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2022-06-13yuzu_cmd: Eliminate variable shadowingMorph
2022-06-13audio_core: Remove -Werror=unused-parameterMorph
Removing this as we don't enforce unused parameter warnings elsewhere in the project, and explicitly specify -Wno-unused-parameter in the main CMakeLists.
2022-06-13CMakeLists: Make variable shadowing a compile-time errorMorph
Now that the entire project is free of variable shadowing, we can enforce this as a compile time error to prevent any further introduction of this logic bug.
2022-06-13common: Eliminate variable shadowingMorph
GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13yuzu: Eliminate variable shadowingMorph
2022-06-13web_service: Eliminate variable shadowingMorph
2022-06-13Merge pull request #8446 from liamwhite/cmd-gdbMorph
core/debugger: support operation in yuzu-cmd
2022-06-13Merge pull request #8454 from liamwhite/inaddr-anyMorph
core/debugger: allow remote connections
2022-06-13Merge pull request #8443 from liamwhite/code-membunnei
kernel: fix KCodeMemory initialization
2022-06-12core/debugger: allow remote connectionsLiam
2022-06-11gdbstub_arch: Add missing virtual destructorLioncash
The class is used polymorphically, so it's undefined behavior to delete instances of GDBStubA64 and GDBStubA32 from the base class pointer.
2022-06-11Merge pull request #8353 from Docteh/msvc_report_runtimeMai M
log the MSVC runtime version when running on MSVC build
2022-06-11Merge pull request #8427 from Docteh/deprecate_qdesktopMai M
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11Merge pull request #8449 from Docteh/translate_placeholderMai M
retranslate the game list placeholder
2022-06-11Merge pull request #8413 from behunin/bounded-queuebunnei
gpu_thread: Move to bounded queue
2022-06-11Merge pull request #8393 from lat9nq/default-vulkanbunnei
general: Set renderer_backend's default to Vulkan
2022-06-10log the MSVC runtime version when running on MSVC buildKyle Kienapfel
This might be useful information, not 100% sure. [ 0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty [ 0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10UI: retranslate the game list placeholderKyle Kienapfel
This is the "Double-click to add a new folder to the game list" message that shows up when users first launch yuzu and is most likely never seen again. Previously this message was not re-translated.
2022-06-10Merge pull request #8405 from Docteh/dock_undockMai M
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10Merge pull request #8333 from Docteh/translate_hotkeysMai M
UI: Translate hotkey labels in configuration
2022-06-10Merge pull request #8318 from Docteh/cmake-qt56-entryMai M
Update some files with Qt 5.15.2 best practices in mind
2022-06-10service: hid: Fix gesture regressionNarr the Reg
2022-06-10yuzu-cmd: ignore bogus timeous from SDLLiam
2022-06-10core/debugger: fix a number of shutdown deadlocksLiam
2022-06-10core/debugger: support operation in yuzu-cmdLiam
2022-06-09kernel: fix KCodeMemory initializationLiam
2022-06-08Merge pull request #8428 from bunnei/nvflinger-fix-timingbunnei
Follow-up fixes for NVFlinger rewrite (Part 3)
2022-06-06core/debugger: fix asio write usageLiam
2022-06-06core/debugger: fix crash due to incorrect lambda captureLiam
2022-06-05deprecate usage of QDesktopWidget for going fullscreenKyle Kienapfel
Idea works as follows, while going fullscreen we compare the current window geometry with available screens and ask for an intersection rectangle, we go fullscreen where most of the window is located GuessCurrentScreen could also potentially be used to see which screen the window is on for dynamic DPI handling
2022-06-05Merge pull request #8367 from Docteh/say_win11bunnei
Logging: Report Post Windows 10 2004 versions, like Windows 11
2022-06-05Merge pull request #8426 from liamwhite/elfbunnei
common: consolidate ELF structure definitions
2022-06-05hle: service: nvflinger: buffer_queue_consumer: Always free released buffers.bunnei
2022-06-05Merge pull request #8419 from liamwhite/library-listMai M
gdbstub: add missing library list query
2022-06-05common: consolidate ELF structure definitionsLiam
2022-06-04Merge pull request #8395 from german77/ir_stubbunnei
service: hid: Improve stub of IRS
2022-06-04configure_graphics: Remove unused includelat9nq
2022-06-03gdbstub: add missing library list commandLiam
2022-06-02gpu_thread: Move to bounded queueLevi Behunin
2022-06-02Maxwell3D: Fix 3D semaphore counter type 0 handlingBilly Laws
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
2022-06-02Merge pull request #8410 from liamwhite/thread-namesMai M
gdbstub: Support reading guest thread names
2022-06-01core/debugger: Support reading guest thread namesLiam
2022-06-01Merge pull request #8409 from liamwhite/tdesc-fixMai M
gdbstub: fix target descriptions
2022-06-01Merge pull request #8402 from liamwhite/better-stepMorph
core/debugger: Improved stepping mechanism and misc fixes
2022-06-01gdbstub: fix target descriptionsLiam
2022-06-01ui: Status bars dock button becomes dock/undock buttonKyle Kienapfel
For people not used to the Yuzu UI it's not always clear if the emulated console is docked or not. The other items update their text when clicked, this PR brings the DOCK button in line with this. DOCK -> DOCKED or HANDHELD
2022-06-01Merge pull request #8400 from Docteh/fullscreen_glitchbunnei
fix UI opening fullscreen after certain crashes
2022-06-01Merge pull request #8404 from Morph1984/virtualliamwhite
core/debugger: Define defaulted virtual destructors
2022-06-01core/debugger: Define defaulted virtual destructorsMorph
Resolves an MSVC warning where a virtual destructor is not defined in the base class with virtual functions.
2022-06-01core/debugger: Improved stepping mechanism and misc fixesLiam