Age | Commit message (Collapse) | Author |
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svc: Expand SVC tables
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service: fs: Update service function tables
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nvhost_ctrl_gpu: Avoid sending null pointer to memcpy
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service: acc: Update service function tables
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common: Move assert failure handling into a cpp file.
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process_capability: Handle extended SVC range
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vp9: Avoid memcpy with null pointers
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12.x expanded the range of SVC entries from 0x7F to 0xBF (with all new
entries being unused), so we can expand it to also match.
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12.x extended the range of SVC IDs, so we need to expand the range of
bits that need to be tested.
The upside of this is that we can eliminate a range check, given the
whole range is used.
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Undefined Behaviour Sanitizer reports a null pointer is being sent to
memcpy, thought it's "guaranteed to never be null". Guard it with an if
statement, and log when the action has been averted.
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Avoid sending null pointer to memcpy as reported by Undefined Behaviour
Sanitizer. Replaces the std::memcpy calls in SpliceVectors with
std::copy calls. Opting to replace all the memcpy's with copy's.
Co-authored-by: LC <mathew1800@gmail.com>
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Advantage: Altering the handler does not need a full recompilation.
Disadvantage: noreturn is droped, so the caller is a bit slower.
We quite often run yuzu with a YOLO assertion handler. In fact, only very few
games run at all with asserts. This patch allows developers to patch the handler
without recompiling everything. The overhead of the missing "noreturn" attribute
shoul be negletable.
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Address Sanitizer reports stack-use-after-scope on line 231
`vulkan_devices.push_back(QString::fromStdString(name));`. Instead of
using a pointer, copy the string into a std::string and use that,
instead.
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InputCommon: Improve UDP communications
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arm_dynarmic: Increase size of code cache
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HID: Fix SL and SR buttons for right joycon
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[test] arm_dynarmic: Always have a 'valid' jit instance
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Morph1984/stub-SetAlbumImageTakenNotificationEnabled
ISelfController: Stub SetAlbumImageTakenNotificationEnabled
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check all pads instead of only the first one
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video_core: Accelerate ASTC texture decoding using compute shaders
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yuzu/main: Add user command line argument
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This service call sets an internal flag whether a notification is shown when an image is captured.
Currently we do not support capturing images via the capture button, so this can be stubbed for now.
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vulkan_common: enable OpenGL interop on other Unices
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HID: Initialize correctly the gesture finger_id and filter invalid inputs
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nvdrv: Pass device fd and handle device create methods for device opening and closing
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hle: kernel: Initialize preemption task after schedulers.
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- Fixes a startup crash that occurs if CoreTiming tries to preempt before kernel initialization completes.
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and closing
We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
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nvdrv: Change InitializeEx to AllocAsEx
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Mesa is the primary OpenGL provider on all FreeDesktop systems.
For example, iris is used on Intel GPU + FreeBSD by default.
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core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
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Fix cancelation of getExistingDirectory dialog
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Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
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gl_device: Block async shaders on AMD and Intel
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- We re-create the JIT here without preserving any state.
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Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
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