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2014-09-01CMake cleanupYuri Kunde Schlesner
Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner
This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
2014-08-31Merge pull request #84 from bunnei/fix-hw-synchronizationbunnei
Fix GPU/HW synchronization
2014-08-30Merge pull request #82 from yuriks/addr-typesbunnei
Introduce VAddr and PAddr typedefs for ARM addresses.
2014-08-30GPU: Improve frame synchronization, increases compatibility with both ↵bunnei
homebrew and retail applications.
2014-08-30Core: Refactor core to use only one function for execution.bunnei
Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
2014-08-30Loader: Added support for loading raw BIN executables.bunnei
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-08-30Threading: Fix thread starting to execute first instruction correctly.bunnei
2014-08-30srv::Initialize: Return "success" status code.bunnei
2014-08-31Introduce VAddr and PAddr typedefs for ARM addresses.Yuri Kunde Schlesner
2014-08-28Merge pull request #80 from bunnei/fix-latest-libctrubunnei
Fixes Citra for the latest changes made to the "refactor" branch of libctru. - For reference, see: https://github.com/smealum/ctrulib/tree/refactor/libctru
2014-08-28Loader: Added support for loading raw BIN executables.bunnei
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-08-28Threading: Fix thread starting to execute first instruction correctly.bunnei
2014-08-28srv::Initialize: Return "success" status code.bunnei
2014-08-28Downgrade GLSL version to 1.50 (compatible with GL 3.2)Yuri Kunde Schlesner
2014-08-26VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei
2014-08-25Rewrite of OpenGL renderer, including OS X supportKevin Hartman
Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads. Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
2014-08-25Pica/Rasterizer: Clarify a TODO.Tony Wasserka
2014-08-25Pica/VertexShader: Fix a bug in the call stack handling.Tony Wasserka
2014-08-25Math: Warning fixes.Tony Wasserka
2014-08-25GPU: Fix a compiler warning about redundant semicolons.Tony Wasserka
2014-08-25Pica: Consolidate the primitive assembly code in PrimitiveAssembly and ↵Tony Wasserka
GeometryDumper.
2014-08-25Pica/Rasterizer: Add texturing support.Tony Wasserka
2014-08-25Pica/DebugUtils: Add convenient tev setup printer.Tony Wasserka
2014-08-25Pica/Rasterizer: Add initial implementation of texture combiners.Tony Wasserka
2014-08-25Pica: Add support for dumping textures.Tony Wasserka
2014-08-25Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified ↵Tony Wasserka
rasterizer code accordingly. - Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work). - The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors. - Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
2014-08-25Pica/VertexShader: Fix a bug in the bitfield definitions and add the ↵Tony Wasserka
"negate" field for swizzlers.
2014-08-25Pica/citra-qt: Replace command list view and command list debugging code ↵Tony Wasserka
with something more sophisticated.
2014-08-25Pica/CommandProcessor: Implement parameter masking.Tony Wasserka
2014-08-25Pica: Add debug utilities for dumping shaders.Tony Wasserka
2014-08-25Pica: Add debug utility functions for dumping geometry data.Tony Wasserka
2014-08-25GSP: Update framebuffer information when necessary.Tony Wasserka
2014-08-25GSP: Implement SetBufferSwap.Tony Wasserka
2014-08-25GSP: Add a helper function for convenience.Tony Wasserka
2014-08-25Pass format to the QGLWidget and use atomic instead of mutex.Sacha
2014-08-25Fix EmuThread loop by ensuring it exits properly.Sacha
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread. The GL code now supports this but the Core still doesn't.
2014-08-25Fix the threading for GL Context in Qt5.Sacha
Connect the emu_thread start/finish to a moveContext slot.
2014-08-22Merge pull request #68 from archshift/readfilebunnei
Added FS functions to Archive and Archive_RomFS
2014-08-22Added FS functions to Archive and Archive_RomFSarchshift
2014-08-21Merge pull request #46 from archshift/citrahbunnei
Removed unused citra.h
2014-08-21Merge pull request #58 from lioncash/clampbunnei
Common: Add a clamp function to math_utils.h
2014-08-20ARM: Remove a forgotten const in vfp.Emmanuel Gil Peyrot
2014-08-20Revert "Removed redundant loop in EmuThread::run()"archshift
2014-08-19Removed unused citra.harchshift
2014-08-19Merge pull request #60 from xsacha/qt5bunnei
Use Qt5 by default for citra-qt project.
2014-08-19Merge pull request #61 from lioncash/kernel-stuffbunnei
Core: Use std::array for managing kernel object space
2014-08-19Merge pull request #59 from lioncash/fwddeclbunnei
Common: Get rid of an unnecessary forward declaration in symbols.h
2014-08-19Add Qt5 option. Use Qt5 by default.Sacha
2014-08-19Common: Add a clamp function to math_utils.hLioncash