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2022-10-06Memory Manager: ensure safety of GPU to CPU address.Fernando Sahmkow
2022-10-06MemoryManager: Fix errors popping out.Fernando Sahmkow
2022-10-06Shader Decompiler: implement better tracking for Vulkan samplers.Fernando Sahmkow
2022-10-06Shader Decompiler: Check for shift when deriving composite samplers.Fernando Sahmkow
2022-10-06Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.Fernando Sahmkow
2022-10-06MemoryManager: Finish up the initial implementation.Fernando Sahmkow
2022-10-06OpenGL: Fix TickWorkFernando Sahmkow
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow
2022-10-06MemoryManager: initial multi paging system implementation.Fernando Sahmkow
2022-10-06Vulkan: Fix Scissor on ClearsFernando Sahmkow
2022-10-06NVDRV: Further refactors and eliminate old code.Fernando Sahmkow
2022-10-06NVDRV: Refactor Host1xFernando Sahmkow
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow
2022-10-06Texture Cache: Fix GC and GPU Modified on Joins.Fernando Sahmkow
2022-10-06Texture cache: Fix the remaining issues with memory mnagement and unmapping.Fernando Sahmkow
2022-10-06Texture cache: Fix dangling references on multichannel.Fernando Sahmkow
2022-10-06Refactor VideoCore to use AS sepparate from Channel.Fernando Sahmkow
2022-10-06General: Rebase fixes.Fernando Sahmkow
2022-10-06VideoCore: Extra Fixes.Fernando Sahmkow
2022-10-06NVDRV: Remake ASGPUFernando Sahmkow
2022-10-06NVDRV: Update copyright notices.Fernando Sahmkow
2022-10-06MemoryManager: Temporary Fix for NVDEC.Fernando Sahmkow
2022-10-06NvHostCtrl: Fix merge of nvflinger.Fernando Sahmkow
2022-10-06VideoCore: Update MemoryManagerFernando Sahmkow
2022-10-06Common: implement MultiLevelPageTable.Fernando Sahmkow
2022-10-06VideoCore: Fix channels with disk pipeline/shader cache.Fernando Sahmkow
2022-10-06OpenGl: Implement Channels.Fernando Sahmkow
2022-10-06NVHOST_CTRl: Implement missing method and fix some stuffs.Fernando Sahmkow
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow
2022-10-06NVASGPU: Fix Remap.Fernando Sahmkow
2022-10-06NVDRV: Fix clearing when destroying.Fernando Sahmkow
2022-10-06NVMAP: Fix the Free return parameters.Fernando Sahmkow
2022-10-06NVDRV: Fix Open/Close and make sure each device is correctly created.Fernando Sahmkow
2022-10-06NVDRV: Implement new NvMapFernando Sahmkow
2022-10-06NVDRV: Refactor and add new NvMap.Fernando Sahmkow
2022-10-06NVDRV: Cleanup.Fernando Sahmkow
2022-10-06NVDRV: Implement QueryEvent.Fernando Sahmkow
2022-10-06NvHost: Remake Ctrl Implementation.Fernando Sahmkow
2022-10-06NvHost: Try a different approach to blocking.Fernando Sahmkow
2022-10-06NvHost: Fix some regressions and correct signaling on timeout.Fernando Sahmkow
2022-10-06Texture Cache: Add ASTC 10x5 Format.Fernando Sahmkow
2022-10-05Merge pull request #9013 from liamwhite/spinning-a-yarnbunnei
common: remove "yuzu:" prefix from thread names
2022-10-05Merge pull request #9015 from german77/amiibo-rewritebunnei
service: nfp: Fix errors to pass unit testing
2022-10-05Show error from cpp-httplib when we don't have a response to read (report ↵Kyle Kienapfel
errors while connecting to API) (#8999) Co-authored-by: Kyle Kienapfel <Docteh@users.noreply.github.com>
2022-10-05Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steelFernando S
vulkan: automatically use larger staging buffer sizes when possible
2022-10-05Merge pull request #9011 from liamwhite/frog-emoji-momentFernando S
shader_recompiler: add extended LDC to GLASM backend
2022-10-04Merge pull request #9005 from liamwhite/micro-fitbunnei
macro_jit_x64: cancel exit for taken branch
2022-10-04Merge pull request #9010 from liamwhite/buttwisebunnei
macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-03service: nfp: Fix errors to pass unit testingNarr the Reg
2022-10-03common: remove "yuzu:" prefix from thread namesLiam