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2016-12-08nim: Update function tablesLioncash
Updated based off information from 3dbrew.
2016-12-08http_c: Update function tableLioncash
Updated based off information from 3dbrew.
2016-12-08gsp_lcd: Update function tableLioncash
Updated based off information from 3dbrew.
2016-12-08fs_user: Update function tableLioncash
Updated based off information from 3dbrew.
2016-12-08dlp_srvr: Update function tableLioncash
2016-12-08cfg: Update function tablesLioncash
Updated based off information from 3dbrew
2016-12-08cecd_u: Update function tableLioncash
Updated based off information from 3dbrew.
2016-12-08boss_p: Update function tableLioncash
2016-12-08act: Update function tablesLioncash
Updated based off information from 3dbrew.
2016-12-07apt: Update apt function tablesLioncash
Updated based off information from 3dbrew.
2016-12-07Update AM service function tablesLioncash
Updated based off information from 3dbrew.
2016-12-07Merge pull request #2232 from wwylele/other-savebunnei
FS: implement archives for other game save data
2016-12-06Implement Frame rate limiter (#2223)emmauss
* implement frame limiter * fixes
2016-12-05ASSERT that shader was linked successfullyJannik Vogel
2016-12-05Report shader uniform block size in case of mismatchJannik Vogel
2016-12-05Print broken shader code to logJannik Vogel
2016-12-04GSP: Downgrade log severity of SetAxiConfigQoSModeYuri Kunde Schlesner
This function doesn't need to do anything for HLE and some games call it quite often, spamming up the logs.
2016-12-04OpenGL: Non-zero stride only makes sense for linear buffersYuri Kunde Schlesner
2016-12-04OpenGL: Ensure framebuffer binding is restored if completion check failsYuri Kunde Schlesner
2016-12-04OpenGL: Fix DisplayTransfer accel when input width != output widthYuri Kunde Schlesner
Fixes #2246, #2261
2016-12-03Merge pull request #2259 from JayFoxRox/fix-fallbackYuri Kunde Schlesner
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04shader_jit: Fix non-SSE4.1 path where FLR would not truncateJannik Vogel
2016-12-03clang-format: Fix coding styleYuri Kunde Schlesner
2016-12-02shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shiftedJannik Vogel
2016-12-01Remove unused version.hJannik Vogel
2016-11-30Merge pull request #2228 from freiro/winver_fixYuri Kunde Schlesner
Move WINVER definition to cmake and a bit of cleanup
2016-11-30WINVER definition moved to CMake and cleanupfreiro
2016-11-30ClangFormat: Fixed the clang-format errorsSubv
2016-11-30Set client SDK version to Service APIsmailwl
2016-11-29Build: Fixed a few warnings.Subv
2016-11-29FileSys: Implement OtherSaveDatawwylele
2016-11-29FS: add missing MediaTypewwylele
2016-11-29FileSys: abstract SD save data archive sourcewwylele
2016-11-27Merge pull request #2196 from Subv/system_modeYuri Kunde Schlesner
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27Merge pull request #2222 from linkmauve/die-frameskip-dieYuri Kunde Schlesner
Remove the broken frame_skip option
2016-11-27Merge pull request #2132 from wwylele/fix-fs-errSebastian Valle
Correct FS error codes & add path boundary checks
2016-11-27Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-11-27GPU: Remove the broken frame_skip option.Emmanuel Gil Peyrot
Fixes #1960.
2016-11-27RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ↵Subv
simply true and -1
2016-11-27Rasterizer/Memfill: Set the correct stencil write mask when clearing the ↵Subv
stencil buffer.
2016-11-27Merge pull request #2168 from mailwl/micSebastian Valle
MIC_U: Stub service funcions
2016-11-26Merge pull request #2185 from freiro/local_folderYuri Kunde Schlesner
Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26Move to AppData/Roaming/Citra/freiro
2016-11-26dynarmic: Add ticks based on ticks executed, not ticks requestedMerryMage
2016-11-26Removed /user/ from pathfreiro
2016-11-25Output parameters to logmailwl
2016-11-25MIC_U: Stub service funcionsmailwl
2016-11-24Expose page table to dynarmic for optimized reads and writes to the JITJames Rowe
2016-11-24Switch to AppData/Roamingfreiro
2016-11-23Cache Vertices instead of Output registers (#2165)jphalimi
This patch brings +3% performance improvement on average. It removes ToVertex() as an important hotspot of the emulator.