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2018-08-20game_list: Avoid uninitialized variables when retrieving program IDLioncash
Avoids potentially leaving this variable uninitialized based off the loader failing to retrieve the ID value.
2018-08-19Merge pull request #1089 from Subv/neg_bitsbunnei
Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
2018-08-19Merge pull request #1105 from Subv/convert_negbunnei
Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
2018-08-19Merge pull request #1113 from Subv/texs_maskbunnei
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
2018-08-19Shaders/TEXS: Fixed the component mask in the TEXS instruction.Subv
Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
2018-08-19Merge pull request #1102 from ogniK5377/mirror-clamp-edgebunnei
Added WrapMode MirrorOnceClampToEdge
2018-08-19Merge pull request #1101 from Subv/ssy_stackbunnei
Shaders: Implemented a stack for the SSY/SYNC instructions.
2018-08-19Merge pull request #1109 from Subv/ldg_decodebunnei
Shaders: Added decodings for the LDG and STG instructions.
2018-08-19Merge pull request #1108 from Subv/front_facingbunnei
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
2018-08-19Shaders: Added decodings for the LDG and STG instructions.Subv
2018-08-19Shaders: Implemented the gl_FrontFacing input attribute (attr 63).Subv
2018-08-19Added check to see if ARB_texture_mirror_clamp_to_edge is supportedDavid Marcec
2018-08-18Shader: Remove an unneeded assert, the negate bit is implemented for ↵Subv
conversion instructions.
2018-08-18Shader: Implemented the predicate and mode arguments of LOP.Subv
The mode can be used to set the predicate to true depending on the result of the logic operation. In some cases, this means discarding the result (writing it to register 0xFF (Zero)). This is used by Super Mario Odyssey.
2018-08-19Added WrapMode MirrorOnceClampToEdgeDavid Marcec
Used by splatoon 2
2018-08-18Shaders: Implemented a stack for the SSY/SYNC instructions.Subv
The SSY instruction pushes an address into the stack, and the SYNC instruction pops it. The current stack depth is 20, we should figure out if this is enough or not.
2018-08-18Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic ↵Subv
instructions. We should definitely audit our shader generator for more errors like this.
2018-08-18Added predcondition GreaterThanWithNanDavid Marcec
2018-08-17Merge pull request #1096 from bunnei/supported-blitsbunnei
gl_rasterizer_cache: Remove asserts for supported blits.
2018-08-17Merge pull request #1097 from bunnei/gl-criticalbunnei
renderer_opengl: Treat OpenGL errors as critical.
2018-08-17Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)greggameplayer
* Used by Mario Tennis Aces
2018-08-17Merge pull request #1090 from lioncash/ctor-assignbunnei
core: Delete System copy/move constructors and assignment operators
2018-08-17Merge pull request #1091 from lioncash/warningbunnei
qt/main: Get rid of compilation warnings
2018-08-17Merge pull request #1093 from ↵bunnei
greggameplayer/GetDefaultDisplayResolutionChangeEvent Implement GetDefaultDisplayResolutionChangeEvent
2018-08-17gl_rasterizer_cache: Remove asserts for supported blits.bunnei
2018-08-17renderer_opengl: Treat OpenGL errors as critical.bunnei
2018-08-17Merge pull request #1019 from Subv/vertex_divisorbunnei
Rasterizer: Manually implemented instanced rendering.
2018-08-16Merge pull request #1087 from MerryMage/dynarmicbunnei
dynarmic: Update to 550d662
2018-08-16Merge pull request #1084 from bunnei/depthbunnei
gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.
2018-08-16correct coding stylegreggameplayer
2018-08-16Implement GetDefaultDisplayResolutionChangeEventgreggameplayer
Require by Toki Tori and Toki Tori 2+
2018-08-16Merge pull request #1085 from lioncash/namespacebunnei
common: Namespace hex_util.h/.cpp
2018-08-16qt/main: Unindent code in OnMenuInstallToNAND()Lioncash
We can change this into an early-return if the filename is empty. There's no need to include all of the code within the if statement.
2018-08-16qt/main: Make installation dialog text within OnMenuInstallToNAND() translatableLioncash
This is user-facing text, so it should be marked as translatable by Qt.
2018-08-16qt/main: Get rid of compilation warningsLioncash
Gets rid of truncation warnings about conversion to int. While we're at it, we can also de-hardcode the buffer size being used.
2018-08-16core: Delete System copy/move constructors and assignment operatorsLioncash
Prevents potentially making copies or doing silly things by accident with the System instance, particularly given our current core is designed (unfortunately) around one instantiable instance. This will prevent the accidental case of: auto instance = System::Instance(); being compiled without warning when it's supposed to be: auto& instance = System::Instance();
2018-08-16dynarmic: Update to 550d662MerryMage
550d662 load_store_exclusive: Define s == t state to be Constraint_NONE 0b69381 A64/translate: Allow for unpredictable behaviour to be defined 6d236d4 system: Implement MRS CNTFRQ_EL0 6cbb6fb A32/testenv: Add missing headers 6729328 externals: Update xbyak to v5.67 1812bd2 Squashed 'externals/xbyak/' changes from 2794cde7..671fc805 9a95802 externals: Document subtrees 714a840 A64: Implement SQ{ADD, SUB}, and UQ{ADD, SUB}'s vector variants 8cab459 A64: Implement UQADD/UQSUB's scalar variants 18a8151 ir: Add opcodes for unsigned saturating add and subtract a5660ee x64/reg_alloc: Use type alias for array returned by GetArgumentInfo() 29489b5 ir/value: Use type alias CoprocessorInfo for std::array<u8, 8> e23ba26 status_register_access: Add support for bits 0 and 1 of mask to MSR 55190bd fuzz_with_unicorn: Split utility functions into fuzz_util 23b049d A32/translate/load_store: Correct detection of writeback 7ec9f15 A32/translate: Add TranslateSingleInstruction efeecb4 A32/ir_emitter: Bug fix: IREmitter::ExceptionRaised using incorrect opcode 08d1d19 A32/decoders: Split instruction list into include file 2d929cc tests: Refactor unicorn_emu to allow for A32 unicorn f672368 microinstruction: Improve assert messages 7ebff50 emit_x64_vector: EmitVectorNarrow16: AVX512 implementation edce230 emit_x64_vector: EmitVectorNarrow32: prefer pblendw to loading constant
2018-08-16Merge pull request #1075 from lioncash/includebunnei
loader/{nca, xci}: Remove unnecessary includes and unused member variables
2018-08-15common: Namespace hex_util.h/.cppLioncash
It's in the common code, so it should be under the Common namespace like everything else.
2018-08-15Merge pull request #1005 from DarkLordZach/registered-fmtbunnei
file_sys: Add support for registration format
2018-08-15gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.bunnei
2018-08-15Merge pull request #1078 from lioncash/messagebunnei
lm: Handle threads and modules within the logger
2018-08-15Merge pull request #1079 from lioncash/fmtbunnei
loader: Make ResultStatus directly compatible with fmt
2018-08-15Merge pull request #1051 from B3n30/UnscheduleEventThreadsafebunnei
Core::CoreTiming: add UnscheduleEventThreadsafe
2018-08-15Merge pull request #1080 from lioncash/retbunnei
sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15Merge pull request #1083 from Subv/conv_negbunnei
Shaders: Implemented I2F_C and F2I_C, along with the negation bits of the conversion instructions.
2018-08-15Merge pull request #1081 from lioncash/convertbunnei
kernel/server_session: Add IsSession() member function
2018-08-15Shader/Conversion: Implemented the negate bit in F2F and I2I instructions.Subv
2018-08-15Shader/I2F: Implemented the negate I2F_C instruction variant.Subv
2018-08-15Shader/F2I: Implemented the negate bit in the I2F instructionSubv