Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-05 | video_core/ast: Replace std::string with a constexpr std::string_view | Lioncash | |
Same behavior, but without the need to heap allocate | |||
2019-10-05 | video_core/ast: Default the move constructor and assignment operator | Lioncash | |
This is behaviorally equivalent and also fixes a bug where some members weren't being moved over. | |||
2019-10-05 | video_core/{ast, expr}: Organize forward declaration | Lioncash | |
Keeps them alphabetically sorted for readability. | |||
2019-10-05 | video_core/expr: Supply operator!= along with operator== | Lioncash | |
Provides logical symmetry to the interface. | |||
2019-10-05 | video_core/{ast, expr}: Use std::move where applicable | Lioncash | |
Avoids unnecessary atomic reference count increments and decrements. | |||
2019-10-05 | video_core/ast: Supply const accessors for data where applicable | Lioncash | |
Provides const equivalents of data accessors for use within const contexts. | |||
2019-10-05 | Merge pull request #2888 from FernandoS27/decompiler2 | David | |
Shader_IR: Implement a full control flow decompiler for the shader IR. | |||
2019-10-04 | Texture_Cache: Blit Deduction corrections and simplifications. | Fernando Sahmkow | |
2019-10-04 | TextureCache: Add the ability to deduce if two textures are depth on blit. | Fernando Sahmkow | |
2019-10-04 | Shader_ir: Address feedback | Fernando Sahmkow | |
2019-10-04 | Shader_Ir: Address Feedback and clang format. | Fernando Sahmkow | |
2019-10-04 | vk_shader_decompiler: Correct Branches inside conditionals. | Fernando Sahmkow | |
2019-10-04 | vk_shader_decompiler: Clean code and be const correct. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: clean up AST handling and add documentation. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: Correct OutwardMoves for Ifs | Fernando Sahmkow | |
2019-10-04 | vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD | Fernando Sahmkow | |
2019-10-04 | gl_shader_decompiler: Refactor and address feedback. | Fernando Sahmkow | |
2019-10-04 | Shader_IR: corrections and clang-format | Fernando Sahmkow | |
2019-10-04 | vk_shader_compiler: Correct SPIR-V AST Decompiling | Fernando Sahmkow | |
2019-10-04 | Shader_IR: allow else derivation to be optional. | Fernando Sahmkow | |
2019-10-04 | vk_shader_compiler: Implement the decompiler in SPIR-V | Fernando Sahmkow | |
2019-10-04 | Shader_IR: mark labels as unused for partial decompile. | Fernando Sahmkow | |
2019-10-04 | Shader_Ir: Refactor Decompilation process and allow multiple decompilation ↵ | Fernando Sahmkow | |
modes. | |||
2019-10-04 | gl_shader_decompiler: Implement AST decompiling | Fernando Sahmkow | |
2019-10-04 | shader_ir: Declare Manager and pass it to appropiate programs. | Fernando Sahmkow | |
2019-10-04 | shader_ir: Corrections to outward movements and misc stuffs | Fernando Sahmkow | |
2019-10-04 | shader_ir: Add basic goto elimination | Fernando Sahmkow | |
2019-10-04 | shader_ir: Initial Decompile Setup | Fernando Sahmkow | |
2019-10-04 | SDL: Fix missing header | Fernando Sahmkow | |
This fixes linux and mingw builds. | |||
2019-10-04 | Merge pull request #2896 from FearlessTobi/port-4950 | bunnei | |
Port citra-emu/citra#4950: "Add FPS to SDL title bar" | |||
2019-10-04 | Merge pull request #2936 from VPeruS/use-isallzeroarray | bunnei | |
[crypto] Use IsAllZeroArray helper function | |||
2019-10-03 | Merge pull request #2898 from FearlessTobi/port-4004 | bunnei | |
Port citra-emu/citra#4004: "qt_themes: add two colorful themes" | |||
2019-10-03 | Merge pull request #2539 from DarkLordZach/bcat | David | |
bcat: Implement BCAT service and connect to yuzu Boxcat server | |||
2019-10-02 | [crypto] Use IsAllZeroArray helper function | vperus | |
2019-10-02 | qt: Add service dialog | Zach Hilman | |
2019-10-01 | Merge pull request #2904 from ogniK5377/better-signal-hid | bunnei | |
Signal styleset changes at a better time | |||
2019-10-01 | boxcat: Use updated game-asset API URL and tags | Zach Hilman | |
2019-10-01 | bcat: Add FSC accessors for BCAT data | Zach Hilman | |
Ports BCAT to use FSC interface | |||
2019-09-30 | boxcat: Implement events global field | Zach Hilman | |
2019-09-30 | bcat: Implement DeliveryCacheProgressImpl structure | Zach Hilman | |
Huge thanks to lioncash for re-ing this for me. | |||
2019-09-30 | boxcat: Use Etag header names for file digest | Zach Hilman | |
2019-09-30 | boxcat: Add downloading and client for launch parameter data | Zach Hilman | |
2019-09-30 | bcat: Add backend function for BCAT Indirect (launch parameter) | Zach Hilman | |
Returns the data that should be returned by PopLaunchParameter kind=ApplicationSpecific. | |||
2019-09-30 | bcat: Expose CreateBackendFromSettings helper function | Zach Hilman | |
2019-09-30 | am: Unstub PopLaunchParameter and add bcat connection for app-specific data | Zach Hilman | |
Previously we were simply returning the account-preselect structure all times but if passed with a different mode the game expects application-specific data. This also adds a hook for BCAT into this allowing us to send the launch parameter through bcat, | |||
2019-09-30 | configure_service: Allow Qt to open external links | Zach Hilman | |
2019-09-30 | yuzu: Add UI tab to configure BCAT services | Zach Hilman | |
Also displays current events if boxcat is selected. | |||
2019-09-30 | bcat: Implement cmd 90201 ClearDeliveryCacheStorage | Zach Hilman | |
Takes a title ID and simply deletes all the data for that title ID's bcat. Invokes the respective backend command. | |||
2019-09-30 | bcat: Implement cmd 30100 SetPassphrase | Zach Hilman | |
Takes a title ID and passphrase (0x40 byte string) and passes it to the backend. | |||
2019-09-30 | bcat: Implement cmd RequestSyncDeliveryCache and variant | Zach Hilman | |
Variant also supports only updating a single directory. These just both invoke backend commands. |