Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-19 | yuzu_qt: config: Move audio to its own tab. | bunnei | |
- We have some important audio settings, makes them more discoverable. | |||
2020-01-19 | Merge pull request #3271 from bunnei/time-rewrite | bunnei | |
service: time: Rewrite implementation of glue services. | |||
2020-01-19 | Merge pull request #3313 from ReinUsesLisp/vk-rasterizer | bunnei | |
vk_rasterizer: Implement Vulkan's rasterizer | |||
2020-01-19 | GUI/gamelist: add "None" as an option for second row and remove dynamically ↵ | Bartosz Kaszubowski | |
duplicate row options (#3309) * GUI/gamelist: add "None" as an option for second row and remove duplicated row options * fix clang-format warnings | |||
2020-01-18 | Merge pull request #3317 from ReinUsesLisp/gl-decomp-cc-decomp | Fernando Sahmkow | |
gl_shader_decompiler: Fix decompilation of condition codes | |||
2020-01-18 | gl_state: Use bool instead of GLboolean | ReinUsesLisp | |
This fixes template resolution considering GLboolean an integer instead of a bool. | |||
2020-01-18 | Merge pull request #3298 from Simek/missing_hotkeys | bunnei | |
GUI: add few missing hotkeys to main menu | |||
2020-01-18 | core/memory: Create a special MapMemoryRegion for physical memory. | Markus Wick | |
This allows us to create a fastmem arena within the memory.cpp helpers. | |||
2020-01-18 | core/hle: Simplify PhysicalMemory usage in vm_manager. | Markus Wick | |
2020-01-18 | core/loaders: Simplify PhysicalMemory usage. | Markus Wick | |
It is currently a std::vector, however we might want to replace it with a more fancy allocator. So we can't use the C++ iterators any more. | |||
2020-01-18 | Merge pull request #3305 from ReinUsesLisp/point-size-program | bunnei | |
gl_state: Implement PROGRAM_POINT_SIZE | |||
2020-01-18 | Merge pull request #3312 from ReinUsesLisp/atoms-u32 | bunnei | |
shader/memory: Implement ATOMS.ADD.U32 | |||
2020-01-17 | Remove unused CPU Vendor string and telemtry field | James Rowe | |
The information is duplicated in the brand string and the telemetry field is unused | |||
2020-01-17 | vk_rasterizer: Address feedback | ReinUsesLisp | |
2020-01-17 | gl_shader_decompiler: Fix decompilation of condition codes | ReinUsesLisp | |
Use Visit instead of reimplementing it. Fixes unimplemented negations for condition codes. | |||
2020-01-18 | Add headbar icon on Linux | TotalCaesar659 | |
2020-01-17 | Merge pull request #3306 from ReinUsesLisp/gl-texture | bunnei | |
gl_texture_cache: Minor fixes and style changes | |||
2020-01-17 | Merge pull request #3311 from ReinUsesLisp/z32fx24s8 | bunnei | |
format_lookup_table: Fix ZF32_X24S8 component types | |||
2020-01-16 | vk_rasterizer: Implement Vulkan's rasterizer | ReinUsesLisp | |
This abstraction is Vulkan's equivalent to OpenGL's rasterizer. It takes care of joining all parts of the backend and rendering accordingly on demand. | |||
2020-01-16 | renderer_vulkan: Add header as placeholder | ReinUsesLisp | |
2020-01-16 | Merge pull request #3300 from ReinUsesLisp/vk-texture-cache | bunnei | |
vk_texture_cache: Implement generic texture cache on Vulkan | |||
2020-01-16 | vk_texture_cache: Address feedback | ReinUsesLisp | |
2020-01-16 | shader/memory: Implement ATOMS.ADD.U32 | ReinUsesLisp | |
2020-01-16 | format_lookup_table: Fix ZF32_X24S8 component types | ReinUsesLisp | |
Component types for ZF32_X24S8 were using UNORM. Drivers will set FLOAT, UINT, UNORM, UNORM; causing a format mismatch. This commit addresses that. | |||
2020-01-16 | vk_texture_cache: Fix typo in commentary | Rodrigo Locatti | |
Co-Authored-By: MysticExile <30736337+MysticExile@users.noreply.github.com> | |||
2020-01-16 | Merge pull request #3308 from lioncash/private | bunnei | |
maxwell_3d: Make dirty_pointers private | |||
2020-01-16 | Merge pull request #3304 from lioncash/fwd-decl | bunnei | |
renderer_opengl/utils: Forward declare private structs | |||
2020-01-16 | maxwell_3d: Make dirty_pointers private | Lioncash | |
This isn't used outside of the class itself, so we can make it private for the time being. | |||
2020-01-16 | Fix git version in scm_rev.cpp | James Rowe | |
2020-01-15 | gl_state: Implement PROGRAM_POINT_SIZE | ReinUsesLisp | |
For gl_PointSize to have effect we have to activate GL_PROGRAM_POINT_SIZE. | |||
2020-01-15 | renderer_opengl/utils: Remove unused header inclusions | Lioncash | |
Nothing from these headers are used, so they can be removed. | |||
2020-01-15 | renderer_opengl/utils: Forward declare private structs | Lioncash | |
Keeps the definitions hidden and allows changes to the structs without needing to recompile all users of classes containing said structs. | |||
2020-01-14 | gl_texture_cache: Use local variables to simplify DownloadTexture | ReinUsesLisp | |
2020-01-14 | gl_texture_cache: Fix format for RGBX16F | ReinUsesLisp | |
2020-01-14 | gl_texture_cache: Use Snorm internal format for RG8S | ReinUsesLisp | |
2020-01-14 | gl_texture_cache: Use Snorm internal format for ABGR8S | ReinUsesLisp | |
2020-01-14 | Merge pull request #3303 from lioncash/reorder | Rodrigo Locatti | |
control_flow: Silence -Wreorder warning for CFGRebuildState | |||
2020-01-14 | Merge pull request #3302 from lioncash/unused-var | Rodrigo Locatti | |
gl_shader_cache: Remove unused variables | |||
2020-01-14 | control_flow: Silence -Wreorder warning for CFGRebuildState | Lioncash | |
Organizes the initializer list in the same order that the variables would actually be initialized in. | |||
2020-01-14 | Merge pull request #3296 from Simek/hotkeys_resize | bunnei | |
GUI/configure: resize hotkeys action column to fit content | |||
2020-01-14 | gl_shader_cache: Remove unused STAGE_RESERVED_UBOS constant | Lioncash | |
Given this isn't used, this can be removed entirely. | |||
2020-01-14 | gl_shader_cache: std::move entries in CachedShader constructor | Lioncash | |
Avoids several reallocations of std::vector instances where applicable. | |||
2020-01-14 | gl_shader_cache: Remove unused entries variable in BuildShader() | Lioncash | |
Eliminates a few unnecessary constructions of std::vectors. | |||
2020-01-14 | Merge pull request #3287 from ReinUsesLisp/ldg-stg-16 | bunnei | |
shader_ir/memory: Implement u16 and u8 for STG and LDG | |||
2020-01-13 | Merge pull request #3288 from ReinUsesLisp/uncurse-aoffi | bunnei | |
shader_ir/texture: Simplify AOFFI code | |||
2020-01-13 | Merge pull request #3290 from ReinUsesLisp/gl-clamp | bunnei | |
maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver | |||
2020-01-13 | Merge pull request #3292 from degasus/heap_space_fix | bunnei | |
core/kernel: Fix GetTotalPhysicalMemoryUsed. | |||
2020-01-13 | vk_texture_cache: Implement generic texture cache on Vulkan | ReinUsesLisp | |
It currently ignores PBO linearizations since these should be dropped as soon as possible on OpenGL. | |||
2020-01-13 | texture_cache/surface_params: Make GetNumLayers public | ReinUsesLisp | |
2020-01-13 | GUI: add few missing hotkeys to main menu | Bartosz Kaszubowski | |