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2020-04-20Merge pull request #3712 from lioncash/removebunnei
service: Remove unused RequestParser instances
2020-04-20Merge pull request #3709 from lioncash/ambunnei
am: Resolve ineffective moves
2020-04-19Merge pull request #3729 from lioncash/globalsRodrigo Locatti
dma_pusher: Remove reliance on the global system instance
2020-04-19Merge pull request #3694 from ReinUsesLisp/indexed-quadsbunnei
vk_compute_pass: Implement indexed quads
2020-04-19dma_pusher: Remove reliance on the global system instanceLioncash
With this, the video core is now has no calls to the global system instance at all.
2020-04-19Merge pull request #3686 from lioncash/tablebunnei
texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indices
2020-04-19Merge pull request #3696 from lioncash/cast-sizebunnei
hle_ipc: Remove std::size_t casts where applicable
2020-04-19Merge pull request #3655 from FearlessTobi/ui-retext-yuzubunnei
yuzu/main: Add better popup texts and remove duplicated actions
2020-04-19Merge pull request #3679 from lioncash/trackbunnei
track: Eliminate redundant copies
2020-04-19renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c074Jan Beich
Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateInstance:131: Presentation not supported on this platform Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateSurface:378: Presentation not supported on this platform Core <Critical> core/core.cpp:Load:199: Failed to initialize system (Error 5)!
2020-04-18Merge pull request #3716 from bunnei/fix-another-impl-fallthroughMat M
video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
2020-04-18video_core: gl_shader_decompiler: Fix implicit fallthrough errors.bunnei
2020-04-18Merge pull request #3710 from lioncash/nsobunnei
loader/nso: Resolve moves not occurring in DecompressSegment
2020-04-18Merge pull request #3715 from bunnei/fix-impl-fallthroughMat M
service: hid: npad: Fix implicit fallthrough errors.
2020-04-18service: hid: npad: Fix implicit fallthrough errors.bunnei
2020-04-17Merge pull request #3713 from lioncash/timebunnei
service/time: Minor changes
2020-04-17Merge pull request #3711 from lioncash/castbunnei
memory/slab_heap: Make use of static_cast over reinterpret_cast
2020-04-17time/system_clock_core: Remove unnecessary initializerLioncash
This is already initialized within the class body.
2020-04-17service/time: Mark IsStandardNetworkSystemClockAccuracySufficient as constLioncash
This doesn't modify internal member state.
2020-04-17service/time: Add virtual destructors where applicableLioncash
Many of these implementations are used to implement a polymorphic interface. While not directly used polymorphically, this prevents virtual destruction from ever becoming an issue.
2020-04-17service: Remove unused RequestParser instancesLioncash
These aren't used, so they should be removed to reduce compilation warnings.
2020-04-17Merge pull request #3630 from benru/open-windows-network-filesbunnei
common/file_util: Allow access to files on network shares
2020-04-17memory/slab_heap: Make use of static_cast over reinterpret_castLioncash
Casting from void* with static_cast is permitted by the standard, so we can just make use of that instead.
2020-04-17loader/nso: Resolve moves not occurring in DecompressSegmentLioncash
Given the std::vector was const, an automatic move out of the function could not occur. We can allow automatic return value optimizations to occur by making the buffer non-const.
2020-04-17am: Resolve ineffective movesLioncash
Previously const objects were being std::moved, which results in no move actually occurring. This resolves that.
2020-04-17video_code: Fix implicit switch fallthrough.Markus Wick
Since yesterday, this breaks the build on linux. So let's fix it.
2020-04-17Merge pull request #3703 from yuzu-emu/revert-3656-glsl-full-decompileFernando Sahmkow
Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"
2020-04-17Merge pull request #3672 from lioncash/nullFernando Sahmkow
file_util: Early-exit in WriteArray and ReadArray if specified lengths are zero
2020-04-17Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"Rodrigo Locatti
2020-04-17Merge pull request #3666 from bunnei/new-vmmbunnei
Implement a new virtual memory manager
2020-04-17Merge pull request #3682 from lioncash/uambunnei
gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
2020-04-17core: hle: Address various feedback & code cleanup.bunnei
- Should be no functional changes.
2020-04-17core: device_memory: Remove incorrect usage of constexpr.bunnei
2020-04-17memory: Add copyright notice for Atmosphere where applicable.bunnei
2020-04-17kernel: Remove old VMManager class.bunnei
2020-04-17loader: nso: Fix loader size and arguments.bunnei
2020-04-17loader: elf/kip/nro: Updates for new VMM.bunnei
2020-04-17service: ldr: Updates for new VMM.bunnei
- Includes removing some service impls. that are untested.
2020-04-17kernel: memory: page_table: Simplify GetPhysicalAddr impl.bunnei
2020-04-17kernel: svc: Updates for new VMM.bunnei
- Includes removing some SVC impls. that are untested.
2020-04-17core: memory: Fix memory access on page boundaries.bunnei
- Fixes Super Smash Bros. Ultimate.
2020-04-17video_core: memory_manager: Updates for Common::PageTable changes.bunnei
2020-04-17core: memory: Updates for new VMM.bunnei
2020-04-17common: page_table: Update to use VirtualBuffer and simplify.bunnei
2020-04-17core: gdbstub: Updates for new VMM.bunnei
2020-04-17core: reporter: Updates for new VMM.bunnei
2020-04-17memory: cheat_engine: Updates for new VMM.bunnei
2020-04-17arm_test_common: Updates for new VMM.bunnei
2020-04-17kernel: process: Updates for new VMM.bunnei
2020-04-17service: pl_u: Update for new shared memory layout.bunnei