Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-29 | yuzu-tester/yuzu: Correct format string | Lioncash | |
Prevents an invalid formatting exception from being thrown. | |||
2019-07-29 | yuzu-tester/yuzu: Remove unused variable | Lioncash | |
Gets rid of a compilation warning. | |||
2019-07-22 | Merge pull request #2734 from ReinUsesLisp/compute-shaders | bunnei | |
gl_rasterizer: Implement compute shaders | |||
2019-07-21 | Merge pull request #2735 from FernandoS27/pipeline-rework | bunnei | |
Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism | |||
2019-07-20 | Maxwell3D: Reorganize and address feedback | Fernando Sahmkow | |
2019-07-19 | shader/half_set_predicate: Fix HSETP2 implementation | ReinUsesLisp | |
2019-07-19 | shader/half_set_predicate: Implement missing HSETP2 variants | ReinUsesLisp | |
2019-07-18 | Merge pull request #2687 from lioncash/tls-process | bunnei | |
kernel/process: Allocate the process' TLS region during initialization | |||
2019-07-18 | Merge pull request #2738 from lioncash/shader-ir | bunnei | |
shader-ir: Minor cleanup-related changes | |||
2019-07-17 | Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace. | Fernando Sahmkow | |
This messages were originally set as warnning since few games used these svcs and it was needed for debugging. This is no longer the case. | |||
2019-07-17 | GL_State: Feedback and fixes | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Address Feedback | Fernando Sahmkow | |
2019-07-17 | Texture_Cache: Rebase Fixes | Fernando Sahmkow | |
2019-07-17 | GL_Rasterizer: Corrections to Clearing. | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Correct marking dirtiness on CB upload | Fernando Sahmkow | |
2019-07-17 | GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Implement State Dirty Flags. | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Rework CBData Upload | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Rework the dirty system to be more consistant and scaleable | Fernando Sahmkow | |
2019-07-17 | Merge pull request #2740 from lioncash/bra | Fernando Sahmkow | |
shader/decode/other: Correct branch indirect argument within BRA handling | |||
2019-07-17 | Merge pull request #2726 from lioncash/access | Rodrigo Locatti | |
core: Remove CurrentArmInterface() global accessor | |||
2019-07-16 | shader_ir: std::move Node instance where applicable | Lioncash | |
These are std::shared_ptr instances underneath the hood, which means copying them isn't as cheap as a regular pointer. Particularly so on weakly-ordered systems. This avoids atomic reference count increments and decrements where they aren't necessary for the core set of operations. | |||
2019-07-16 | shader_ir: Rename Get/SetTemporal to Get/SetTemporary | Lioncash | |
This is more accurate in terms of describing what the functions are actually doing. Temporal relates to time, not the setting of a temporary itself. | |||
2019-07-16 | shader_ir: Remove unused includes | Lioncash | |
Removes unnecessary header dependencies. | |||
2019-07-16 | Merge pull request #2565 from ReinUsesLisp/track-indirect | Fernando Sahmkow | |
shader/track: Track indirect buffers | |||
2019-07-16 | shader/decode/other: Correct branch indirect argument within BRA handling | Lioncash | |
This appears to have been a copy/paste error introduced within 8a6fc529a968e007f01464abadd32f9b5eb0a26c | |||
2019-07-15 | gl_shader_cache: Fix clang-format issues | ReinUsesLisp | |
2019-07-15 | gl_shader_decompiler: Stub local memory size | ReinUsesLisp | |
2019-07-15 | gl_shader_cache: Address review commentaries | ReinUsesLisp | |
2019-07-15 | gl_shader_cache: Address CI issues | ReinUsesLisp | |
2019-07-15 | gl_rasterizer: Implement compute shaders | ReinUsesLisp | |
2019-07-15 | Merge pull request #2695 from ReinUsesLisp/layer-viewport | Fernando Sahmkow | |
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders | |||
2019-07-14 | Merge pull request #2705 from FernandoS27/tex-cache-fixes | bunnei | |
GPU: Fixes to Texture Cache and Include Microprofiles for GL State/BufferCopy/Macro Interpreter | |||
2019-07-14 | shader: Allow tracking of indirect buffers without variable offset | ReinUsesLisp | |
While changing this code, simplify tracking code to allow returning the base address node, this way callers don't have to manually rebuild it on each invocation. | |||
2019-07-14 | Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache | bunnei | |
buffer_cache: Implement a generic buffer cache and its OpenGL backend | |||
2019-07-14 | Texture_Cache: Address Feedback | Fernando Sahmkow | |
2019-07-14 | Texture_Cache: Remove some unprecise fallback case and clang format | Fernando Sahmkow | |
2019-07-14 | Texture_Cache: Force Framebuffer reset if an active render target is ↵ | Fernando Sahmkow | |
unregistered. | |||
2019-07-14 | GPU: Add a microprofile for macro interpreter | Fernando Sahmkow | |
2019-07-14 | GL_State: Add a microprofile timer to OpenGL state. | Fernando Sahmkow | |
2019-07-14 | Gl_Texture_Cache: Measure Buffer Copy Times | Fernando Sahmkow | |
2019-07-14 | Texture_Cache: Correct Linear Structural Match. | Fernando Sahmkow | |
2019-07-14 | Merge pull request #2690 from SciresM/physmem_fixes | Fernando Sahmkow | |
Implement MapPhysicalMemory/UnmapPhysicalMemory | |||
2019-07-14 | Merge pull request #2692 from ReinUsesLisp/tlds-f16 | Fernando Sahmkow | |
shader/texture: Add F16 support for TLDS | |||
2019-07-12 | core: Remove CurrentArmInterface() global accessor | Lioncash | |
Replaces the final usage of the global accessor function and removes it. Removes one more enabler of global state. | |||
2019-07-13 | Clang format | David Marcec | |
2019-07-13 | Addressed issues | David Marcec | |
2019-07-13 | "AudioRenderer" thread should have a unique name | David Marcec | |
Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number. | |||
2019-07-11 | Remove unicorn mappings/unmappings | Michael Scire | |
2019-07-11 | Merge pull request #2609 from FernandoS27/new-scan | bunnei | |
Implement a New Shader Scanner, Decompile Flow Stack and implement BRX BRA.CC |