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2015-05-15Delete unused hle/coprocessor.cpparchshift
2015-05-15Merge pull request #758 from yuriks/sync-loggingYuri Kunde Schlesner
Common: Remove async logging
2015-05-15Remove unused concurrent_ring_buffer.hYuri Kunde Schlesner
2015-05-15Merge pull request #774 from lioncash/decodingsYuri Kunde Schlesner
dyncom: Add ARMv6K NOP and hint instructions to the interpreter.
2015-05-15Merge pull request #770 from lioncash/dyncom_cleanbunnei
dyncom: Minor cleanup.
2015-05-15Merge pull request #761 from Subv/resource_limitsbunnei
Core/ResourceLimits: Implemented the basic structure of ResourceLimits.
2015-05-14Merge pull request #675 from jroweboy/windows-build-fixesYuri Kunde Schlesner
Windows build fixes
2015-05-14Core/ResourceLimits: Implemented the basic structure of ResourceLimits.Subv
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-15Memory: Use a table based lookup scheme to read from memory regionsYuri Kunde Schlesner
2015-05-15Memory: Read SharedPage directly from Memory::ReadYuri Kunde Schlesner
2015-05-15Memory: Read ConfigMem directly from Memory::ReadYuri Kunde Schlesner
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-15Memmap: Remove unused declarationsYuri Kunde Schlesner
2015-05-14Merge pull request #769 from lioncash/condbunnei
thread: Fix a conditional check in Reschedule
2015-05-14dyncom: Add ARMv6K NOP and hint instructions to the decoding tableLioncash
2015-05-14dyncom: Handle some MSR variants individuallyLioncash
This is necessary, as hint instructions will be recognized as MSR, which is pretty bad.
2015-05-14dyncom: Move exclusive load/stores above bbl and swi in the decoding tableLioncash
2015-05-14dyncom: Remove duplicate enums/prototypesLioncash
These are already defined in arm_dyncom_interpreter_dec.cpp.
2015-05-14dyncom: Remove unnecessary definesLioncash
These can simply be const vars.
2015-05-14dyncom: Make translation-unit functions and variables staticLioncash
2015-05-14dyncom: Remove unnecessary typedefsLioncash
2015-05-14dyncom: Remove unused structsLioncash
2015-05-14thread: Fix a conditional check in RescheduleLioncash
2015-05-14Common: Remove unused cruft from math_util, and remove a duplicated Rect ↵Emmanuel Gil Peyrot
class in common_types.
2015-05-14dyncom: Removed irrelevant log.bunnei
2015-05-13Merge pull request #763 from bunnei/qt-fix-crashbunnei
Qt: Shutdown emulation session only if EmuThread exists.
2015-05-13dyncom: Fix decoding of BKPT's immediateLioncash
A shift here is intended since the representation is imm12:imm4
2015-05-12Qt: Shutdown emulation session only if EmuThread exists.bunnei
2015-05-12Merge pull request #756 from purpasmart96/ptm_service_changesbunnei
PTM: Changed the ptm services to be like the IR, HID, and APT services.
2015-05-12GPU: Add more fine grained profiling for vertex shader and rasterizationYuri Kunde Schlesner
2015-05-12Common: Use the log system to print assert messagesYuri Kunde Schlesner
2015-05-12Common: Remove async loggingYuri Kunde Schlesner
It provided a large increase in complexity of the logging system while having a negligible performance impact: the usage patterns of the ring buffer meant that each log contended with the logging thread, causing it to effectively act as a synchronous extra buffering. Also removed some broken code related to filtering of subclasses which was broken since it was introduced. (Which means no one ever used that feature anyway, since, 8 months later, no one ever complained.)
2015-05-11Merge pull request #748 from Subv/tls_maxbunnei
Core/Memory: Add TLS support for creating up to 300 threads
2015-05-11Merge pull request #751 from yuriks/idle-threadbunnei
Thread: Remove the idle thread
2015-05-11Merge pull request #757 from Subv/schedulingbunnei
Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is called
2015-05-11Merge pull request #752 from lioncash/flushbunnei
vfp: Handle flush-to-zero mode.
2015-05-11Merge pull request #755 from lioncash/mcrr-mrrcbunnei
dyncom: Stub MCRR and MRRC
2015-05-11Thread: Remove the idle threadYuri Kunde Schlesner
Instead just use nullptr to represent no thread is active.
2015-05-11Core/Memory: Add TLS support for creating up to 300 threadsSubv
2015-05-11Merge pull request #750 from Subv/process_svcYuri Kunde Schlesner
Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread
2015-05-11Core/Scheduling: Prepare the new priority in the thread queue when ↵Subv
svcSetPriority is called
2015-05-11PTM: Changed the way the ptm services are handled to be like thepurpasmart96
IR, HID, and APT services.
2015-05-11fixup!Subv
2015-05-11dyncom: Stub MCRR and MRRCLioncash
There's no other coprocessor outside the VFP (which has its own VMOV variants) in which the MPCore can send/retrieve data from. Stubbed so citra won't crash and burn on the odd chance someone actually tries to use these.
2015-05-11NWM_UDS: Fix a typo in the nwm service port namepurpasmart96
2015-05-11vfp: Handle flush-to-zero mode.Lioncash
2015-05-11Merge pull request #749 from yuriks/stack-topbunnei
Thread: Correctly set main thread initial stack position
2015-05-11Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThreadSubv
2015-05-11Thread: Correctly set main thread initial stack positionYuri Kunde Schlesner
2015-05-10Implement I4 texture formatarchshift
@neobrain, could you confirm that this is correct? It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D.