Age | Commit message (Collapse) | Author |
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yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
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svc_wrap: Correct register index for a wrapper specialization
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This would result in svcSetMemoryAttribute getting the wrong value for
its third parameter. This is currently fine, given the service function
is stubbed, however this will be unstubbed in a future change, so this
needs to change.
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The Process object kept itself alive indefinitely because its handle_table
contains a SharedMemory object which owns a reference to the same Process object,
creating a circular ownership scenario.
Break that up by storing only a non-owning pointer in the SharedMemory object.
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fsp_srv: Implement IStorage::GetSize
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gl_shader_cache: Resolve truncation compiler warning
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patch_manager: Prevent use of a dangling pointer within PatchRomFS
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Perf: Avoid (expensive) audio interpolation when sample rates already match
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gl_shader_decompiler: IPA fix FrontFacing.
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fmt::format() returns a std::string instance by value, so calling
.c_str() on it here is equivalent to doing:
auto* ptr = std::string{}.c_str();
The data being pointed to isn't guaranteed to actually be valid anymore
after that expression ends. Instead, we can just take the string as is,
and provide the necessary formatting parameters.
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This constant is related to the size of the instruction.
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The previous code would cause a warning, as it was truncating size_t
(64-bit) to a u32 (32-bit) implicitly.
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file_sys/directory: Amend path buffer size for directory entries
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patch_manager: Add support for disabling patches
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Port citra-emu/citra#4476: "web_service: move telemetry condition from TelemetrySession constructor to destructor"
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service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
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file_sys/save_data_factory: Update SaveDataSpaceId enum
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Takes no input and returns the size as a u64. Needed by Katamari Damacy Reroll to boot.
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Implemented Shader Unique Identifiers
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kernel/process: Set ideal core from metadata
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savedata_factory: Add CacheStorage and delete TemporaryStorage on boot
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vm_manager: Make vma_map private
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gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize.
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face is 0xFFFFFFFF.
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Based off RE, the backing code only ever seems to use 0-2 as the range
of values 1 being a generic log enable, with 2 indicating logging should
go to the SD card. These are used as a set of flags internally.
Given we only care about receiving the log in general, we can just
always signify that we want logging in general.
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destructor
Fixes an issue where Testcases couldn't be sent when Telemetry was disabled, because both things are tied closely together in the backend.
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service/ldr: Amend layouts of NRO and NRR headers
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Amends it with missing values deduced from RE (ProperSystem being from
SwitchBrew for naming)
(SdCardUser wasn't that difficult to discern given it's used alongside
SdCardSystem when creating the save data indexer, based off the usage of
the string "saveDataIxrDbSd" nearby).
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hle/service, hle/sm: Minor cleanup
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Backport review comment from citra-emu/citra#4418
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loaders: Make GetFileType() a const qualified member function
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registers, bugs fixed and modularize.
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Original reason:
As Windows multi-byte character codec is unspecified while we always assume std::string uses UTF-8 in our code base, this can output gibberish when the string contains non-ASCII characters. ::OutputDebugStringW combined with Common::UTF8ToUTF16W is preferred here.
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Mimics hardware behavior.
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configuration/config: Use an intermediary variable for accessing players
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system_archive: Implement open source NgWord2
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Given memory should always be expected to be valid during normal
execution, this should be a debug assertion, rather than a check in
regular builds.
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This was only ever public so that code could check whether or not a
handle was valid or not. Instead of exposing the object directly and
allowing external code to potentially mess with the map contents, we
just provide a member function that allows checking whether or not a
handle is valid.
This makes all member variables of the VMManager class private except
for the page table.
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kernel/svc: Correct behavior of svcResetSignal()
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gl_rasterizer: Implement a framebuffer cache
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gl_shader_decompiler: Implement TEXS.F16
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Combines the two into one, shortening the amount of code here.
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Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
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These auto-deduce the result based off its arguments, so there's no need
to do that work for the compiler, plus, the function return value itself
already indicates what we're returning.
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Gets rid of the need to keep the variables separate from their actual
initialization spots.
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system_archive: Use a regular function pointer instead of std::function for the file-scope system archive array
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