Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-27 | vk_compute_pass: Remove unused captures | Lioncash | |
Resolves two compiler warnings. | |||
2021-07-26 | Merge pull request #6696 from ameerj/speed-limit-rename | bunnei | |
general: Rename "Frame Limit" references to "Speed Limit" | |||
2021-07-26 | Merge pull request #6741 from ReinUsesLisp/stream-remove | Rodrigo Locatti | |
vk_stream_buffer: Remove unused stream buffer | |||
2021-07-26 | Merge pull request #6740 from K0bin/hvv-fallback | Rodrigo Locatti | |
Handle allocation failure in Staging buffer | |||
2021-07-26 | vk_staging_buffer_pool: Fall back to host memory when allocation fails | Robin Kertels | |
2021-07-26 | Merge pull request #6728 from ReinUsesLisp/null-buffer-usage | Rodrigo Locatti | |
vk_buffer_cache: Add transform feedback usage to null buffer | |||
2021-07-26 | Merge pull request #6729 from ReinUsesLisp/quad-indexed-barrier | Rodrigo Locatti | |
vk_compute_pass: Fix pipeline barrier for indexed quads | |||
2021-07-26 | vk_stream_buffer: Remove unused stream buffer | ReinUsesLisp | |
Remove unused file. | |||
2021-07-26 | Merge pull request #6724 from lioncash/nodisc-shader | Rodrigo Locatti | |
shader_recompiler: Remove unnecessary [[nodiscard]] instances | |||
2021-07-26 | Merge pull request #6726 from lioncash/hguard | Rodrigo Locatti | |
emit_spirv_instructions: Add missing header guard | |||
2021-07-26 | Merge pull request #6727 from lioncash/topology | Rodrigo Locatti | |
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() | |||
2021-07-26 | configure_graphics: reword GLASM option | Vamsi Krishna | |
Change wording to explain that GLASM is actually short for Assembly Shaders | |||
2021-07-26 | Merge pull request #6723 from lioncash/shader | Rodrigo Locatti | |
object_pool: Add missing return in Chunk move assignment operator | |||
2021-07-26 | Merge pull request #6725 from lioncash/control-token | Rodrigo Locatti | |
control_flow: Fix duplicate switch case in OpcodeToken | |||
2021-07-26 | vk_compute_pass: Fix pipeline barrier for indexed quads | ReinUsesLisp | |
Use an index buffer barrier instead of a vertex input read barrier. | |||
2021-07-26 | vk_buffer_cache: Add transform feedback usage to null buffer | ReinUsesLisp | |
Fixes bad API usages on Vulkan. | |||
2021-07-26 | emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() | Lioncash | |
This should be LINES_ADJACENCY | |||
2021-07-26 | emit_spirv_instructions: Add missing header guard | Lioncash | |
2021-07-26 | shader_recompiler: Remove unnecessary [[nodiscard]] instances | Lioncash | |
[[nodiscard]] doesn't do anything on functions with a void return type and causes superfluous warnings. | |||
2021-07-26 | control_flow: Fix duplicate switch case in OpcodeToken | Lioncash | |
This previously duplicated the case of the PBK case above it. | |||
2021-07-26 | object_pool: Add missing return in Chunk move assignment operator | Lioncash | |
Prevents undefined behavior from occurring. | |||
2021-07-25 | Merge pull request #6697 from ameerj/fps-cap | bunnei | |
config, nvflinger: Add FPS cap setting | |||
2021-07-25 | Merge pull request #6575 from FernandoS27/new_settings | bunnei | |
Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy to status bar | |||
2021-07-25 | Merge pull request #6709 from ameerj/screenshot-path | Morph | |
main: Fix screenshot filepath construction | |||
2021-07-25 | Merge pull request #6585 from ameerj/hades | bunnei | |
Shader Decompiler Rewrite | |||
2021-07-25 | main: Fix screenshot filepath construction | ameerj | |
The screenshot directory path returned does not have a trailing directory separator character. This caused screenshots to be saved in the parent directory of the configured screenshot directory. This fixes that behavior | |||
2021-07-25 | Merge pull request #6699 from lat9nq/common-threads | bunnei | |
common: Publically link to pthreads | |||
2021-07-24 | Merge pull request #6690 from ReinUsesLisp/dma-clear-fixups | bunnei | |
buffer_cache: Misc fixups related to buffer clears | |||
2021-07-23 | renderer_base: Removed redundant settings | ameerj | |
use_framelimiter was not being used internally by the renderers. set_background_color was always set to true as there is no toggle for the renderer background color, instead users directly choose the color of their choice. | |||
2021-07-23 | general: Rename "Frame Limit" references to "Speed Limit" | ameerj | |
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting. | |||
2021-07-23 | config, nvflinger: Add FPS cap setting | ameerj | |
Allows finer tuning of the FPS limit. | |||
2021-07-23 | Merge pull request #6551 from bunnei/improve-kernel-obj | bunnei | |
Improve management of kernel objects | |||
2021-07-23 | common: Publically link to pthreads | lat9nq | |
Common requires pthreads but does not refer to it when linking to other modules. Fix this by linking to Threads where necessary. | |||
2021-07-22 | shader: Support out of bound local memory reads and immediate writes | ReinUsesLisp | |
Support ignoring immediate out of bound writes. Writing dynamically out of bounds is not yet supported (e.g. R0+0x4). Reading out of bounds yields zero. This is supported checking for the size from the IR; if the input is immediate, the optimization passes will drop it. | |||
2021-07-22 | vulkan/blit_image: Commit descriptor sets within worker thread | ReinUsesLisp | |
Fixes race condition caused. The descriptor pool is not thread safe, so we have to commit descriptor sets within the same thread. | |||
2021-07-22 | vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptor | ReinUsesLisp | |
Causes crashes on Link's Awakening intro. It's hard to debug if it's our fault due to bugs in validation layers. | |||
2021-07-22 | qt: Remove "experimental" from asynchronous shader building UI | ReinUsesLisp | |
2021-07-22 | Revert "renderers: Disable async shader compilation" | ReinUsesLisp | |
This reverts commit 4a152767286717fa69bfc94846a124a366f70065. | |||
2021-07-22 | opengl: Fix asynchronous shaders | ReinUsesLisp | |
Wait for shader to build before configuring it, and wait for the shader to build before sharing it with other contexts. | |||
2021-07-22 | shader_environment: Receive cache version from outside | ReinUsesLisp | |
This allows us invalidating OpenGL and Vulkan separately in the future. | |||
2021-07-22 | cmake: Remove shader cache version | ReinUsesLisp | |
2021-07-22 | shader: Fix disabled attribute default values | ameerj | |
2021-07-22 | gl_device: Simplify GLASM setting logic | ameerj | |
2021-07-22 | glsl: Simplify FCMP emission | ameerj | |
2021-07-22 | glsl: Update TessellationControl gl_in | ameerj | |
Adheres to GL_ARB_separate_shader_objects requirements | |||
2021-07-22 | renderer_opengl: Use ARB_separate_shader_objects | ReinUsesLisp | |
Ensures that states set for a particular stage are not attached to other stages which may not need them. | |||
2021-07-22 | shader: Implement ISETP.X | ameerj | |
2021-07-22 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | |
2021-07-22 | glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | ameerj | |
2021-07-22 | gl_shader_cache: Properly implement asynchronous shaders | ReinUsesLisp | |