Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-11 | Merge pull request #7684 from bunnei/set-mem-perm-attr | bunnei | |
Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes. | |||
2022-01-11 | Merge pull request #7633 from german77/hotkeys | bunnei | |
yuzu: Add controller hotkeys | |||
2022-01-09 | Merge pull request #7683 from liushuyu/fmt-8.1 | Morph | |
logging: adapt to changes in fmt 8.1 | |||
2022-01-09 | Merge pull request #7687 from german77/tas_handle | Morph | |
input_common: Handle errors on TAS scripts | |||
2022-01-09 | logging/log.h: move enum class formatter to a separate file ... | liushuyu | |
... to common/logging/formatter.h | |||
2022-01-08 | logging/log: use `underlying_type` instead of hardcoding types | liushuyu | |
2022-01-08 | Merge pull request #7682 from german77/udp_fix | bunnei | |
input_common: Fix UDP controller mappings | |||
2022-01-08 | core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission. | bunnei | |
2022-01-08 | input_common: Handle errors on TAS scripts | german77 | |
2022-01-08 | core: hle: kernel: k_page_table: Update CheckMemoryState. | bunnei | |
2022-01-08 | logging: adapt to changes in fmt 8.1 | liushuyu | |
2022-01-08 | Merge pull request #7680 from german77/accel_mapping | bunnei | |
input_common: Allow to only have acceleration motion data | |||
2022-01-07 | yuzu: Use pad parameter to choose the correct controller | german77 | |
2022-01-07 | input_common: Fix udp motion not automapping to both sides | german77 | |
2022-01-06 | yuzu: Add controller hotkeys | german77 | |
2022-01-06 | core/hid: Add home and screenshot button support | german77 | |
2022-01-06 | core/hid: Set minimum gyro threshold | german77 | |
2022-01-06 | input_common: Use accelerometer data for mapping | german77 | |
2022-01-06 | Merge pull request #7658 from ameerj/sparse-fixes | Fernando S | |
video_core/memory_manager: Fixes for sparse memory management | |||
2022-01-05 | Merge pull request #7674 from lat9nq/fix-custom-highlight | bunnei | |
configure_per_game: Initialize tabs after loading custom configuration | |||
2022-01-05 | Merge pull request #7673 from german77/no_return | Mai M | |
glsl: Remove unreachable return | |||
2022-01-04 | configure_per_game: Initialize tabs after loading custom configuration | lat9nq | |
Changes tab initialization to happen after the configuration is loaded, which means that it no longer happens as member initializers in the ConfigurePerGame constructor. Removes the cluster of ??_tab->SetConfiguration's that I added earlier to get around this issue initially. Fixes a regression in #6774 | |||
2022-01-04 | video_core: Remove unnecesary maybe_unused flag | Narr the Reg | |
2022-01-04 | glsl: Remove unreachable return | Narr the Reg | |
2022-01-04 | Merge pull request #7636 from vonchenplus/buffer_queue_query | bunnei | |
core:hle:service:nvflinger Implement few type in bufferqueue query method | |||
2022-01-04 | Merge pull request #7670 from ameerj/vsync-block | Fernando S | |
gpu: Add shut down method to synchronize threads before destruction | |||
2022-01-03 | Merge pull request #7251 from FernandoS27/shader-dump | bunnei | |
ShaderDecompiler: Add a debug option to dump the game's shaders. | |||
2022-01-03 | gpu: Add shut down method to synchronize threads before destruction | ameerj | |
2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | |
2022-01-03 | Revert "Merge pull request #7668 from ameerj/fence-stop-token" | ameerj | |
This reverts commit e7733544779f2706d108682dd027d44e7fa5ff4b, reversing changes made to abbbdc2bc027ed7af236625ae8427a46df63f7e7. | |||
2022-01-03 | Merge pull request #7668 from ameerj/fence-stop-token | bunnei | |
gpu: Use std::stop_token in WaitFence for VSync thread | |||
2022-01-03 | Merge pull request #7664 from german77/fallback | bunnei | |
core/hid: Add fallback to fullkey controllers | |||
2022-01-03 | Merge pull request #7662 from german77/uistatus | bunnei | |
yuzu: Fix UI elements not updating correctly | |||
2022-01-03 | Merge pull request #7663 from german77/applet | bunnei | |
controller_applet: Only populate supported controllers | |||
2022-01-03 | gpu: Use std::stop_token in WaitFence for VSync thread | ameerj | |
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable. | |||
2022-01-03 | Merge pull request #7648 from bunnei/thread-pinning | Fernando S | |
core: hle: kernel: Implement thread pinning. | |||
2022-01-03 | Merge pull request #7624 from ameerj/intel-msaa-scale | Fernando S | |
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers | |||
2022-01-03 | Merge pull request #7629 from ameerj/nv-driver-fixes | Fernando S | |
shaders: Add fixes for NVIDIA drivers 495+ | |||
2022-01-01 | core/hid: Add fallback to fullkey controllers | german77 | |
2022-01-01 | controller_applet: Only populate supported controllers | german77 | |
2022-01-01 | yuzu: Fix UI elements not updating correctly | german77 | |
2021-12-31 | texture_cache/util: Fix s32 overflow when resolving overlaps | ameerj | |
2021-12-31 | video_core/memory_manager: Fixes for sparse memory management | ameerj | |
2021-12-31 | video_core/memory_manager: Deduplicate Read/WriteBlock | ameerj | |
2021-12-30 | Merge pull request #7647 from german77/toad | bunnei | |
core/hid: Fix controller type validation | |||
2021-12-30 | core: hle: kernel: Implement thread pinning. | bunnei | |
- We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp. | |||
2021-12-29 | core/hid: Fix controller type validation | german77 | |
2021-12-29 | Merge pull request #7635 from bunnei/set-heap-size | bunnei | |
core: hle: kernel: Updated implementation of svcSetHeapSize. | |||
2021-12-29 | glsl: Add boolean reference workaround | ameerj | |
2021-12-29 | glsl_context_get_set: Add alternative cbuf type for broken drivers | ameerj | |
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed. |