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2017-08-25SidebySide Layout (#2859)ThaMighty90
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
2017-08-23Merge pull request #2839 from Subv/global_kernel_lockJames Rowe
Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-22Merge pull request #2893 from Subv/not_schedule_main_threadbunnei
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22Kernel/Memory: Acquire the global HLE lock when a memory read/write ↵Subv
operation falls outside of the fast path, for it might perform an MMIO operation.
2017-08-22Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state ↵Subv
between the cpu thread and any other possible threads that might touch the kernel (network thread, etc). This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22Merge pull request #2888 from Subv/warningsJames Rowe
Fixed some warnings in the core project.
2017-08-22motion_emu: fix initialization orderwwylele
2017-08-21Kernel/Threads: Don't immediately switch to the new main thread when loading ↵Subv
a new process. This is necessary for loading multiple processes at the same time. The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21GPU/Warnings: Explicitly cast the screen refresh ticks to u64.Subv
2017-08-21Warnings: Add UNREACHABLE macros to switches that contemplate all possible ↵Subv
values.
2017-08-21HLE/Applets: Fixed some conversion warnings when creating the framebuffer ↵Subv
shared memory objects.
2017-08-21CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ↵Subv
ExecuteInstructions.
2017-08-21Dyncom: Use size_t instead of int to store the instruction offsets in the ↵Subv
instruction cache. Fixes a few warnings.
2017-08-21Dyncom: Fixed a conversion warning when decoding thumb instructions.Subv
2017-08-21swrasterizer: remove invalid TODOwwylele
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21swrasterizer/clipper: remove tested TODOwwylele
hwtested. Current implementation is the correct behavior
2017-08-21gl_shader_gen: simplify and clarify the depth transformation between vertex ↵wwylele
shader and fragment shader
2017-08-21gl_rasterizer: add clipping plane z<=0 defined in PICAwwylele
2017-08-20Merge pull request #2872 from wwylele/sw-geo-factorYuri Kunde Schlesner
SwRasterizer/Lighting: implement geometric factor
2017-08-19Merge pull request #2861 from wwylele/motion-refactorJames Rowe
Refactor MotionEmu into a InputDevice
2017-08-20HID: fix a comment and a warningwwylele
2017-08-19Merge pull request #2871 from wwylele/sw-spotlightJames Rowe
SwRasterizer/Lighting: implement spot light
2017-08-19Added missing parts in libnetwork (#2838)B3n30
* Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19motion_emu: no need to include thread in headerwwylele
2017-08-15Merge pull request #2881 from MerryMage/dsp-firm-checkYuri Kunde Schlesner
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15dsp_dsp: Remove size assertion in LoadComponentMerryMage
2017-08-14Fix Spelling/English mistakesDave Leaver
2017-08-12Merge pull request #2843 from Subv/applet_slotsSebastian Valle
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-11gl_shader_gen: don't call SampleTexture when bump map is not usedwwylele
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele
2017-08-11HID: use MotionDevice for Accelerometer and Gyroscopewwylele
2017-08-11Merge pull request #2874 from danzel/spelling-1Weiyi Wang
Fix some spelling mistakes
2017-08-11Fix some spelling mistakesdanzel
2017-08-11SwRasterizer/Lighting: implement spot lightwwylele
2017-08-11SwRasterizer/Lighting: implement geometric factorwwylele
2017-08-10Merge pull request #2863 from wwylele/pad-state-zeroWeiyi Wang
HID: zero unused PadState bits
2017-08-10HID: zero unused PadState bitswwylele
2017-08-10SwRasterizer/Lighting: use make_tuple instead of constructorwwylele
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-09Merge pull request #2862 from j-selby/update-cryptoppbunnei
Update CryptoPP (byte ambiguity)
2017-08-09Merge pull request #2822 from wwylele/sw_lighting-2Weiyi Wang
Implement fragment lighting in the sw renderer (take 2)
2017-08-09Merge pull request #2856 from wwylele/shader-shareWeiyi Wang
pica: upload shared shader code & swizzle to both unit
2017-08-09Service/dlp: Update function tables according 3dbrewmailwl
2017-08-08Update cryptoppJames
2017-08-07Services/APT: Use the AppletAttributes union directly when dealing with ↵Subv
applet attrs.
2017-08-07Services/APT: Use an array to hold data about the 4 possible concurrent ↵Subv
applet types (Application, Library, HomeMenu, System). This gives each applet type its own set of events as per the real NS module.
2017-08-07pica: upload shared shader code to both unitwwylele
2017-08-04Quickfix typo in OpenGL 3.3 error messageAndrea Pascal
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-03telemetry: Add field for OsPlatform.bunnei
2017-08-03telemetry: Add field for BuildName.bunnei
2017-08-03telemetry: Add field for RequiresSharedFont.bunnei