| Age | Commit message (Collapse) | Author | 
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|  | video_core/surface: Add R32_SINT render target format | 
|  | video_core/gpu: Remove unused functions | 
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|  | texture: Implement R32I | 
|  | texture_cache: Implement layered framebuffer attachments | 
|  | vk_shader_decompiler: Implement Layer output attribute | 
|  | surface_base: Implement texture buffer flushes | 
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|  | audio_core: Switch to a faster interpolation technique | 
|  | Fix typo in the illegal 3D texture assert logic. We care about catching
arrayed 3D textures or 3D shadow textures, not regular 3D textures. | 
|  | renderer_vulkan: Add the rest of case for TryConvertBorderColor | 
|  | vk_shader: Implement ImageLoad | 
|  | vulkan: add DXT23_SRGB | 
|  | texture_cache: Avoid matches in 3D textures | 
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|  | video_core: memory_manager: Flush/invalidate asynchronously when possible. | 
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|  | Update httplib to 0.5.5 | 
|  | shader/texture: Allow 2D shadow arrays and simplify code | 
|  | - Minor perf improvement. | 
|  | maxwell_3d: Unify draw methods | 
|  | gl_rasterizer: Use the least generic OpenGL draw function possible | 
|  | ShaderStorageImageReadWithoutFormat | 
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|  | vk_shader_decompiler: Fix vertex id and instance id | 
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|  | Please enter the commit message for your changes. Lines starting | 
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|  | Co-Authored-By: Mat M. <mathew1800@gmail.com> |