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2018-11-18software_keyboard: Push buffer size to offset 0x4 in output dataZach Hilman
2018-11-18software_keyboard: Make GetText asynchronousZach Hilman
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2018-11-18am: Allow applets to push multiple and different channels of dataZach Hilman
2018-11-18am: Implement ILibraryAppletAccessor IsCompleted and GetResultZach Hilman
2018-11-18am: Implement text check software keyboard modeZach Hilman
Allows the game to verify and send a message to the frontend.
2018-11-18am: Deglobalize software keyboard appletZach Hilman
2018-11-18qt/main: Register Qt Software Keyboard frontend with AMZach Hilman
Allows using Qt provider over default.
2018-11-18am: Construct and use proper applets with ILibraryAppletAccessorZach Hilman
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18qt/applets: Provide Qt frontend implementation of software keyboardZach Hilman
Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
2018-11-18am/applets: Add connector between frontend and AM applet classesZach Hilman
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18frontend/applets: Add frontend software keyboard provider and defaultZach Hilman
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18am/applets: Add Applet superclass to describe a generic appletZach Hilman
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18am: Unstub ILibraryAppletAccessor::StartZach Hilman
Now starts the applet provided in constructor.
2018-11-18am: Implement PopInteractiveOutData and PushInteractiveInDataZach Hilman
Used by software keyboard applet for data transfer.
2018-11-18am: Convert storage stack to vectorZach Hilman
std::stack was no longer suitable for non-trivial operations
2018-11-18am: Move AM::IStorage to headerZach Hilman
Needs to be accessible by applet files.
2018-11-18am: Move IStorageAccessor to header and update backing bufferZach Hilman
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18am: Implement CreateTransferMemoryStorageZach Hilman
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18string_util: Implement buffer to UTF-16 string helper functionZach Hilman
Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
2018-11-18svc: Implement svcCreateTransferMemoryZach Hilman
Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-17Stubbed am:EnableApplicationCrashReportMysticExile
2018-11-16Merge pull request #1678 from FearlessTobi/amiibo-hotkeysbunnei
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
2018-11-16Merge pull request #1711 from ogniK5377/bluetooth-lets-gobunnei
Added various bluetooth based cmds for palma
2018-11-16Merge pull request #1719 from bunnei/hwopus-fixbunnei
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16Merge pull request #1714 from lioncash/kern-errbunnei
kernel/errors: Clean up error codes
2018-11-16hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.bunnei
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16Merge pull request #1712 from FearlessTobi/port-4426bunnei
Port citra-emu/citra#4426: "Common/Bitfield: store value as unsigned type"
2018-11-16kernel/errors: Clean up error codesLioncash
Similar to PR 1706, which cleans up the error codes for the filesystem code, but done for the kernel error codes. This removes the ErrCodes namespace and specifies the errors directly. This also fixes up any straggling lines of code that weren't using the named error codes where applicable.
2018-11-16Merge pull request #1638 from FreddyFunk/SetMemoryPermission-StubbedMat M
Implement SetMemoryPermission
2018-11-16Merge pull request #1700 from FreddyFunk/cleanupbunnei
gl_rasterizer_chache: Minor cleanup
2018-11-16Merge pull request #1701 from FreddyFunk/decodersbunnei
textures/decoders: Minor cleanup
2018-11-16Merge pull request #1632 from DarkLordZach/keys-manager-optimizationsbunnei
game_list: Optimize game list refresh
2018-11-16Merge pull request #1676 from lioncash/warnbunnei
gl_state: Amend compilation warnings
2018-11-16Merge pull request #1706 from lioncash/file-errbunnei
file_sys/errors: Clean up error code values
2018-11-16Common/Bitfield: store value as unsigned typeWeiyi Wang
Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
2018-11-17Added various bluetooth based cmds for palmaDavid Marcec
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17Added SetIsPalmaAllConnectable, SetPalmaBoostModeDavid Marcec
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-16Fixed switching operation modes when not running a gameDavid Marcec
The service manager seems to be a nullptr before a game boots
2018-11-16file_sys/errors: Remove currently unused filesystem error codesLioncash
Rather than keeping around unused values, we can just introduce them as needed.
2018-11-16file_sys/errors: Get rid of the ErrCodes namespaceLioncash
There's no real point to keeping the separate enum around, especially given the name of the error code itself is supposed to document what the value actually represents.
2018-11-16file_sys/errors: Extract FS-related error codes to file_sys/errors.hLioncash
Keeps filesystem-related error codes in one spot.
2018-11-15Fixed priority switching edge case for handheld (#1675)David
* Fixed priority switching edge case for handheld We accidently used controller index instead of npad id * Moved NPadIdToIndex
2018-11-15Merge pull request #1699 from DarkLordZach/deterministic-rng-3bunnei
csrng: Use random integer distribution instead of raw engine
2018-11-15csrng: Use random integer distribution instead of raw engineZach Hilman
Prevents returning the same value every single call.
2018-11-15Merge pull request #1687 from lioncash/deduplicationbunnei
kernel/thread: Deduplicate scheduler switching code
2018-11-15Merge pull request #1618 from DarkLordZach/dump-nsobunnei
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15Merge pull request #1691 from lioncash/audrenbunnei
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15textures/decoders: Minor cleanupFrederic Laing
2018-11-15gl_rasterizer_chache: Minor cleanupFrederic Laing
2018-11-14Merge pull request #1637 from FernandoS27/cachebunnei
Improved GPU Caches lookup Speed