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AgeCommit message (Expand)Author
2018-06-07Merge pull request #543 from Subv/uniformsbunnei
2018-06-07GLRenderer: Write the shader stage configuration UBO data *before* copying it...Subv
2018-06-07Merge pull request #522 from mailwl/mm-ubunnei
2018-06-07Merge pull request #542 from bunnei/bfe_immbunnei
2018-06-07Merge pull request #541 from Subv/blittexturesbunnei
2018-06-07gl_shader_decompiler: Implement BFE_IMM instruction.bunnei
2018-06-06GLCache: Use the full uncompressed size when blitting from one texture to ano...Subv
2018-06-06GLCache: Simplify the logic to copy from one texture to another in BlitTextures.Subv
2018-06-07Merge pull request #539 from bunnei/f2f-roundingbunnei
2018-06-06Merge pull request #503 from mailwl/nfp-stubsbunnei
2018-06-06gl_shader_decompiler: F2F: Implement rounding modes.bunnei
2018-06-06Merge pull request #537 from bunnei/misc-shaderbunnei
2018-06-06Merge pull request #535 from Subv/gpu_swizzlebunnei
2018-06-06gl_shader_decompiler: Remove some attribute stuff that has nothing to do with...bunnei
2018-06-06shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.bunnei
2018-06-06gl_shader_decompiler: Implement ISETP_IMM instruction.bunnei
2018-06-06GPU: Support changing the texture swizzles for Maxwell textures.Subv
2018-06-06GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.Subv
2018-06-06Merge pull request #534 from Subv/multitexturingbunnei
2018-06-06gl_shader_decompiler: Implement LD_C instruction.bunnei
2018-06-06gl_shader_gen: Add uniform handling for indirect const buffer access.bunnei
2018-06-06gl_shader_decompiler: Refactor uniform handling to allow different decodings.bunnei
2018-06-06GPU: Implement sampling multiple textures in the generated glsl shaders.Subv
2018-06-06Stub IUser::AttachAvailabilityChangeEventmailwl
2018-06-06nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524)greggameplayer
2018-06-06Merge pull request #529 from bunnei/am-nifm-stubsSebastian Valle
2018-06-06Merge pull request #531 from bunnei/fix-shlSebastian Valle
2018-06-06Merge pull request #530 from bunnei/wrap-mirrorSebastian Valle
2018-06-06Remove unused header filesmailwl
2018-06-06Merge pull request #527 from Subv/rgba32f_texcopybunnei
2018-06-06Merge pull request #528 from Subv/rg11b10fbunnei
2018-06-06GDB Stub Improvements (#508)Hedges
2018-06-05gl_shader_decompiler: Fix un/signed mismatch with SHL.bunnei
2018-06-05maxwell_to_gl: Implement WrapMode Mirror.bunnei
2018-06-05nifm: Stub out IRequest::SetConnectionConfirmationOption.bunnei
2018-06-05am: Stub out IApplicationFunctions::GetPseudoDeviceId.bunnei
2018-06-05GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.Subv
2018-06-05GPU: Implemented the R11FG11FB10F texture and rendertarget formats.Subv
2018-06-05GPU: Fixed the compression factor for RGBA16F textures.Subv
2018-06-05GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.Subv
2018-06-05Merge pull request #516 from Subv/f2i_rbunnei
2018-06-05Merge pull request #521 from Subv/brabunnei
2018-06-05Merge pull request #520 from bunnei/shader-shlbunnei
2018-06-05Small fixesmailwl
2018-06-05Service/MM: add service and stub some functionsmailwl
2018-06-04GPU: Corrected the branch targets for the shader bra instruction.Subv
2018-06-04GPU: Implemented the F2I_R shader instruction.Subv
2018-06-04Merge pull request #518 from Subv/incomplete_shadersbunnei
2018-06-04gl_shader_decompiler: Fix typo with ISCADD instruction.bunnei
2018-06-04gl_shader_decompiler: Implement SHL instruction.bunnei