Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-20 | Merge pull request #6321 from lat9nq/per-game-cpu | bunnei | |
configuration: Add CPU tab to game properties and slight per-game settings rework | |||
2021-05-20 | configure_cpu: Simplify UpdateGroup | lat9nq | |
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com> | |||
2021-05-19 | Merge pull request #6297 from lioncash/common-conv | bunnei | |
parent_of_member: Make sign conversion explicit in OffsetOfImpl() | |||
2021-05-19 | Merge pull request #6310 from german77/nanMotion | bunnei | |
input_common: Sanitize motion data | |||
2021-05-19 | configuration_shared: Drop unused function and template another | lat9nq | |
Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox variants of SetPerGameSetting into a template. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com> | |||
2021-05-18 | Merge pull request #6317 from ameerj/fps-fix | bunnei | |
perf_stats: Rework FPS counter to be more accurate | |||
2021-05-18 | KTransferMemory: Return size instead of size * PageSize in GetSize() | Morph | |
size is already the size in bytes. We do not need to multiply it by the page size | |||
2021-05-17 | Merge pull request #6322 from ameerj/fast-null-buffer | bunnei | |
buffer_cache: Ensure null buffers cannot take the fast uniform bind path | |||
2021-05-17 | general: Demote custom_rtc to regular setting | lat9nq | |
2021-05-17 | Merge pull request #6328 from Morph1984/enforce-c4715 | Mat M | |
CMakeLists: Enforce C4715 on MSVC | |||
2021-05-17 | CMakeLists: Enforce C4715 on MSVC | Morph | |
This is similar to -Werror=return-type | |||
2021-05-16 | configure_debug: FIx duplicate labels | Morph | |
Duplicate labels were unintentionally introduced due to copy-paste. This silences the compilation warning produced by the presence of these duplicates. | |||
2021-05-16 | yuzu/main: Fix version info in logging and about dialog | Morph | |
2021-05-16 | Merge pull request #6319 from Morph1984/no-install-base | bunnei | |
main: Prevent installing base titles into NAND | |||
2021-05-16 | buffer_cache: Ensure null buffers cannot take the fast uniform bind path | ameerj | |
Fixes a crash in New Pokemon Snap | |||
2021-05-16 | Merge pull request #6284 from ameerj/shantae-fix | bunnei | |
nvflinger: Create layers when they are queried but not found | |||
2021-05-16 | Merge pull request #6296 from lioncash/shadow-error | bunnei | |
core: Make variable shadowing a compile-time error | |||
2021-05-16 | Merge pull request #6307 from Morph1984/fix-response-push-size | bunnei | |
nifm, ssl: Fix incorrect response sizes | |||
2021-05-16 | main: Prevent installing base titles into NAND | Morph | |
Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action. | |||
2021-05-16 | core: Make variable shadowing a compile-time error | Lioncash | |
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely. | |||
2021-05-15 | Merge pull request #6316 from ameerj/title-fix | bunnei | |
main: Add running title's version to window name on EA/mainline | |||
2021-05-16 | configuration: Add CPU tab to game properties | lat9nq | |
Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as the accuracy options for Unsafe. Debug is not allowed here as a per-game CPU accuracy. | |||
2021-05-15 | Merge pull request #6299 from bunnei/ipc-improvements | bunnei | |
Various improvements to IPC and session management | |||
2021-05-15 | Merge pull request #6289 from ameerj/oob-blit | bunnei | |
texture_cache: Handle out of bound texture blits | |||
2021-05-16 | nifm, ssl: Fix incorrect response sizes | Morph | |
2021-05-15 | configuration: Simplify applying per-game settings | lat9nq | |
Originally, every time we add a per-game setting, we'd have to guard for it when setting it on the global config, and use a specific function to do it for the per-game config. This moves the global check into the ApplyPerGameSetting function so that we can use it for changing both the global and per-game states. Less work for the programmer. | |||
2021-05-15 | configuration_shared: Add some comments | lat9nq | |
Monke brain can't remember what all of these does a year later. | |||
2021-05-15 | general: Make CPU accuracy and related a Settings::Setting | lat9nq | |
Required to make CPU accuracy and unsafe settings available to use as a per-game setting. | |||
2021-05-15 | perf_stats: Rework FPS counter to be more accurate | ameerj | |
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case. This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics. The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values. The status bar update frequency was also changed from 2 seconds to 500ms. | |||
2021-05-15 | main: Add title's version to window name on EA/mainline | ameerj | |
Fixes the missing title version number on EA/mainline builds which override the title bar string. | |||
2021-05-15 | input_common: Implement SDL motion | german77 | |
2021-05-13 | input_common: Sanitize motion data | german77 | |
2021-05-12 | Merge pull request #6301 from Morph1984/ssl-ImportClientPki | bunnei | |
ssl: Stub Import(Client/Server)Pki | |||
2021-05-12 | Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh | Morph | |
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column" | |||
2021-05-12 | ssl: Stub Import(Client/Server)Pki | Morph | |
- Used in JUMP FORCE Deluxe Edition | |||
2021-05-12 | Merge pull request #6267 from german77/gestureRewrite | Morph | |
hid: Improve hardware accuracy of gestures | |||
2021-05-11 | common: tree: Avoid a nullptr dereference. | bunnei | |
2021-05-11 | hle: kernel: hle_ipc: Fix outgoing IPC response size calculation. | bunnei | |
2021-05-11 | WORKAROUND: temp. disable session resource limits while we work out issues | bunnei | |
2021-05-11 | WORKAROUND: Do not use slab heap while we track down issues with resource ↵ | bunnei | |
management. | |||
2021-05-11 | audren | bunnei | |
2021-05-10 | core: hle: ipc_helpers: Fix cast on raw_data_size calculation. | bunnei | |
2021-05-10 | hle: service: sm: Add TIPC support. | bunnei | |
- Fixes our error checking of names as well. | |||
2021-05-10 | hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC. | bunnei | |
- Fixes our move handles implementation to actually move objects. - Simplifies the traditional IPC path. | |||
2021-05-10 | hle: service: sm: GetService: Reserve session resource when we create a ↵ | bunnei | |
KSession. | |||
2021-05-10 | hle: service: Add support for dispatching TIPC requests. | bunnei | |
2021-05-10 | hle: service: Implement IPC::CommandType::Close. | bunnei | |
- This was not actually closing sessions before. | |||
2021-05-10 | hle: service: sm: Use RegisterNamedService to register the service. | bunnei | |
2021-05-10 | hle: service: sm: Improve Initialize implementation. | bunnei | |
2021-05-10 | hle: kernel: svc: Update ConnectToNamedPort to use new ↵ | bunnei | |
CreateNamedServicePort interface. |