Age | Commit message (Collapse) | Author |
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KBlockInfoSlabHeap.
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vk_blit_screen: recreate swapchain images on guest format change
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video_core: don't build ASTC decoder shader unless requested
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- These APIs are used to capture the opened users and allow that state to be persisted across processes.
- They are not intended to just return the system opened users, that is what ListOpenUsers is for.
- Fixes the launch hang with Bayonetta 3.
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vk_scheduler: Remove recorded_counts
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kernel: more complete fix for KPort reference counting
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Vulkan: Fix regression caused by limiting render area to width/height of render targets.
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rendef targets.
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kernel: reinitialize after dram layout change
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UI: Add option to hide the compatibility list
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service: am: Stub SetRecordVolumeMuted
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Used by bayonetta 3
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Improved support for nx-hbmenu
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video_core: Fix drawing trigger mechanism regression
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video_core: Catch vulkan clear op not all channel need clear
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arm_interface: curb infinite recursion in stacktrace generation
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file_sys: Priority display of game titles in the current language
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Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
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audio_in/out_system: Pass Initialize members by value where applicable
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