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2017-09-30Moved down_count to CoreTimingHuw Pascoe
2017-09-30Services/UDS: Handle the rest of the connection sequence. (#2963)B3n30
Services/UDS: Handle the rest of the connection sequence.
2017-09-30Merge pull request #2946 from Subv/home_menu_aptSebastian Valle
Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30Merge pull request #2967 from Subv/thread_wakeup_callbacksSebastian Valle
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30Fixed type conversion ambiguityHuw Pascoe
2017-09-29Merge pull request #2961 from Subv/load_titlesbunnei
Loaders: Don't automatically set the current process every time we load an application.
2017-09-28Kernel/Threads: When putting a thread to wait, specify a function to execute ↵Subv
when it is awoken. This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads. If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-27Merge pull request #2907 from Subv/warnings3Sebastian Valle
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.Subv
It is unlikely we will ever use this without first doing a Cast to a signed type. Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-26Loaders: Don't automatically set the current process every time we load an ↵Subv
application. The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26Merge pull request #2954 from Subv/cache_unmapped_memJames Rowe
Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions
2017-09-26Kernel/Thread: Allow specifying which process a thread belongs to when ↵Subv
creating it. Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26Tests: Added Memory::IsValidVirtualAddress tests.Subv
2017-09-26Tests: Fixed ARM VFP testsSubv
2017-09-26Memory: Allow IsValidVirtualAddress to be called with a specific process ↵Subv
parameter. There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26Merge pull request #2958 from Subv/audio_buffer_datatypeMerry
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16)
2017-09-25Memory/RasterizerCache: Ignore unmapped memory regions when caching physical ↵Subv
regions. Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping. This fixes a crash when loading applets and system modules.
2017-09-25Audio: Use std::deque instead of std::vector for the audio buffer type ↵Subv
(StereoBuffer16). The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector. Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land. Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation. After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25HLE/Archives: Allow multiple loaded applications to access their SelfNCCH ↵Subv
archive independently. The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session. When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc). 3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25Merge pull request #2952 from MerryMage/page-tablesB3n30
Switchable Page Tables
2017-09-25Merge pull request #2951 from huwpascoe/perf-4B3n30
Optimized Morton
2017-09-25Merge pull request #2949 from wwylele/fix-trB3n30
citra-qt: fix some untranslated strings
2017-09-25Merge pull request #2948 from Subv/register_serviceB3n30
HLE/SRV: Implemented RegisterService.
2017-09-25Loader/NCCH: Add support for loading application updates (#2927)Max Thomas
* loader/ncch: split NCCH parsing into its own file * loader/ncch: add support for loading update NCCHs from the SD card * loader/ncch: fix formatting * file_sys/ncch_container: Return a value for OpenFile * loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch * file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked * file_sys/ncch_container: pass filepath as a const reference
2017-09-25Services/UDS: Added a function to send EAPoL-Start packets (#2920)B3n30
* Services/UDS: Added a function to generate the EAPoL-Start packet body. * Services/UDS: Added filter for beacons. * Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread. * Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame. * fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections * fixup: fix damn clang-format
2017-09-25Optimized Float<M,E> multiplicationHuw Pascoe
Before: ucomiss xmm1, xmm1 jp .L9 pxor xmm2, xmm2 mov edx, 1 ucomiss xmm0, xmm2 setp al cmovne eax, edx test al, al jne .L9 .L3: movaps xmm0, xmm2 ret .L9: ucomiss xmm0, xmm0 jp .L10 pxor xmm2, xmm2 mov edx, 1 ucomiss xmm1, xmm2 setp al cmovne eax, edx test al, al je .L3 After: movaps xmm2, xmm1 mulss xmm2, xmm0 ucomiss xmm2, xmm2 jnp .L3 ucomiss xmm1, xmm0 jnp .L11 .L3: movaps xmm0, xmm2 ret .L11: pxor xmm2, xmm2 jmp .L3
2017-09-24ARM_Interface: Implement PageTableChangedMerryMage
2017-09-24memory: Remove GetCurrentPageTablePointersMerryMage
2017-09-24memory: Add GetCurrentPageTable/SetCurrentPageTableMerryMage
Don't expose Memory::current_page_table as a global.
2017-09-24Optimized MortonHuw Pascoe
2017-09-24citra-qt: fix some untranslated stringswwylele
2017-09-24HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that ↵Subv
the Home Menu doesn't try to reboot the system. As per 3dbrew: "During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24HLE/APT: Prepare the APT Wakeup parameter when the game calls InitializeSubv
We need to know what is being run so we can set the APT parameter destination AppId correctly. Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24Merge pull request #2921 from jroweboy/batch-fix-2James Rowe
GPU: Add draw for immediate and batch modes
2017-09-24HLE/SRV: Implemented RegisterService.Subv
Now system modules can do more than just crash immediately on startup.
2017-09-23Remove pipeline.gpu_mode and fix minor issuesJames Rowe
2017-09-22Merge pull request #2928 from huwpascoe/masterYuri Kunde Schlesner
Fixed framebuffer warning
2017-09-19Merge pull request #2933 from huwpascoe/perf-1bunnei
Improved performance of FromAttributeBuffer
2017-09-18WebService: Verify username and token (#2930)B3n30
* WebService: Verify username and token; Log errors in PostJson * Fixup: added docstrings to the functions * Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits * fixup: fmt warning
2017-09-17Improved performance of FromAttributeBufferHuw Pascoe
Ternary operator is optimized by the compiler whereas std::min() is meant to return a value. I've noticed a 5%-10% emulation speed increase.
2017-09-17Fixed framebuffer warningHuw Pascoe
2017-09-16Merge pull request #2906 from Subv/ns_new_frameworkYuri Kunde Schlesner
Services/NS: Port ns:s to the new service framework.
2017-09-16Services/NS: Port ns:s to the new service framework.Subv
2017-09-16Merge pull request #2900 from wwylele/clip-2Yuri Kunde Schlesner
PICA: implement custom clip plane
2017-09-15Merge pull request #2842 from Subv/switchable_page_tableB3n30
Kernel/Memory: Give each process its own page table and allow switching the current page table upon reschedule
2017-09-15CPU/Dynarmic: Disable the fast page-table access in dynarmic until it ↵Subv
supports switching page tables at runtime.
2017-09-15Tests/VFP: Use a standalone pagetable for the TestEnvironment memory operations.Subv
This fixes building the tests
2017-09-15Kernel/Memory: Make IsValidPhysicalAddress not go through the current ↵Subv
process' virtual memory mapping.
2017-09-15Kernel/Threads: Don't clear the CPU instruction cache when performing a ↵Subv
context switch from an idle thread into a thread in the same process. We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the ↵Subv
current process' page table to obtain a pointer.