
|
GPU: More optimizations to GPU Command List Processing and DMA Copy Optimizations
|
|
kernel/memory: Resolve several compiler warnings
|
|
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
|
|
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
|
|
This should fix grass interactions on Breath of the Wild on Vulkan.
It is currently untested against validation layers.
Nvidia's Windows 443.09 beta driver or Linux 440.66.12 is required for
now.
|
|
kernel/memory: Amend potential encoding warnings
|
|
|
|
|
|
|
|
am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
|
|
Port citra-emu/citra#5094: "yuzu: Option to hide mouse on inactivity"
|