summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2019-02-03video_core: Assert on invalid GPU to CPU address queriesReinUsesLisp
2019-02-03maxwell_3d: Allow sampler handles with TSC id zeroReinUsesLisp
2019-02-03maxwell_3d: Allow texture handles with TIC id zeroReinUsesLisp
Also remove "enabled" field from Tegra::Texture::FullTextureInfo because it would become unused.
2019-02-03memory_manager: Check for reserved page statusReinUsesLisp
2019-02-01Merge pull request #2074 from ReinUsesLisp/shader-ir-unify-offsetbunnei
shader_ir: Unify constant buffer offset values
2019-02-01Merge pull request #2073 from lioncash/opusbunnei
hwopus: Implement DecodeInterleaved (the newest variant)
2019-02-01Merge pull request #2067 from ReinUsesLisp/workaround-fbbunnei
gl_rasterizer: Workaround invalid zeta clears
2019-02-01Merge pull request #2078 from lioncash/timerbunnei
kernel: Remove the Timer class
2019-02-01rasterizer_interface: Remove unused AccelerateFill operationReinUsesLisp
2019-02-01video_core: Remove unused Fill surface typeReinUsesLisp
2019-01-31kernel: Remove the Timer classLioncash
A holdover from citra, the Horizon kernel on the switch has no prominent kernel object that functions as a timer. At least not to the degree of sophistication that this class provided. As such, this can be removed entirely. This class also wasn't used at all in any meaningful way within the core, so this was just code sitting around doing nothing. This also allows removing a few things from the main KernelCore class that allows it to use slightly less resources overall (though very minor and not anything really noticeable).
2019-01-31Merge pull request #2072 from lioncash/servicebunnei
service: Update function tables
2019-01-31Merge pull request #2077 from lioncash/virtbunnei
kernel/wait_object: Devirtualize functions related to manipulating the thread list directly
2019-01-31Merge pull request #2075 from lioncash/findbunnei
service/nvflinger: Minor renaming changes
2019-01-30kernel/wait_object: Devirtualize functions related to manipulating the ↵Lioncash
thread list directly No inheritors of the WaitObject class actually make use of their own implementations of these functions, so they can be made non-virtual. It's also kind of sketchy to allow overriding how the threads get added to the list anyways, given the kernel itself on the actual hardware doesn't seem to customize based off this.
2019-01-30kernel/timer: Remove unnecessary WakeupAllWaitingThreads() overrideLioncash
This implementation just calls the base class variant of the function, so this isn't necessary.
2019-01-30kernel/readable_event: Remove unnecessary WakeupAllWaitingThreads() overrideLioncash
This just calls the base variant of the function, so it can be removed.
2019-01-30Merge pull request #2076 from lioncash/encHexagon12
video_core/dma_pusher: Silence C4828 warnings
2019-01-30video_core/dma_pusher: Silence C4828 warningsLioncash
This was previously causing: warning C4828: The file contains a character starting at offset 0xa33 that is illegal in the current source character set (codepage 65001). warnings on Windows when compiling yuzu.
2019-01-30Merge pull request #1485 from FernandoS27/render-infobunnei
Add more info into textures' object labels
2019-01-30hwopus: Implement DecodeInterleavedLioncash
This functions almost identically to DecodeInterleavedWithPerfOld, however this function also has the ability to reset the decoder context. This is documented as a potentially desirable thing in the libopus manual in some circumstances as it says for the OPUS_RESET_STATE ctl: "This should be called when switching streams in order to prevent the back to back decoding from giving different result from one at a time decoding."
2019-01-30service/nvflinger: Make FindBufferQueueId() a const member functionLioncash
This member function doesn't actually modify instance state, so it can be const-qualified.
2019-01-30service/nvflinger: Rename Get prefix on function to FindLioncash
This more accurately describes what the function is actually attempting to do (it's not a simple trivial getter).
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp
Constant buffer values on the shader IR were using different offsets if the access direct or indirect. cbuf34 has a non-multiplied offset while cbuf36 does. On shader decoding this commit multiplies it by four on cbuf34 queries.
2019-01-29hwopus: Deduplicate the decoding code within DecodeInterleavedOld and ↵Lioncash
DecodeInterleavedWithPerfOld Keeps the logic in one spot for use by both functions.
2019-01-29hwopus: Replace std::optional<std::reference_wrapper<u64>> with u64*Lioncash
This doesn't really offer anything over the use of a direct pointer, so we can just use that instead.
2019-01-29hwopus: Mark local variables as const where applicableLioncash
Makes non-mutable state more explicit.
2019-01-29hwopus: Fill in the rest of the unknown service function namesLioncash
Filled in via information provided by SwitchBrew.
2019-01-29service/ns: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew
2019-01-29service/ncm: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew
2019-01-29service/audio: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew.
2019-01-29service/am/applet_ae: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew.
2019-01-29service/fsp-srv: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew.
2019-01-29service/btm: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew
2019-01-29service/btdrv: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew.
2019-01-29Merge pull request #2070 from ReinUsesLisp/cubearray-viewbunnei
gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
2019-01-29Merge pull request #2069 from lioncash/vibunnei
service/nvflinger: Add the null display type
2019-01-30gl_shader_cache: Use explicit bindingsReinUsesLisp
2019-01-30gl_rasterizer: Implement global memory managementReinUsesLisp
2019-01-30shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp
2019-01-29video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908)Kevin
* Implemented the puller semaphore operations. * Nit: Fix 2 style issues * Nit: Add Break to default case. * Fix style. * Update for comments. Added ReferenceCount method * Forgot to remove GpuSmaphoreAddress union. * Fix the clang-format issues. * More clang formatting. * two more white spaces for the Clang formatting. * Move puller members into the regs union * Updated to use Memory::WriteBlock instead of Memory::Write* * Fix clang style issues * White space clang error * Removing unused funcitons and other pr comment * Removing unused funcitons and other pr comment * More union magic for setting regs value. * union magic refcnt as well * Remove local var * Set up the regs and regs_assert_positions up properly * Fix clang error
2019-01-29gl_shader_cache: Fix texture view for cubemaps as cubemap arraysReinUsesLisp
Cubemaps are considered layered and to create a texture view the texture mustn't be a layered texture, resulting in cubemaps being bound as cubemap arrays. To fix this issue this commit introduces an extra surface parameter called "is_array" and uses this to query for texture view creation. Now that texture views for cubemaps are actually being created, this also fixes the number of layers created for the texture view (since they have to be 6 to create a texture view of cubemaps).
2019-01-29gl_rasterizer: Workaround invalid zeta clearsReinUsesLisp
Some games (like Xenoblade Chronicles 2) clear both depth and stencil buffers while there's a depth-only texture attached (e.g. D16 Unorm). This commit reads the zeta format of the bound surface on ConfigureFramebuffers and returns if depth and/or stencil attachments were set. This is ignored on DrawArrays but on Clear it's used to just clear those attachments, bypassing an OpenGL error.
2019-01-29service/psc: Update function tablesLioncash
Updates the function tables based off information on SwitchBrew. Gets rid of a swath of unknown names.
2019-01-29nvflinger: Add the Null displayLioncash
In addition to the default, external, EDID, and internal displays, there's also a null display provided as well, which as the name suggests, does nothing but discard all commands given to it. This is provided for completeness.
2019-01-29nvflinger: Change log message in OpenDisplay to be a debug log instead of a ↵Lioncash
warning Opening a display isn't really a thing to warn about. It's an expected thing, so this can be a debug log. This also alters the string to indicate the display name better. Opening "Default" display reads a little nicer compared to Opening display Default.
2019-01-29nvflinger: Remove unnecessary header inclusionsLioncash
2019-01-29nvflinger: Mark locals const where applicableLioncash
Makes non-mutable state more explicit.
2019-01-29nvflinger: Use a std::array for the available displays instead of std::vectorLioncash
The built-in set of displays is fixed, so we can utilize an array instead of a vector here.
2019-01-29hle/ipc_helpers: Fix clang-format warningsLioncash