Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-22 | shader: Add utility to resolve identities on a value | ReinUsesLisp | |
2021-07-22 | spirv: Implement EmitIdentity | ReinUsesLisp | |
2021-07-22 | spirv: Initial bindings support | ReinUsesLisp | |
2021-07-22 | shader: Improve object pool | ReinUsesLisp | |
2021-07-22 | shader: Fix tracking | ReinUsesLisp | |
2021-07-22 | shader: Add support for forward declarations | ReinUsesLisp | |
2021-07-22 | shader: Support SSA loops on IR | ReinUsesLisp | |
2021-07-22 | shader: Misc fixes | ReinUsesLisp | |
2021-07-22 | shader: Initial implementation of an AST | ReinUsesLisp | |
2021-07-22 | spirv: Initial SPIR-V support | ReinUsesLisp | |
2021-07-22 | shader: Better constant folding | ReinUsesLisp | |
2021-07-22 | shader: Properly store phi on Inst | ReinUsesLisp | |
2021-07-22 | shader: Add pools and rename files | ReinUsesLisp | |
2021-07-22 | shader: Make typed IR | ReinUsesLisp | |
2021-07-22 | shader: Remove illegal character in SSA pass | ReinUsesLisp | |
2021-07-22 | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | |
2021-07-22 | shader: Initial instruction support | ReinUsesLisp | |
2021-07-22 | shader: SSA and dominance | ReinUsesLisp | |
2021-07-22 | shader: Initial recompiler work | ReinUsesLisp | |
2021-07-22 | thread_worker: Fix compile time error | ameerj | |
state is unused in the branch where with_state is false | |||
2021-07-22 | Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy | bunnei | |
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible | |||
2021-07-22 | Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2 | Morph | |
yuzu_cmd: Make use of fullscreen_mode setting | |||
2021-07-21 | Merge pull request #6654 from german77/custom_threshold | bunnei | |
input_common: Make button threshold customizable | |||
2021-07-21 | yuzu_cmd: Make use of fullscreen_mode setting | lat9nq | |
Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous hierarchy and fixes the resolution issue with this fullscreen mode. yuzu-cmd will now read the fullscreen_mode setting and use it appropriately. | |||
2021-07-21 | yuzu-cmd: Fullscreen Improvements (#6656) | san | |
* emu_window_sdl2_vk: Use the generated SDL config On Linux, due to the way we include SDL2 as a submodule, it makes it difficult for us to specify which SDL_config.h we intended to include. Before, CMake would default to the dummy one included with SDL and ignore the generated one. This tells CMake to use the generated one. In addition, we define USING_GENERATED_CONFIG_H to throw an error in case the dummy config is used by accident. Fixes Vulkan not working on Linux yuzu-cmd. * emu_window_sdl2_vk: Specify the window manager if it should be supported The original language "not implemented" is wrong if the implementation exists but is not compiled. This causes a bit of a debugging headache when it goes wrong. Log it if the window manager is known before exiting. * sdl_impl, emu_window: Remove clang ignore Fixed upstream by libsdl-org/SDL@25fc40b0bd44c484051064bc6b945ea9943f88dd * Enable fullscreen support for Vulkan on yuzu-cmd Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd. * Change fullscreen logic to attempt desktop resolution first on yuzu-cmd Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution. Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com> Co-authored-by: san <san+gitkraken@smederijmerlijn.nl> | |||
2021-07-21 | Merge pull request #6660 from Morph1984/controller_applet_rev8 | bunnei | |
applet_controller: Add preliminary support for version 8 | |||
2021-07-20 | Merge pull request #6649 from german77/toggle_sdl | bunnei | |
input_common: Support SDL toggle buttons | |||
2021-07-20 | Merge pull request #6629 from FernandoS27/accel-dma-2 | bunnei | |
DMAEngine: Accelerate BufferClear [accelerateDMA Part 2] | |||
2021-07-20 | Merge pull request #6658 from Morph1984/render-window-fix | bunnei | |
bootmanager: Create a dummy render widget | |||
2021-07-20 | Merge pull request #6685 from ReinUsesLisp/radeonsi-client | Fernando S | |
gl_texture_cache: Workaround slow PBO downloads on radeonsi | |||
2021-07-20 | vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible | ReinUsesLisp | |
Silences performance warnings generated from validation layers on each frame. | |||
2021-07-20 | gl_texture_cache: Workaround slow PBO downloads on radeonsi | ReinUsesLisp | |
There's an optimization bug on non-git mesa versions where not specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU side. Add this bit for all vendors. | |||
2021-07-21 | uuid: Directly compare UUID instead of checking per element | Chloe Marcec | |
We can now update this for C++20 | |||
2021-07-20 | vk_buffer_cache: Fix quad index array with 0 vertices (#6627) | Fernando S | |
2021-07-20 | input/sdl_impl: fix rumble support on DualSense. (#6683) | Nicolas Jallamion | |
- value return can be different 0, is not error is normal, error is only -1. | |||
2021-07-20 | applet_controller: Add preliminary support for version 8 | Morph | |
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now. | |||
2021-07-20 | bootmanager: Create a dummy render widget | Morph | |
This ensures that Qt positions the render window at the correct position on initializing the respective render backends. | |||
2021-07-20 | file_sys: Support load game collection (#6582) | Feng Chen | |
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection | |||
2021-07-19 | Merge pull request #6580 from ReinUsesLisp/xfb-radv | Rodrigo Locatti | |
vk_buffer_cache: Use emulated null buffers for transform feedback | |||
2021-07-19 | Merge pull request #6652 from lat9nq/cmd-vulkan-fixes | bunnei | |
yuzu-cmd: Linux Vulkan fixes | |||
2021-07-19 | Merge pull request #6651 from lat9nq/update-settings | bunnei | |
yuzu-cmd: Update settings | |||
2021-07-19 | Merge pull request #6679 from yzct12345/fix-lets-go | Fernando S | |
Fix Pokemon Let's Go on Vulkan | |||
2021-07-19 | Merge pull request #6670 from ReinUsesLisp/prepare-rt | Fernando S | |
texture_cache: Always prepare image views on render targets | |||
2021-07-19 | Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes | Fernando S | |
texture_cache/util: Fix size calculations of multisampled images | |||
2021-07-18 | Update src/video_core/renderer_vulkan/vk_texture_cache.cpp | yzct12345 | |
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com> | |||
2021-07-18 | Update src/video_core/renderer_vulkan/vk_texture_cache.cpp | yzct12345 | |
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com> | |||
2021-07-18 | Ignore wrong blit format | yzct12345 | |
2021-07-18 | vk_texture_cache: Finalize renderpass when downloading images | ReinUsesLisp | |
2021-07-18 | vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images | ReinUsesLisp | |
2021-07-18 | vk_compute_pass: Fix ASTC buffer setup synchronization | ReinUsesLisp | |