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FS: implement DeleteDirectoryRecursively
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GPU: DisplayTransfer & MemoryFill cleanup and param check
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Fixes #1938
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the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
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previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
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prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
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RasterizerCachedMemory doesn't has pointer but should be considered as valid
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The old code indented too much to read. Split into functions and do general cleanup.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
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The static meant that after the first execution, these lambda context
would be pointing to a random location on the stack. Fixes a random
crash when using the interpreter.
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Switch to readdir() from readdir_r()
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codec: Fix ADPCM distortion caused by incorrect nibble order
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Closes #2049.
Signed-off-by: MerryMage <MerryMage@users.noreply.github.com>
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Qt graphics configure & V-Sync option
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stretching on and off
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std::vector
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Auto-detect original shared_font.bin memory base
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Implemented CRO
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fix #1942 and add a few IPC functions for descriptors
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