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2016-03-16Merge pull request #1519 from JayFoxRox/vp-offset-fixbunnei
PICA: Fix viewport offset
2016-03-16Merge pull request #1503 from bunnei/clear-jit-cachebunnei
Clear JIT cache
2016-03-16Merge pull request #1479 from JayFoxRox/mad-encodingbunnei
Fix MAD/MADI encoding
2016-03-15Merge pull request #1526 from bunnei/sdl-rgb8bunnei
SDL2: Explicitly use RGB8 color buffer.
2016-03-15PICA: Fix MAD/MADI encodingJannik Vogel
2016-03-15citra: Shutdown cleanly if ROM load failsMerryMage
2016-03-14SDL2: Explicitly use RGB8 color buffer.bunnei
2016-03-14PICA: Fix viewport offsetJannik Vogel
2016-03-15Reorganize the ndm service path for dummy implement functionJamePeng
SuspendDaemons , ResumeDaemons , OverrideDefaultDaemons The NDM file move to /core/hle/service/ndm/ now!
2016-03-13Merge pull request #1509 from lioncash/noncopybunnei
common: Minor changes to NonCopyable
2016-03-13hid: fix pad updatewwylele
2016-03-13PICA: Align vertex attributesJannik Vogel
2016-03-12common_types: Make NonCopyable constructor constexprLioncash
2016-03-12common_types: Specify const in deleted copy constructor/assignment operatorLioncash
2016-03-12svc: Move ResetType enum to the kernel event headerLioncash
2016-03-12svc: Remove unused ArbitrationType enumLioncash
An equivalent enum already exists within address_arbiter.h
2016-03-12svc: Make ResetType an enum classLioncash
2016-03-12shader_jit_x64: Clear cache after code space fills up.bunnei
2016-03-12shader_jit_x64: Make assert outputs more useful & cleanup formatting.bunnei
2016-03-12shader: Update log message to use proper log class.bunnei
2016-03-12Merge pull request #1266 from Subv/miiappletbunnei
HLE/Applets: Implemented a dummy Mii Selector applet.
2016-03-12HLE/Applets: Implemented a dummy Mii Selector applet.Subv
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12Merge pull request #1500 from lioncash/nullptrbunnei
gsp_gpu: Change 0 literal to nullptr
2016-03-11gsp_gpu: Change 0 literal to nullptrLioncash
2016-03-11hle: Update service function tablesLioncash
2016-03-10Merge pull request #1476 from lioncash/emitbunnei
emitter: constexpr/misc changes
2016-03-09Merge pull request #1475 from lioncash/alignYuri Kunde Schlesner
Common: Get rid of alignment macros
2016-03-09Merge pull request #1478 from JayFoxRox/masterYuri Kunde Schlesner
Fix attribute mapping in vs debugger
2016-03-09Fix missing returnLittleWhite
2016-03-09Merge pull request #1474 from lioncash/rendererbunnei
renderer_base: Minor changes
2016-03-09Fix attribute mapping in vs debuggerJannik Vogel
2016-03-09emitter: templatize ImmPtrLioncash
2016-03-09emitter: constexpr-ify helper functionsLioncash
2016-03-09emitter: Get rid of CanDoOpWithLioncash
This was removed in Dolphin as there were no particular uses for it. I'm sure the same will apply to citra.
2016-03-09emitter: constexpr-ify OpArgLioncash
2016-03-09emitter: friend class OpArg with XEmitterLioncash
2016-03-09emitter: Remove unimplemented prototypeLioncash
2016-03-09Common: Get rid of alignment macrosLioncash
The gl rasterizer already uses alignas, so we may as well move everything over.
2016-03-08Merge pull request #1344 from LittleWhite-tb/error-outputbunnei
Output errors in GUI
2016-03-08renderer_base: In-class initialize variablesLioncash
2016-03-08render_base: Clarify/normalize getter functionsLioncash
2016-03-08renderer_base: Don't directly expose the rasterizer unique_ptrLioncash
There's no reason to allow direct access to the unique_ptr instance. Only its contained pointer.
2016-03-08Improve error report from Init() functionsLittleWhite
Add error popup when citra initialization failed
2016-03-07Merge pull request #1441 from MerryMage/dsp-pipesbunnei
AudioCore: Implement Pipe 2
2016-03-07Merge pull request #1467 from LittleWhite-tb/bug-shader-objectbunnei
Set the appropriate locale to get float conversion working using to_string
2016-03-07Set the appropriate locale to get float conversion working using std::to_stringLittleWhite
2016-03-06DSP: Implement Pipe 2MerryMage
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the application signals to the DSP to initialize) and the application (the DSP provides the memory location of structures in the shared memory region).
2016-03-06Merge pull request #1462 from yuriks/depth-test-writebunnei
Pica: Write depth value even when depth test is disabled
2016-03-05Memory: Do correct Phys->Virt address translation for non-APP linheapYuri Kunde Schlesner
2016-03-05Merge pull request #1455 from yuriks/ResultVal-unionMathew Maidment
core: Use unrestricted union to hold storage of ResultVal value