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2019-09-01Merge pull request #2765 from FernandoS27/dma-fixbunnei
MaxwellDMA: Fixes, corrections and relaxations.
2019-08-30video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti
* texture_cache/surface_params: Remove unused local variable * rasterizer_interface: Add missing documentation commentary * maxwell_dma: Remove unused rasterizer reference * video_core/gpu: Sort member declaration order to silent -Wreorder warning * fermi_2d: Remove unused MemoryManager reference * video_core: Silent unused variable warnings * buffer_cache: Silent -Wreorder warnings * kepler_memory: Remove unused MemoryManager reference * gl_texture_cache: Add missing override * buffer_cache: Add missing include * shader/decode: Remove unused variables
2019-08-29gl_buffer_cache: Add missing includeReinUsesLisp
RasterizerInterface was considered an incomplete object by clang.
2019-08-29Merge pull request #2742 from ReinUsesLisp/fix-texture-buffersbunnei
gl_texture_cache: Miscellaneous texture buffer fixes
2019-08-29Merge pull request #2783 from FernandoS27/new-buffer-cachebunnei
Implement a New LLE Buffer Cache
2019-08-29Merge pull request #2758 from ReinUsesLisp/packed-tidbunnei
shader/decode: Implement S2R Tic
2019-08-21shader_ir: Implement VOTEReinUsesLisp
Implement VOTE using Nvidia's intrinsics. Documentation about these can be found here https://developer.nvidia.com/reading-between-threads-shader-intrinsics Instead of using portable ARB instructions I opted to use Nvidia intrinsics because these are the closest we have to how Tegra X1 hardware renders. To stub VOTE on non-Nvidia drivers (including nouveau) this commit simulates a GPU with a warp size of one, returning what is meaningful for the instruction being emulated: * anyThreadNV(value) -> value * allThreadsNV(value) -> value * allThreadsEqualNV(value) -> true ballotARB, also known as "uint64_t(activeThreadsNV())", emits VOTE.ANY Rd, PT, PT; on nouveau's compiler. This doesn't match exactly to Nvidia's code VOTE.ALL Rd, PT, PT; Which is emulated with activeThreadsNV() by this commit. In theory this shouldn't really matter since .ANY, .ALL and .EQ affect the predicates (set to PT on those cases) and not the registers.
2019-08-21Buffer Cache: Adress Feedback.Fernando Sahmkow
2019-08-21Buffer_Cache: Implement flushing.Fernando Sahmkow
2019-08-21Buffer_Cache: Implement barriers.Fernando Sahmkow
2019-08-21Buffer_Cache: Optimize and track written areas.Fernando Sahmkow
2019-08-21BufferCache: Rework mapping caching.Fernando Sahmkow
2019-08-21Buffer_Cache: Fixes and optimizations.Fernando Sahmkow
2019-08-21Video_Core: Implement a new Buffer CacheFernando Sahmkow
2019-08-21Merge pull request #2748 from FernandoS27/align-memorybunnei
VM_Manager: Align allocated host physical memory to 256bytes
2019-08-21Merge pull request #2769 from FernandoS27/commands-flushbunnei
GPU: Flush commands on every dma pusher step.
2019-08-21Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fixbunnei
half_set_predicate: Fix HSETP2_C constant buffer offset
2019-08-21Merge pull request #2753 from FernandoS27/float-convertbunnei
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
2019-08-21Merge pull request #2773 from lioncash/test-unusedbunnei
yuzu-tester/yuzu: Remove unused variable
2019-08-18Merge pull request #2747 from lioncash/audiobunnei
service/audren_u: Unstub ListAudioDeviceName
2019-08-18Merge pull request #2778 from ReinUsesLisp/nopbunnei
shader_ir: Implement NOP
2019-08-18Merge pull request #2768 from ReinUsesLisp/hsetp2-fixbunnei
decode/half_set_predicate: Fix predicates
2019-08-16Fixup! #2772 missed this one fileJames Rowe
2019-08-16Merge pull request #2766 from FearlessTobi/port-4849James Rowe
Port citra-emu/citra#4849: "Qt: Fixed behaviour of buttons by connecting functors to correct signals"
2019-08-16Merge pull request #2772 from lioncash/uiJames Rowe
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
2019-08-09yuzu/CMakeLists: Remove qt5_wrap_ui macro usageLioncash
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling the UI code generation for targets. As part of letting CMake automatically handle the header file parsing, we must not name includes with "ui_*" unless they're related to the output of the Qt UIC compiler. Because of this, we need to rename ui_settings, given it would conflict with this restriction.
2019-08-04shader_ir: Implement NOPReinUsesLisp
2019-08-04half_set_predicate: Fix HSETP2_C constant buffer offsetReinUsesLisp
2019-08-02Qt: Fixed behaviour of buttons by connecting functors to correct signalsSilent
Following screens got fixes: - Configure/Debug - Configure/Input
2019-07-29yuzu-tester/yuzu: Correct format stringLioncash
Prevents an invalid formatting exception from being thrown.
2019-07-29yuzu-tester/yuzu: Remove unused variableLioncash
Gets rid of a compilation warning.
2019-07-26GPU: Flush commands on every dma pusher step.Fernando Sahmkow
This commit ensures that the host gpu is constantly fed with commands to work with, while the guest gpu keeps producing the rest of the commands. This reduces syncing time between host and guest gpu.
2019-07-26Merge pull request #2592 from FernandoS27/sync1bunnei
Implement GPU Synchronization Mechanisms & Correct NVFlinger
2019-07-26decode/half_set_predicate: Fix predicatesReinUsesLisp
2019-07-25MaxwellDMA: Fixes, corrections and relaxations.Fernando Sahmkow
This commit fixes offsets on Linear -> Tiled copies, corrects z pos fortiled->linear copies, corrects bytes_per_pixel calculation in tiled -> linear copies and relaxes some limitations set by latest dma fixes refactors.
2019-07-25Merge pull request #2739 from lioncash/cflowbunnei
video_core/control_flow: Minor changes/warning cleanup
2019-07-25Merge pull request #2737 from FernandoS27/track-fixbunnei
Shader_Ir: Correct tracking to track from right to left
2019-07-25Merge pull request #2689 from lioncash/tlbunnei
yuzu/main: Make error messages within OnCoreError more localization-friendly
2019-07-25Merge pull request #2743 from FernandoS27/surpress-assertbunnei
Downgrade and suppress a series of GPU asserts and debug messages.
2019-07-24Merge pull request #2704 from FernandoS27/conditionalbunnei
maxwell3d: Implement Conditional Rendering
2019-07-22shader/decode: Implement S2R TicReinUsesLisp
2019-07-22Merge pull request #2734 from ReinUsesLisp/compute-shadersbunnei
gl_rasterizer: Implement compute shaders
2019-07-21Merge pull request #2735 from FernandoS27/pipeline-reworkbunnei
Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism
2019-07-20Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.Fernando Sahmkow
This commit takes care of implementing the F16 Variants of the conversion instructions and makes sure conversions are done.
2019-07-20Maxwell3D: Reorganize and address feedbackFernando Sahmkow
2019-07-19Shader_Ir: Change Debug Asserts for Log WarningsFernando Sahmkow
2019-07-19Common/Alignment: Add noexcept where required.Fernando Sahmkow
2019-07-19shader/half_set_predicate: Fix HSETP2 implementationReinUsesLisp
2019-07-19shader/half_set_predicate: Implement missing HSETP2 variantsReinUsesLisp
2019-07-19Kernel: Address FeedbackFernando Sahmkow