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2019-05-09Merge pull request #2453 from lioncash/enumbunnei
core/memory: Remove unused FlushMode enum
2019-05-09Merge pull request #2429 from FernandoS27/computebunnei
Corrections and Implementation on GPU Engines
2019-05-07core/memory: Remove unused FlushMode enumLioncash
Recent changes to memory-related code resulted in this being unused, so we can remove it.
2019-05-07Merge pull request #2447 from lioncash/dtorRodrigo Locatti
core/frontend/emu_window: Make GraphicsContext's destructor virtual
2019-05-07Merge pull request #2448 from lioncash/pragmaRodrigo Locatti
common/zstd_compression: Remove #pragma once directive from source file
2019-05-04shader/decode/texture: Remove unused variableLioncash
This isn't used anywhere, so we can get rid of it.
2019-05-04gl_rasterizer: Silence unused variable warningLioncash
Makes use of src, so it's not considered unused.
2019-05-04common/zstd_compression: Remove #pragma once directive from source fileLioncash
Introduced in 72477731ed20c56a4d6f18a22f43224fab667cef. This is only necessary within header files.
2019-05-04core/frontend/emu_window: Make GraphicsContext's destructor virtualLioncash
This class is used in a polymorphic context, so destruction of the context will lead to undefined behavior if the destructor isn't virtual.
2019-05-01Refactors and name corrections.Fernando Sahmkow
2019-04-30loader/nso: Remove left-in debug pragmaLioncash
Unintentionally introduced in 552d5071fa171165e4054392d8bb6bf2ecc924e2
2019-04-30Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-filebunnei
gl_shader_disk_cache: Improve precompiled shader cache generation speed and size
2019-04-28Merge pull request #2435 from ReinUsesLisp/misc-vcbunnei
shader_ir: Miscellaneous fixes
2019-04-28Merge pull request #2412 from lioncash/systembunnei
kernel/vm_manager: Remove usages of global system accessors
2019-04-28Merge pull request #2322 from ReinUsesLisp/wswitchbunnei
video_core: Silent -Wswitch warnings
2019-04-28Merge pull request #2423 from FernandoS27/half-correctbunnei
Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
2019-04-26shader_ir: Move Sampler index entry in operand< to sort declarationsReinUsesLisp
2019-04-26shader_ir: Add missing entry to Sampler operand< comparisonReinUsesLisp
2019-04-26shader_ir/texture: Fix sampler const buffer key shiftReinUsesLisp
2019-04-24Merge pull request #2416 from lioncash/waitbunnei
kernel/svc: Clean up wait synchronization related functionality
2019-04-24Merge pull request #2424 from FernandoS27/compatbunnei
Allow picking a Compatibility Profile for OpenGL.
2019-04-24Merge pull request #2228 from DarkLordZach/applet-manager-p1bunnei
applets: Add AppletManager and implement PhotoViewer and Error applets
2019-04-24Merge pull request #2404 from lioncash/unicodebunnei
CMakeLists: Ensure we specify Unicode as the codepage on Windows
2019-04-23Re added new lines at the end of filesFreddyFunk
2019-04-23gl_shader_disk_cache: Compress precompiled shader cache file with Zstandardunknown
2019-04-23gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader ↵unknown
cache file
2019-04-23gl_shader_disk_cache: Remove per shader compressionunknown
2019-04-23Fixes and Corrections to DMA EngineFernando Sahmkow
2019-04-23Merge pull request #2422 from ReinUsesLisp/fixup-samplersHexagon12
gl_state: Fix samplers memory corruption
2019-04-23Merge pull request #2425 from FernandoS27/y-directionHexagon12
Fix flipping on some games by applying Y direction register
2019-04-23Add Swizzle Parameters to the DMA engineFernando Sahmkow
2019-04-23Add Documentation Headers to all the GPU EnginesFernando Sahmkow
2019-04-23Corrections and stylingFernando Sahmkow
2019-04-22Merge pull request #2383 from ReinUsesLisp/aoffi-testbunnei
gl_shader_decompiler: Disable variable AOFFI on unsupported devices
2019-04-22Merge pull request #2420 from lioncash/audctlbunnei
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
2019-04-22Implement Maxwell3D Data UploadFernando Sahmkow
2019-04-22Introduce skeleton of the GPU Compute Engine.Fernando Sahmkow
2019-04-22Revamp Kepler Memory to use a subegine to manage uploadsFernando Sahmkow
2019-04-22Merge pull request #2403 from FernandoS27/compressed-linearbunnei
Support compressed formats on linear textures.
2019-04-22Merge pull request #2411 from FernandoS27/unsafe-gpubunnei
GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
2019-04-22Merge pull request #2400 from FernandoS27/corret-kepler-membunnei
Implement Kepler Memory on both Linear and BlockLinear.
2019-04-20Corrections Half Float operations on const buffers and implement saturation.Fernando Sahmkow
2019-04-20Merge pull request #2407 from FernandoS27/f2fbunnei
Do some corrections in conversion shader instructions.
2019-04-20Allow picking a Compatibility Profile for OpenGL.Fernando Sahmkow
This option allows picking the compatibility profile since a lot of bugs are fixed in it. We devs will use this option to easierly debug current problems in our Core implementation.:wq
2019-04-19Merge pull request #2409 from ReinUsesLisp/half-floatsbunnei
shader_ir/decode: Miscellaneous fixes to half-float decompilation
2019-04-19Apply Position Y DirectionFernando Sahmkow
2019-04-19make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages.Fernando Sahmkow
2019-04-19Merge pull request #2415 from lioncash/constbunnei
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
2019-04-19Merge pull request #2414 from lioncash/reorderbunnei
yuzu/bootmanager: Resolve constructor initializer list warnings
2019-04-19Merge pull request #2421 from lioncash/svc-callbunnei
kernel/svc: Name supervisor call 0x36