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|  | based on glasm with some tweaks | 
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|  | Also add a setting for enable Nsight Aftermath. | 
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|  | Opens the new shader cache directory location for the specified title, if it exists. | 
|  | The lod query functions exposed by the rendering API's do not make use of the texturearray layer indexing. | 
|  | Reduces the number of total pipelines generated on Vulkan.
Tested on Super Smash Bros. Ultimate. | 
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|  | The sign bit on integers of size < 32 was not properly preserved in casts | 
|  | BitCast U32 to S32 before converting to float on drivers with broken
signed operations. | 
|  | Fixes black textures in UE4 games | 
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|  | Fixes DOOM 2016 missing local memory | 
|  | Fixes SULD.D tests. | 
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|  | Fixes pixelated presentation on Intel devices. | 
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|  | Used by Claybook. | 
|  | Fixes a crash on Age of Calamity cutscenes. | 
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|  | Increases performance significantly on certain titles. | 
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