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|  | host_memory: mmap changes for virtual_base | 
|  | settings: warn on invalid regon/language combinations | 
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|  | Specify that we do not require swap to be reserved for this address range;
allow overcommitting. | 
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|  | touch_from_button_maps. | 
|  | CMake: make more features optional | 
|  | Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set. | 
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|  | video_core: Implement all vulkan topology | 
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|  | k_page_group: synchronize | 
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|  | texture_cache: Use pre-allocated heap buffer for texture swizzles | 
|  | yuzu: Automatically refresh device list | 
|  | <cstring> is needed for std::memcpy | 
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|  | qt: prevent reentrant shutdown | 
|  | kernel: workaround static shared memory initialization | 
|  | time: add LockFreeAtomicType | 
|  | common: Add ScratchBuffer Class | 
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